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Metro Exodus Has Stuttering
Metro Exodus - Day-1 Update
Far Cry New Dawn: Customizat
Forbes Tries To Game on Linu
Doom 2 Eviternity megawad
Metro Exodus - Special Weapo
How Blade Runner Reinvented
RAGE 2 Trailer
AMD Radeon VII Mega 33 Game
Cyberpunk 2077 Won't be Excl
The Elder Scrolls Online - E
Kingdom Come: Deliverance -
Intel HD 630 IGPs can Run th
TechNews - AMD Radeon VII: R
Apex Legends surpasses 10M p
$150,000 in damages in GTA O
Sekiro: Shadows Die Twice St
Crackdown 3 Launch Trailer
Russia 2055 - gameplay video
Electronic Arts Stock Falls

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 Gameguru Mania News - Feb,15 2019 - all 
Metro: Exodus RTX Benchmarks - tech
(hx) 10:13 PM CET - Feb,15 2019 - Post a comment
Metro: Exodus RTX benchmarks are now here. In this one, we benchmark RTX on the 2080 Ti, 2080, 2070, and 2060, along with tests of built-in benchmarks vs. gameplay. This testing looks at Metro: Exodus with RTX in various states -- on/off, high/ultra -- and also looks at non-RTX graphics scaling in the game. Our benchmarks show the change in performance from low to extreme settings, for DX11 vs. DX12, and more. Interestingly, the usability of the built-in benchmark is one of the more philosophical topics in the content, as we talk about when it would be (or wouldn't be) a useful tool for performance testing.

Metro Exodus Has Stuttering Issues - briefly
(hx) 04:27 PM CET - Feb,15 2019 - Post a comment / read (2)
Streamer CohhCarnage became so frustrated with the stuttering issues that he cut RTX off, lowered the settings from Ultra to High and then to Low without fixing the issue! DX11 and DX12 both exhibited the same stuttering problem. He said, "If I only had a $10,000 PC. Oh I do!" How's the game running for you???
Far Cry New Dawn - Day-1 update - briefly
(hx) 04:20 PM CET - Feb,15 2019 - Post a comment
Ubisoft has detailed the day-1 update for Far Cry New Dawn. According to the release notes, this patch will fix and tweak some missions, will resolve some issues with the game’s User Interface and will come with a number of fixes for its game world. As its name suggests, this patch will be made available on launch day which is today!

Far Cry New Dawn Day-1 Update Release Notes


  • Fixed an issue where the player would keep some weapons in his inventory during specific missions.
  • Added a missing underwater effect during some missions.
  • Fixed an issue where enemy AIs could occasionally get stuck during specific activities.
  • Fixed an issue with an AI running away too early in a specific mission.
  • Fixed an exploit where the player could enter a VIP room by another location.
  • Fixed an issue where finishing two specific missions at the same time could prevent one of them from ever completing.
  • Fixed an issue where the client would spawn in the floor if he connected at the wrong moment during a specific mission.
  • Fixed an issue where the player would not receive some radio calls under specific conditions.
  • Fixed an issue where the player could see an NPC weapon passing through their model in a specific mission.
  • Fixed an issue that could prevent the completion of a mission if another mission was active at the same time.
  • Fixed an issue where a warning message was missing when an ally needed help during a specific mission.
  • Fixed an issue where the player would find himself stuck outside of homebase during a specific mission.
  • Fixed an issue that could prevent a mission from failing and restarting even if the fail conditions were met.
  • Fixed an issue where some shaders were missing if the player loaded the game with only the launch portion installed.
  • Fixed an issue where debug text would appear in the screen instead of the correct tip with alternative driving controls.


  • Adjusted precondition on some of the NPCs lines in the homebase.


  • Fixed an issue where some corpses would not be replicated correctly for the client.
  • Fixed an issue where an alarm prop could spawn inside another prop in a specific location.
  • Fixed an issue where some trees and rocks would disappear and reappear in a specific location.


