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 Gameguru Mania News - May,23 2013 - all 
Need for Speed Rivals Announced - briefly
(hx) 06:49 PM EDT - May,23 2013 - Post a comment
Electronic Arts sent out a press release announcing Need for Speed Rivals, an action/racing game that's headed for PC, PS3, PS4, Xbox 360 and Xbox One.
REDWOOD CITY, Calif. - May 23, 2013 - Electronic Arts Inc. (NASDAQ: EA), today announced Need for Speed Rivals, an action/racing game created by an inspired new development team, using a powerful engine and delivering next-generation gameplay. Need for Speed Rivals is being developed by EA's newest studio Ghost Games, who bring new thinking and innovation to the Need for Speed franchise in partnership with the expert racing team at Criterion Games. Built on the Frostbite 3 game engine, Need for Speed Rivals captures the adrenaline and intensity of the street's ultimate rivalry between cops and racers, in a stunning open road environment. Need for Speed Rivals is coming to Xbox 360 game and entertainment system from Microsoft, the PlayStation 3 computer entertainment system and PC on November 19, 2013 and will also be released on Xbox One, the all-in-one games and entertainment system from Microsoft, and PlayStation 4 later this year.

In Need for Speed Rivals, gamers play as either a cop or racer, where each side of the law has its own set of high stakes challenges, rewards and consequences. As a racer, the goal is to become infamous for taking risks behind the wheel and capturing your most intense escapes on video for the world to see. The more cops players evade, the more Speed Points they collect, enabling them to unlock new cars and items. Keep raising the stakes race after race to become an ever-more valuable target to the cops – but risk losing it all if busted. As a cop, players work together as part of a team in pursuit of racers, earning prominence and rising in the ranks of the Police Force with every bust. Achieving higher ranks unlocks new police only cars and more powerful pursuit tech.
Company of Heroes 2 - The Price of Victory Trailer - briefly
(hx) 06:47 PM EDT - May,23 2013 - Post a comment
Take a look at some of the cinematics from the singleplayer campaign of Company of Heroes 2! Are you ready to take the Red Army to Berlin and discover the true cost of victory on the Eastern Front?

TechNews - Sex Doesn't Sell - tech
(hx) 06:46 PM EDT - May,23 2013 - Post a comment
  • ASRock Announces A-Style Conformal Coating For 8 Series Motherboards - What usually happens when you spill beverages or other conductive liquids onto your motherboard is that it turns into a not-so-fun sizzling barbeque fest, and then your motherboard dies of short circuit fatefully. That's where A-Style, Conformal Coating comes in.
  • NVIDIA Announces PhysX Support for Microsoft Xbox One - NVIDIA announced its support today for the Microsoft Xbox One game console with its popular NVIDIA PhysX and NVIDIA APEX software development kits (SDKs). Together, PhysX and APEX provide solutions for collision detection and simulation of rigid bodies, clothing, fluids, particle systems and more, across a wide range of platforms, including desktop PCs, game consoles, and mobile and handheld devices.
  • Download NVIDIA's FaceWorks Demo - Those of you that want to play around with NVIDIA's FaceWorks demo can now download the app directly from the company here. The package weighs in at just under 309MB, so grab it if you want it.
  • Samsung Starts Production of High-Performance SSDs for Data Centers & Servers - Samsung has announced that it has started supplying the SM843T SSD, which is an SSD intended to be used in data centers and servers. The SM843T will come in capacities up to 960 GB, and feature IOPS of up to 98,000 sustained random read IOPS. No word was given on sequential throughput. The SSDs run over a SATA3 interface, and they also feature up to 20,000 TBW (Terabyte Written) endurance, depending on the capacity. The SSDs feature read and write speeds of up to 520 MB/s and 400 MB/s, respectively. According to Samsung, the systems running with these SSDs will experience a multiple 6 performance gain, and save up to 30 percent more energy over traditional hard drives. The drives will be available in capacities ranging from 120 GB to 960 GB, although there is no word on pricing or availability just yet.
  • Microsoft's new mice include a Windows button, built for Windows 8 -  Microsoft has announced two new mice, the Sculpt comfort mouse and the Sculpt mobile mouse that are designed specifically for Windows with the Sculpt comfort mouse offering advanced functionality for Windows 8 users. As the name implies, the Sculpt brand is carried over from the keyboard Microsoft released last year. The Comfort mouse has a touch-sensitive strip on the side of the device, called the 'touch tab' that assist with navigation in Windows 8. By tapping the tab, you can open the Start screen, much like you can by hitting the Windows key on your keyboard. Once in the Start screen, there are gestures that will allow you to navigate your open apps. The mouse uses Bluetooth to connect to your PC and will cost $39.95 with availability in June.
