X-Men Legends 2 - Rise of the Apocalypse [cheats]
To get easy Techbits, health packs ,energy packs, and items, return to the top of Apocalypse's tower where you fight Archangel. Smash all of the containers to get random free items. Repeat this as many times as desired.
For easy leveling up, go to the Holding pen level. There is a location where
enemies keep teleporting onto the screen. It is just before the last area entrance. Note: If you stay too long without saving, your game will freeze.
You can save the game almost anywhere by using a Blink Portal. You do not need to wait half an hour for an X-Traction point. Just open up a Blink Portal at the end of your session or whenever you feel the need to save then use the X-Traction point in the Sanctuary.
Use a team with the indicated characters to get the indicated bonus.
Age of Apocalypse (Any four heroes with Age of Apocalypse skins): +100% attack rating
Agile Warriors (Nightcrawler, Sunfire, Toad, Deadpool): +5% experience points
Brotherhood of Evil (Juggernaut, Magneto, Scarlet Witch, Toad): +5% experience points
Bruiser Brigade (Juggernaut, Colossus, Wolverine, Rogue): 20 energy gained per knockout
Dark Past (Rogue, Deadpool, Gambnit, Wolverine): 5% damage inflicted goes to health
Double Date (Rogue, Gambit, Jean Grey Cyclops): 20 health gained per knockout
Energy Corps (Gambit, Bishop, Cyclops, Iron Man): +5% damage
Family Affair (Magneto, Professor X, Scarlet Witch, Juggernaut): +5 health regeneration
Femme Fatale (Storm, Scarlet Witch, Rogue, Jean Grey): 5% damage inflicted goes to health
Forces of Nature (Storm, Iceman, Sunfire, Magneto): +10 to all resistances
Heavy Metal (Colossus, Juggernaut, Iron Man, Magneto): +10 to all stats
New Avengers (Iron Man, Scarlet Witch, Wolverine, Bishop): +15% maximum health
New X-Men (Nightclawler, Storm, Colossus, Wolverine, Sunfire, Bishop): +15% maximim health
Old School (Cyclops, Jean Grey, Iceman, Magneto, Toad, Professor X): +15% max energy
Raven Knights (Iceman, Professor X, Iron Man, Deadpool): +60% techbit drops
(Bishop, Deadpool, Nightcrawler, Gambit): +5% damage
First, step into the power chamber in the middle of the vault of ages. Because there is only a limited amount of time you have to use the harmonic powers, choose a faster character to do this. There is a yellow meter that will show you how much harmonic power time you have remaining. Go straight up or straight down to reach the generators. The downward path has a small maze in it. Go right instead of left. At the generator, Apocalypse is waiting. You must beat him up before you can destroy the generator. Destroy the generator and repeat the same process with the other one. It does not have a maze, and it will be a straight shot directly to it. Just like before, Apocalypse is waiting for you at the generator. After destroying the power of the harmonic machine, he will bring statues of the horsemen to life. You must focus your attacks on the horsemen and get them out of the way before tackling Apocalypse. When you kill the horsemen, they will return to statue form. Then, kill Apocalypse twice to complete the game. Note: Make sure you have a full load of health and energy packs before attempting this.
Successfully complete the game to unlock the hard difficulty setting (enemies at level 50). You can also start a new game with your previous characters at their current experience level.
Play as Deadpool:
Successfully complete the game.
This combo works when you have Wolverine and Juggernaut on your team. With Juggernaut, walk over to Wolverine and pick him up, just as you would do to a chair or other item. When you throw Wolverine, he will do a diving attack to nearby enemies. This also works if you need to send Wolverine over large holes.
Once your characters get to about level 30, use Sunfire, Bishop, Toad, and Gambit asyour team. The idea is to pump up Gambit as much as possible. Put as much of t he stats you can into each ability as follows: Sunfire = Flaming Fury, Bishop = Energy Fury, Toad = Secretion, Gambit = Energy Form. Also, throw an extra 6 or 7 stats into each characters Mutant Mastery so that they will recover EP faster. During game play, activate all the abilities listed above and switch to Gambit. He will be able to run very fast and be super strong. Eventually he will have +200% movement, +400% or more attack and many of damage and defense bonuses. Also, because they regain their EP fast, you can reuse the abilities as soon as the affects wear off.
Play as Iron Man:
Find the four homing beacons in Act 1 through 4 and collect the piece of his armor that each set unlocks. Then, save Iron Man after finding the four homing beacons in Act 5.
Play as Professor Xavier:
Successfully complete all Danger Room missions.
Before each mission see the mission briefing computer.You shall see a movie with some characters in them.Choose the characters which are shown in the mission briefing computer in your team for playing that mission.Believe it is rally useful!