  • Fixed an issue where the red icons for enemies would not be displayed correctly in the compass.
  • Fixed an issue where the client could get a visual cue as if he could upgrade infrastructures in the homebase.
  • Adjusted icons for certain expedition rewards.
  • Fixed an issue where interaction prompt could become invisible.
  • Fixed an issue where some splash screens would remain stuck on the client’s screen.
  • Fixed an issue where the client could not see the host’s health bar if the host was low on health.
  • Fixed a visual issue where the health bar was not properly centered in its box.
  • Fixed an issue where the progression panels were missing when zooming out of the map.
  • Fixed an issue where text to speech would slow the navigation in some menues.
  • Fixed an issue where detection meters would stay on screen after the enemy’s death.


  • Fixed several issues where the audio from main menu would keep playing in other menues.


  • Fixed several issues with different Ubisoft Club rewards.
  • Fixed an issue where a specific vehicle was not available for purchase in the menu store.
  • Fixed an issue that would prevent the client from being able to perform takedowns.


  • Fixed an issue where the player could end up being unable to use a melee weapons.
  • Fixed some weapons textures and special effects.
  • Fixed an issue that prevented the player from upgrading a specific weapon.


  • Fixed an issue where the game speed would be affected by changing the time of day in photomode during a specific mission.


  • Fixed an issue where Timber’s eyes would not appear the same at night.


  • Fixed an issue where subtitle text size would reset.


  • Updated some trophies’ titles.


  • Fixed connectivity issues after unplugging and replugging LAN cable.


  • Fixed several stability issues with general gameplay.
  • Fixed several stability issues caused by some expedition rewards.
  • Fixed a stability issue caused by some outfits.
  • Fixed a stability issue with the loot system.
NVIDIA Releases Its Financial Results - tech
(hx) 08:53 AM CET - Feb,15 2019 - Post a comment
NVIDIA's announcement of better-than-expected earnings for Q4 2019 caused the stock to rise 8% in after hours trading. NVIDIA reported Q4 2019 revenue of $2.21 billion, down 24% from $2.91 billion a year earlier, and down 31% from $3.18 billion in the previous quarter. Analysts expected $2.20 billion in Q4 2019. NVIDIA reported record full-year revenue of $11.72 billion, up 21 percent from a year ago.

NVIDIA's gaming business generated $954 million in revenue, which was under the $1.21 billion that analysts predicted.

Metro Exodus - Day-1 Update - patch
(hx) 08:50 AM CET - Feb,15 2019 - Post a comment / read (1)
4A Games has released 2GB day-1 update for Metro Exodus and revealed its complete changelog. According to the release notes, this day-1 patch adds more filters for Photo Mode, improves VO and subtitles timing in all languages and brings general performance, balance and polish improvements. This patch also packs a number of PC-specific updates. For instance, HDR saturation has been tuned, there are Motion Blur options, there are additional HUD removal options and there are some RTX improvements.
Metro Exodus Day-1 Update Release Notes


  • Added more filters for Photo Mode
  • General bug fixes
  • General performance optimisations
  • General balance improvements
  • General polish improvements
  • Improved VO and subtitles timing in all languages


  • Tuned HDR saturation
  • RTX Improvements / Bug Fixing
  • Added DLSS Support
  • Additional HUD removal options (coming soon to console) when playing in Ranger Mode
  • Added Motion Blur options (coming soon to console)


  • Fixed Locking of player input after scene of rescuing Yermak
  • Removed v-sync option from benchmark launcher
  • Tuning and fixes for Atmos audio system
  • Fixed memory corruption in DX12
  • Fixed crash on launching game on old AMD CPUs
  • Fixed crash after changing of resolution and Shading Rate to 4k/4x on Video cards with 2Gb and less
  • Fixed blurred UI when DLSS is enabled
  • Fixed visual artifacts for RTX high mode
  • Fixed input lock in when patching gas mask during combat
  • Fixed forcing to V-Sync on after alt-tabbing the game running at maximal available resolution for the monitor
  • Fixed crash when pressing ALT + Tab during start videos
  • Fixed forcing of V-SYNC mode if the game resolution is different than the desktop
  • DLSS can be applied in the Benchmark
  • Tuned DLSS sharpness to improve image quality
  • Updated learned data for DLSS to improve image quality with DLSS on
Anthem - live-action trailer - movie
(hx) 07:56 AM CET - Feb,15 2019 - Post a comment
Electronic Arts has collaborated with Oats Studios and Neill Blomkamp for a live-action trailer for Bioware’s upcoming multiplayer title, Anthem. This trailer showcases a story of survival set in the world of Anthem, decades before the events of the game, and looks absolutely phenomenal. Anthem will be released on February 22nd.