  • Microsoft makes Siri look foolish in new Windows 8 ad - The gloves have come off in Redmond as Microsoft's latest Windows 8 advertisement takes one of Apple's key features, Siri, and uses it to show how Windows 8 tablets best those of Apple.
  • Google Glass apps: everything you can do right now - The chaps over at Verge have tested every Google Glass app so you don't have to. Glass is a slick implementation of the wrong idea. Google has worked so hard at making the device simple that it has succeeded too well - Glass simply can't do anything Google hasn't allotted for. Right now there's little room for innovation by developers, because all third-party apps are trapped in a simple API that's only capable of pushing and pulling data to and from the device. The API could grow, and Glass doesn't have to be this limited forever, but without the ability to process information on the device, most of the true power of apps on smartphones is lost here. Yes, most of the popular apps on mobile devices are games and social services, but the whole point of a wearable computer is that it should open up new opportunities: augmented reality, serendipity, ways to comprehend your surroundings, way to improve interactions with the people in front of you, and at least some sort of notetaking capability beyond sending emails to yourself. A game like Ingress should be Glass' killer app, not Google+ sharing. Services like Google Search and Google Now will have to be smarter, not just simpler, on a device like this.  
  • Google Faces-Searching for faces on Google Maps using face - An independent searching agent hovering the world to spot all the faces that are hidden on earth.
  • 18 year old's invention might charge your phone in 20 seconds - An 18 year old named Eesha Khare has invented a device that can be fully charged in 20 to 30 seconds, which also lasts longer than normal batteries. She did this for an international science fair and took home a $50,000 prize.
  • Meet the Man Who Sold a Month-Old App to Dropbox for $100M - When Mailbox sold itself to Dropbox for a reported $100 million or so this March, the month-old iPhone app wasn't even available to the public. People could download the email organizer, but using it required joining a mailing list that stretched to nearly 800,000 names at one point. Mailbox was popular because it provided innovative new ways to organize and clear an inbox. Users can swipe a message to the left to 'nooze' it, a command that instructs Mailbox to resurface the email after a set period of time. Other swipes - hard left, right, or hard right - archive, delete, or file messages. Today, Mailbox is releasing its first new product from within Dropbox, an iPad version of its flagship iPhone app. Future releases will bring Mailbox to Android and enable support for Yahoo mail and other services beyond Gmail.
  • AIREAL: Tactile Gaming Experiences in Free Air - You can get a glimpse of the device in action at the 45 second mark in this video.
  • New 70 and 60 inch 4K LCDs announced for Sharp Aquos UD1 series - Sharp Japan has announced two new models to its Aquos UD1 range of LCD TV's. The mammoth 70 and 60 inch TV's will come with a 4K panel supporting a resolution of (3,840 x 2,160 pixels). Sharp will be making use of Moth eye panels which significantly improve the viewing experience by reducing reflections from ambient lighting. Also included are optical control systems which suppress luminance unevenness to deliver uniform screen brightness. Sound is delivered using a 2.1 channel sound system which makes use of a low vibration woofer. The televisions come with 400 mb of onboard memory for storing audio / video media. The 70 inch LC-70UD1 and the 60 incher LC-60UD1 will go on sale in June 15 and August 10th in Japan for 850,000 Yen ($ 8500) and 750,000 Yen ($ 7500) respectively
  • Domino's pizza DVD campaign - This would have to be the ultimate marketing strategy to entice you to buy Domino's Pizza. Using rented DVD movies to tempt your senses, Domino's Brazil is teaming up with video stores to test out a very new type of advertising and if it is successful, you may be smelling pizza with your next rented movie
  • Leap Motion With Windows - It's what we've always envisioned for Leap Motion - to break down the barriers between people and technology. Here's a video to show you how close we are. With Leap Motion technology, Windows OS is natural, easy, and fun to use. You'll navigate your desktop, browse the web, flip through photos, and do everything you do everyday in extraordinary ways - all with the wave of a hand or lift of a finger.
  • SRI (home of Siri) shows us augmented reality binoculars - How good can something like Google Glass become? Here is part of our tour of SRI, the famous Silicon Valley research lab that brought us the Internet, mouse, Nuance, HDTV, Siri, robotic surgeries, and much more. In this video you'll see binoculars that can tag, track, buildings and people as well as play war games where we see virtual people on the ground, along with vehicles. Really amazing.
