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  A Fisherman's Tale [cheats]
How to "Cheat the System" a Bit:
--------------------------------
Written by Kroko[SVK]

* When it comes to Economy of means achievement, I have found something.
* I tried final level (chapter 5) just by itself, wanted to practice
before the real run. Then I started real attempt. After finishing
chapter 4, I got the achievement. I was quite surprised. My theory was
later confirmed by user “Cireme”.
* The game counted my first practice run on chapter 5 and then combined
it with the rest (where I had like 85 grabs).
* That means you can do the worst chapters first (4 and 5, since that
crane is a bit anoying part) and then do the rest. Worst case scenario
– you restart few levels instead of whole game.
* Hope this tip helps you in getting the achievement.

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Similar trainers/cheats:

Fisherman's
A Fisherman's Tale [cheats]
Fisherman's Bass Club [PSX]