 Gameguru Mania News - Feb,14 2019 - all
Oninaki Announced - briefly
(hx) 10:23 PM CET - Feb,14 2019 - Post a comment
Square Enix has announced a new action RPG from Tokyo RPG Factory, the developers of I Am Setsuna and Lost Sphear. IT is coming to the Nintendo Switch, PS4, and PC later this year. Oninaki is the first action RPG game from Tokyo RPG Factory. Their previous two projects were turn-based old school RPGs so they are looking for different gameplay this time.

New Combat Gameplay & Details For The Outer Worlds - movie
(hx) 10:02 PM CET - Feb,14 2019 - Post a comment
In this exclusive Game Informer video, The Outer Worlds' co-director Tim Cain and lead designer Charles Staples show off new gameplay and talk about designing a satisfying RPG combat experience (inspired by Fallout: New Vegas) for Obsidian's next game

Far Cry New Dawn: Customization Trailer - movie
(hx) 10:00 PM CET - Feb,14 2019 - Post a comment / read (2)
The post-apocalypse never looked so good. Get ready to customize your experience and show off your style in Far Cry New Dawn. Plus, pre-order now and you’ll unlock the greatest set of three wheels in all of Hope County: the Unicorn Trike!

February game releases - a buyers guide - in-house
() 09:57 PM CET - Feb,14 2019 - Post a comment
This month in a gaming world promises to wild. Games industry packed quite a punch releasing many anticipated titles during this February. Chances are, that you won't be able to play all of the new games but you can at least try a few. For your convenience we have prepared a list of games coming out this February to help you make up your a full article
Forbes Tries To Game on Linux - briefly
(hx) 04:32 PM CET - Feb,14 2019 - Post a comment / read (1)
Forbes reporter Jason Evangelho decided to find out, as he (seemingly) used Linux as his primary PC gaming platform for 6 months. Jason said that availability and usability aren't huge issues anymore, as Proton officially supports thousands of games while unofficially working with many more, and Lutris makes setting up Windows-only clients like Origin a breeze

While I admire the work developers are doing to create open source driver solutions, no gamer in their right mind would want to use Nouveau instead of Nvidia's proprietary driver. And Nouveau doesn't have Vulkan support, which rules out a considerable number of games with Steam Proton and Lutris.

This means Nvidia gamers need to install the proprietary driver. Fortunately, Linux distributions like Pop!_OS, Ubuntu and Mint made this a straightforward process. But is it?

Using Ubuntu 18.10 as an example, users just need to go "Software & Updates" and click on "Additional Drivers." There you'll see an option to install the Nvidia Driver metapackage, labeled as nvidia-driver-390. Select it, click apply, and you're no longer using that subpar open source driver.

But here's the first problem: is this all common knowledge for new users? I'm willing to bet it is not. Even if they've been told the differences between open source and proprietary drivers, what happens when they do navigate to this area of Ubuntu and update? Maybe they'll be eager to check out what all this fuss is about Steam Proton and playing their favorite Windows games on Linux.