Iceman is the strongest character in the game. If you boost him wisely, he can kill most of his opponents with a merely single hit on melee attack. Distribute his Status Points wisely, developing more his Focus and Speed. At his Projectiles Mutant Powers, concentrate on his Cold Crush, and a little in Freeze Beam and Ice Slide. Do not spend Skills Points in Boost Mutant Powers, as they are useless. Also, if the rest of this is done correctly, Iceman will grow strong enough to easily fight alone. Spend the maximum you can in his
Passive Skills, particularly in Ice Combat and Cold Mastery. Get the Danger Room Disk: Challenge - Iceman, and get and equip his Signature Unique Item, Cryogenic Booster. That brings a very good trait, Double Cold Damage. As for other equipment, put some that give bonus to Damage (not Energy Damage, Electric Damage or Radiation Damage). If done correctly, Iceman can hit easily his enemies (because of the high Speed), hit lots of enemies with the Cold Crush Projectile Mutant Power, and, finally, will give lots of damage.
For example, you can do 500 and even more damage with melee attack, depending on your level, thanks to the Passive Skills, Ice Combat and Cold Mastery, and the Cryogenic Booster Signature Unique Item.
Press Right Left Left Right Up UpUp Esc at the character selection screen at an Xtraction point where you usually save the game or switch characters.
Press Down Up Left Right Up Up Esc at the team management screen.
Press Down Up Down Up Right Down Right Left Esc at the character selection screen at an Xtraction point where you usually save the game or switch characters.
Level 99 characters:
Press Up Down Up Down Left Up Left Right Esc at the character selection screen at an Xtraction point where you usually save the game or switch characters.
Add one point to all skills:
Press Left Right Left Right Down Up Esc at the character selection screen at an
Xtraction point where you usually save the game or switch characters.
In Act 2 after you rescue Beast on Mikhails Warship, Blink will open a portal back to Avalon. Go through the portal to Avalon then immediately return to the warship. The scene of rescuing Beast will play again, and the ship is undamaged. You can go back and get all the items again. Repeat this as many times as desired.
Act 4: Homing beacon:
In Act 4, in the sewers, you can find the first homing beacon inside a moving fan. To get it, use Rogue. Walk further the map until you reach the back side of that fan. Use Power Theft to drain the energy of that machine. Then, come back and you will see the fan stopped moving. You can now get that first homing beacon.
Act 4: Easy Holodiscs:
Use the following trick to get Holodiscs easily. In Act 4 after you talk to Sebastian Shaw, he will ask you to bring him his Master Key, Holodiscs and pay him 10,000 Techbits. Paying 10,000 Techbits and getting the Master Key is easy. The Holodiscs are located in one corner of the Westside of the city, but there is a green laser blocking your way. The best way is to use Nightcrawler's Teleport skill to pass the laser. Just keep on moving and your teammates will follow you. Kill the enemies and get the Holodiscs. Use the skill Teleport to go back on the other side.
Age Of Apocalypse Character Skins/Costumes:
Complete the first two acts. At an X-Traction Point in Act 3, they will be available. On the change character screen you can switch between available.
*Bastion: Kill him quick or else he will summon Sentinels to help him.
*The Living Monolith: To make fighting this boss easier, knock out all four of the sunlight rays. Doing so will make the Living Monolith much easier to defeat
*Holocaust: Beat him up until the sisters start helping him, at that point defeat the sister helping him. Repeat until defeated.
*Mikhail: Use radial attacks when he spilts himself. Other than that its pretty easy.
*Stryfe: Destroy all the Brain Trust containers, then kill him.
*Abyss: Fight until you get to the part where you fighting on opposite blimps. At that part throw his own bombs at him. When you are sucked inside of him, just defeat all the generator-like things.
*Mr. Sinister and Beast: Beat Mr. Sinister first, or else he will revive Beast. Once both are beaten, use the revive device and Beast will be back to normal.
*Archangel: Beat him until the teleporter starts shooting a light beam and Archangel starts hiding on top of the columns. Get behind the column and the beam will hit Archangel. Repeat until he is defeated.
*Grizzly, Omega Red, Sauron, Lady Deathstrike, Zealot, Deadpool, and Sugarman: The same strategy works for all of these bosses, just beat them up. Using attacks like Bishop's rapid fire or Deadpool's Dual Guns makes these fights much easier.
*Apocalypse: Fight him for a little while, then once you have the oppurtunity, jump intohis machine and gain the power of "the four". After you have those powers you can break the gates into the generators and destroy them. There is only one catch, you have to kill Apocalypse before you can destroy the generators and you have limited time to do all this. Once all of the generators have been destroyed, kill Apocalypse. (Dont forget the extra experience points icon behind the gate that doesn't protect a generator.)