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ggrobot Elite Member

Joined: 28 May 2004 Posts: 53575
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Posted: Sun Jan 30, 2011 12:38 pm Post subject: RAGE Trailer #5 [30313] |
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Bethesda Softworks has released a trailer for RAGE, a new video game under development at id Software and set to hit store shelves on September 13, 2011 in the US and September 16 in Europe.
Read more...
Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
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Tom Elite Member

Joined: 07 Jun 2004 Posts: 4289
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Posted: Sun Jan 30, 2011 5:27 pm Post subject: |
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| Looks cool actually |
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RayzorBlue Contributing Member

Joined: 19 May 2010 Posts: 77
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Posted: Sun Jan 30, 2011 5:40 pm Post subject: |
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| It does look cool, its looked cool for a long time now I hope it has been worth the wait. |
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psolord Elite Member

Joined: 06 Aug 2005 Posts: 960 Location: Greece
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Posted: Mon Jan 31, 2011 12:21 am Post subject: |
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| Borderlands reinvented! Seems promising, but the models could use some tesselation. Hope it gets implemented in the final version. |
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eudolus Contributor

Joined: 28 Mar 2010 Posts: 28
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Posted: Mon Jan 31, 2011 3:02 am Post subject: |
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| psolord wrote: | | Borderlands reinvented! Seems promising, but the models could use some tesselation. Hope it gets implemented in the final version. |
rage on PC is opengl, so tess will be highly unlikely |
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Renton Junior Member

Joined: 28 Aug 2007 Posts: 174 Location: Buenos Aires, Argentina
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Posted: Mon Jan 31, 2011 3:20 am Post subject: |
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| eudolus wrote: | | psolord wrote: | | Borderlands reinvented! Seems promising, but the models could use some tesselation. Hope it gets implemented in the final version. |
rage on PC is opengl, so tess will be highly unlikely |
OpenCL supports tess. |
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eudolus Contributor

Joined: 28 Mar 2010 Posts: 28
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Posted: Mon Jan 31, 2011 3:52 am Post subject: |
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| Renton wrote: | | eudolus wrote: | | psolord wrote: | | Borderlands reinvented! Seems promising, but the models could use some tesselation. Hope it gets implemented in the final version. |
rage on PC is opengl, so tess will be highly unlikely |
OpenCL supports tess. |
really, i new back in the day ati cards supported tess on their cards with opengl, but was it across the board on all gpus including nvidia as well?
Edit: huh, what do u know, i just looked it up,
wait, then why the fuck are so many developers still using the bloated dx api for graphics |
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Renton Junior Member

Joined: 28 Aug 2007 Posts: 174 Location: Buenos Aires, Argentina
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Posted: Mon Jan 31, 2011 4:46 am Post subject: |
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| eudolus wrote: | | wait, then why the fuck are so many developers still using the bloated dx api for graphics |
Because they're all M$ bitches? |
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Tom Elite Member

Joined: 07 Jun 2004 Posts: 4289
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Posted: Mon Jan 31, 2011 7:34 am Post subject: |
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| eudolus wrote: |
really, i new back in the day ati cards supported tess on their cards with opengl, but was it across the board on all gpus including nvidia as well?
Edit: huh, what do u know, i just looked it up,
wait, then why the fuck are so many developers still using the bloated dx api for graphics |
If you want me to spew all the reasons, I can but I'll spare you. Time and experience those are the 2 biggest reasons. GL requires both! Carmack is a big influence still at id, I'd expect GL from them at every corner really. I'm not nitpicking what it has or doesn't have. It's still early to judge the gfx but they look much improved since the last vids I seen.
I think this game will run really well here with no upgrades. I'll have to keep my eye on it. I still don't see myself getting much more after Duke comes out lol. |
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tride Elite Member

Joined: 27 Feb 2010 Posts: 566
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Posted: Mon Jan 31, 2011 12:15 pm Post subject: |
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Actually there is no new footage here...
This new trailer is wrapped up from all the released footage already... and this giant zombie is soooo lame... but, nevermind.
This year looks promising. The Scrym is coming 11.11.11 Rage, maybe Thief 4.... lol, awesome! |
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Tom Elite Member

Joined: 07 Jun 2004 Posts: 4289
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Posted: Mon Jan 31, 2011 4:46 pm Post subject: |
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| Well thanks for keeping up on the vintage/content of the footage but you see I haven't really followed each and every segment released. This is new to me and it looks great. |
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