AMD Radeon Software Adrenalin 2019 Edition 19.2.2 Beta Drivers - tech
(hx) 03:43 PM CET - Feb,14 2019 - Post a comment / read (1)
AMD today made available the latest version of their Radeon software drivers, Adrenalin Edition 19.2.2, for supported graphics solutions. This brings with it support for the recently released Radeon VII graphics card, in addition to equally new and upcoming game titles including Metro Exodus, Far Cry New Dawn, the Civ VI: Gathering Storm expansion, and Crackdown 3. More pleasing to many users no doubt will be the large list of fixed issues, including a timely Alt + Tab shortcut on a DisplayPort monitor and plenty of bug fixes related to Radeon Wattman as it pertains to the Radeon VII. The drivers are up for download at the link below, hosted directly on TechPowerUp for your convenience, and the full change log is available past the break for those interested.
Fixed issues include: Using the Alt+Tab shortcut out of a fullscreen application or game may be slow or take longer than expected when using a display connected by DisplayPort. Apply and Discard buttons may not appear in some areas of Radeon Overlay under the Radeon WattMan overclocking tab. Radeon WattMan may fail to apply memory clock changes on AMD Radeon VII. AMD Radeon VII may intermittently experience a system hang when attempting to perform a timeout detection and recovery on Windows7 system configurations. Radeon WattMan may display the incorrect max fan/temperature values for AMD Radeon VII. Radeon WattMan may experience issues with changed values failing to save or load when multiple changes are applied at once. AMD Radeon VII may experience intermittent system stability issues on some X399 motherboards. Player Unknown's Battlegrounds may intermittently experience an application crash when changing post-processing settings. Radeon Settings may experience an application hang when loading the performance histogram in a game profile through game manager. Update Notifications may sometimes incorrectly list the currently installed driver as an available upgrade. Apex Legends may intermittently experience line corruption on AMD Radeon VII.
NVIDIA GeForce 418.91 WHQL Drivers - tech
(hx) 12:38 AM CET - Feb,14 2019 - Post a comment
NVIDIA today released the latest version of GeForce desktop software. Version 418.91 WHQL adds day-one optimization for "Metro Exodus," including the game's RTX support. It also adds support for DLSS in both "Battlefield V" and "Metro Exodus." This last part is crucial because DLSS requires a lot of pre-processed "ground truth" data from NVIDIA to work, which are shipped in driver updates like these. The drivers also fix a wide range of issues related to G-SYNC, "Apex Legends," display corruption on "Hitman 2," and "ARK Survival."
NVIDIA GeForce 418.91 WHQL Release Notes

Game Ready

Provides the optimal gaming experience when using DLSS and Ray Tracing in Battlefield V and Metro Exodus.

Software Module Versions

  • nView – 149.34
  • HD Audio Driver –
  • NVIDIA PhysX System Software – 9.18.0907
  • GeForce Experience –
  • CUDA – 10.0

Fixed Issues

  • [Battlefield 1]: Lines appear in the terrain with NVIDIA Control Panel anisotropic filtering override enabled.[1969966]
  • [GeForce RTX 20 series]: Event ID 14 error appears in event viewer logs when Digital Vibrance setting is changed. [2488424]
Apex Legends update fixes map holes - patch
(hx) 12:32 AM CET - Feb,14 2019 - Post a comment
Respawn Entertainment released a patch today for Apex Legends, and added Valentines Day cosmetic items to the store. Along with the new items, the patch fixed and issue where extended timeout was causing players with slower hard drives to crash. The patch also fixed an exploit which allowed players to continue duplicating items in their inventory. The team also fixed an issue which was causing folks who died on the supply ship to float in the air. Looking over developer comments on the official reddit thread, Respawn is still looking into what's causing crashes with no visible error message. The issue has been a bit hard to track down it seems, but the team is working on it. Also addressed was a number of bugs with "geo-like holes" on the map and more.

Apex Legends patch notes

Valentine's Days  - Store items

  • Added "Live Die Live" Banner Badge: Revive a member of your squad between 2/13 and 2/19 to earn this limited time badge.
  • Added Valentines Day cosmetic items to the store. They will be live and available in the store starting 2/13 until 2/19 and then they’re gone.
    • “Through the Heart” Longbow Epic DMR skin
    • “Love of the Game” Pathfinder banner frame

Stability/Performance/Bugs/ QoL

  • Various improvements and tweaks to UI.
  • Extended timeout that was causing players with slower hard drives to crash.
  • Addressed a number of client and server stability issues.
  • Fixed exploit where you could keep duplicating items in your inventory.
  • Addressed a number of stability and performance issues.
  • Fixed issue where players would get a gray screen in lobby when connecting for the first time.
  • Fixed issue where your friends list showed all your friends as offline and unable to party.
  • Shortened duration of Bloodhound’s Eye of the Allfather clones to remain in the world by 1 second.


