NBA 2K [DC]
Bonus teams
Choose the "Codes" selection on the options screen. Enter DEVDUDES as a case-sensitive code to unlock the NBA 2K, Sega Sports, and Sega teams.
Outdoor Court
Enable the "Bonus teams" code. Then, select one of the three Insomiacs teams as the home team to play in an outdoor court.
Large players:
Choose the "Codes" selection on the options screen. Enter MONSTER as a case-sensitive code.
Small players:
Choose the "Codes" selection on the options screen. Enter LITTLEGUY as a case-sensitive code.
Fat players:
Choose the "Codes" selection on the options screen. Enter DOUGHBOY as a case-sensitive code.
2D players:
Choose the "Codes" selection on the options screen. Enter SQUISHY as a case-sensitive code.
Big heads:
Choose the "Codes" selection on the options screen. Enter FATHEAD as a case-sensitive code.
Big feet:
Choose the "Codes" selection on the options screen. Enter BIGFOOT as a case-sensitive code.
Big basketball:
Choose the "Codes" selection on the options screen. Enter BEACHBOYS as a case-sensitive code.
Coaches in pain:
Choose the "Codes" selection on the options screen. Enter COACHOUCH as a case-sensitive code.
Hidden message:
Choose the "Codes" selection on the options screen. Enter HIMOM as a case-sensitive code to see a "Hi Mom, love your child" message.
Automatic foul shot:
Pause game play when shooting a foul shot then change teams. Allow the CPU to take the shots, then switch back to your original team.
Stuck at free throw line:
Repeatedly tap Start when an opponent is at the free throw line in two-player mode. The pointer will not remain aimed, keeping that player at the free throw line long enough to get a penalty.
Alley-oop:
Press Right, then press R (turbo) to throw the ball to another player on your team to get a basket. Note: You need a player in the key to do this.
Easy steal:
When the other team throws the ball in, go to the PG and press L. He will pass it to the C, SF, or PF -- just run to him and tip it.
When on defense, pause game play and go into controls. Select NBA rules and turn off pushing. Resume the game, and depending on your controls, press L while next to your opponent. He should stumble and drop the ball. Then, go get the ball.
Make as many created players as desired:
Create a team and put any players on it. Then, create a player at any position (for example, PG, PF, SG, SF, C). Put that player on your created team by replacing him with a player with the same position. Once you have your created player on your created team, return to the create a player screen and select the created player you just created. Create him differently, as if you were making a different player. Once created differently, put your newly created player on your created team by replacing him with someone with the same position. Your created players will stay on the team even though you recreated them. Repeat the process as many times as needed.
Created player with a 100 rating:
Use the following steps to create a player with a rating of 100 without any extra creation points. Put all the points in the following order for each position. Height has a lot to do with the rating.
Attribute SF PG SG PF C
Ball Handling 5.0 10.0 10.0 10.0 5.0
Passing 5.0 10.0 10.0 5.0 5.0
Free Throws 1.0 1.0 10.0 2.0 4.0
Shooting 10.0 10.0 10.0 10.0 10.0
3 Point Shooting 10.0 8.0 10.0 5.0 1.0
Dunking 4.0 5.0 1.0 2.0 5.0
Low Post 5.0 1.0 4.0 10.0 10.0
Off. Rebound 10.0 5.0 5.0 10.0 10.0
Def. Rebound 10.0 5.0 5.0 10.0 10.0
Shot Blocking 10.0 10.0 5.0 10.0 10.0
Steals 10.0 10.0 10.0 10.0 10.0
Strength 5.0 10.0 5.0 6.0 5.0
Speed 10.0 10.0 10.0 10.0 10.0
Stamina 5.0 5.0 5.0 5.0 5.0
Height 6'4-6'6 6'10-7'0 6'8-6'11 6'6-6'8 7'2-7'4
10.0 for all stats:
Set all stats to 0.5, then play one game and score only 5 points. Return to the creation screen, select the player that was created, then set all stats to 10.0.
Dunk a freethrow:
When shooting a second freethrow, switch control to the center and jump at the hoop. If the center catches the ball, he can dunk it for two points instead of just allowing the freethrow to score for one point.
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