  • Arc Star now displays a grenade warning indicator.

Kings Canyon

  • Addressed a number bugs with map geo like holes you could fall through and areas that players could get stuck in plus a bunch of other polish issues.

PlayStation Plus Play Pack

  • Art updated for the Playstation Plus Play Pack to the Flatline skin and Banner Card and changed the names to Deep Blue. This will affect all players that already have been rewarded the skins as well.
Tannenberg is now available on Steam - briefly
(hx) 12:30 AM CET - Feb,14 2019 - Post a comment
Blackmill Games has announced that Tannenberg is currently available on Steam. Tannenberg aims to bring the massive battles of the Eastern Front in WW1 to life with 64 players fighting for control of key sectors of the battlefield, each one offering a distinct strategic advantage. There are six squads, 50+ weapons, six large maps that give players tactical freedom, and a 64 player game mode with full AI bot support so you can experience epic battles at any time! Everything has been recreated with the same attention to detail seen in Verdun, the first entry in the WW1 Game Series.

THQ Nordic acquires Warhorse Studios - briefly
(hx) 12:29 AM CET - Feb,14 2019 - Post a comment
THQ Nordic announced that it has acquired Warhorse Studios, the developer behind the 2018 PC role-playing game Kingdom Come: Deliverance. The deal is worth $37.53 million on a cash and debt free basis. Warhorse’s is in Prague in the Czech Republic. Kingdom Come: Deliverance was the studio’s first title, and a Kickstarter campaign raised over $1.24 million back in 2014 to help fund the project, billing itself as “Dungeons & No Dragons” for its focus on realistic combat, no magic, and Central European history. It became a hit, selling over 2 million copies. This will be THQ Nordic’s first studio in the Czech Republic.
 Gameguru Mania News - Feb,13 2019 - all
Doom 2 Eviternity megawad - mod&map
(hx) 10:15 AM CET - Feb,13 2019 - Post a comment / read (2)
A team of modders has released a brand new megawad for Doom 2, called Eviternity. Eviternity is comprised of six 5-map episodes (called Chapters) plus two secret maps, featuring new textures, and sounds bloody interesting. Eviternity is primarily an MBF format project, intended to be played in the following ports: PrBoom+, GZDoom, Eternity & Doom Retro; and is supported in Zandronum when playing multiplayer.

Metro Exodus - Special Weapons Class (Official) - movie
(hx) 10:09 AM CET - Feb,13 2019 - Post a comment / read (1)
Metro Exodus developers, 4A Games, has released the latest trailer for the game that showcases the Special Weapons Class. The video shows Helsing and Tikhar weapons in all of their glory. Metro Exodus will be departing February 15 2019 on Xbox One, PlayStation 4, and PC.

Activision Blizzard Begins Cutting 8% of Its Workforce - briefly
(hx) 10:08 AM CET - Feb,13 2019 - Post a comment
Activision Blizzard announced in an earnings calls that it was going to cut 8% of its workforce. The cuts will affect almost 800 employees primarily in sales and administrative duties as the company seeks to consolidate those departments. The company also announced that it will increase the number of developers by 20%. These employees will work on the most lucrative franchises like "Call of Duty" and "Candy Crush." This will allow the company to accelerate the creation of new content for franchises. Activision Blizzard didn't announce new games coming for 2019. The stock has lost 50% of its value since October 2018.

In related news, Activision’s president Rob Kostich confirmed that Call of Duty 2019 will feature an entirely new campaign mode. This basically confirms the rumours that surfaced when Black Ops 4 was originally announced, so we are pretty sure that some single-player fans will be happy after hearing this. Rob Kostich also claimed that Call of Duty 2019 will come with a huge and expansive multiplayer world, as well as some fun co-op gameplay. Call of Duty 2019 will be developed by Infinity Ward and we will most likely hear more about during E3 2019.
 Gameguru Mania News - Feb,12 2019 - all

World War Z - Release Date Announcement Trailer - movie
(hx) 11:46 PM CET - Feb,12 2019 - Post a comment
The co-op action game will be released on April 16 for PS4, Xbox One, and PC.

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