  • NASA's Lansat Takes Largest Photo Of Earth Ever - This picture of Earth, taken by NASA's Landsat, is 6,000 miles long and 120 miles wide. Watch the video below and click the link to use the GigaPan.
  • 1:1000th Scale Tokyo + 3D Projection Mapping - Symphonize with the world to the ever-evolving city of Tokyo.
  • Why Can't We Regrow Teeth? - Regrowing teeth would solve so many problems! Many animals are able to, so why not humans? Anthony takes a look at how scientists are trying to change this.
  • Mantidfly - Looks like Praying Mantis and Wasp - This little guy is a mantid fly, and is a wasp mimic.   a
  • Craziest Way to Go Down a Waterslide Ever - Craziest way to go down a waterslide, Fritt Fall - Skara Sommarland - Sweden!
  • Tornado Intercept - This tornado was one of the strongest ever intercepted, and we needed all 10,000k pounds of the new Dominator because I have never felt vibration like that before as we were slammed by suction vortices wrapping all around the vehicle. Jim Cantore was on board and he's hooked. One word! Crazy!
  • Connor de Phillippi's first lap of the Nurburgring - There's no music added, just engine whine during nine minutes of crests, turns, bumpy straights and that wicked Carousel.
  • The Feelgood Russian Dashcam Video Of The Year - Not everyone in Russia is crazy. This dashcam proves that. Or, at least proves they weren't crazy at these exact moments.
  • Europa Report - Official Trailer - Plot: A unique blend of documentary, alternative history and science fiction thriller, "Europa Report" follows a contemporary mission to Jupiter's moon Europa to investigate the possible existence of alien life within our solar system. When unmanned probes suggest that a hidden ocean could exist underneath Europa's icy surface and may contain single-celled life, Europa Ventures, a privately funded space exploration company, sends six of the best astronauts from around the world to confirm the data and explore the revolutionary discoveries that may lie in the Europan ocean. After a near-catastrophic technical failure that leads to loss of communication with Earth and the tragic death of a crewmember, the surviving astronauts must overcome the psychological and physical toll of deep space travel, and survive a discovery on Europa more profound than they had ever imagined.
  • J.J. Abrams Shows A Deleted "Star Trek Into Darkness" Scene - To answer charges of sexism in "Star Trek," J.J. shows a cut scene of Benedict Cumberbatch showering.
  • Man of Steel - Official Trailer #4 - This is the first trailer that has actually made me interested in this movie.
  • WTF Biker ;-) - check it out
  • Emily Ratajkowski 4 Surfline Bikinis - Check it out!
  • Carmen Electra Amazing Bikini Scenes! - Carmen Electra tanning in her sexy bikini, and various other clips from the movie 2 headed shark attack from 2012. Damn hot!
  • Leanna Decker in a sexy TeenyB Bikini - Leanna Decker will leave you breathless in her TeenyB video debut. She's rocking the new TeenyB Baroque print in our 2-String Triangle Top and Tie Side Brazilian Half Pucker bottom.
  • Petra Nemcova 4 Wild Orchid - This wild orchid is hot and in need of some watering.
  • Sex Doesn't Sell - An old industry is in deep recession.
  • The best pics on the Internet #20 - All pictures are carefully handpicked, you'll find lots of amusing
NVIDIA GeForce GTX 780 Review Round-Up - tech
(hx) 05:05 PM EDT - May,23 2013 - Post a comment / read (2)
NVIDIA today introduced the GeForce GTX 780 GPU, the latest evolution in elite-class GPUs, which delivers jaw-dropping performance and silky smooth visuals for the next generation of PC gaming titles -- including Call of Duty: Ghosts, Watch Dogs and Battlefield 4. Designed for gaming enthusiasts, the GeForce GTX 780 boasts a massively powerful Kepler GPU with 2,304 cores and 3GB of high-speed GDDR5 memory -- each 50 percent more than its predecessor. The GeForce GTX 780 supports NVIDIA's latest array of gaming technologies, including PhysX and NVIDIA TXAA, while the newest GeForce drivers reduce frame time variations to provide smoother frame delivery and a richer overall experience. And for those gamers who demand the very best, NVIDIA SLI technology -- the industry's preeminent multi-GPU solution -- scales to deliver even higher levels of performance.  The first reviews can be found on TechReport, Techgage, HotHardware, HardOCP, PC PerspectiveOCCverclockers Club, LanOC, Hardware Canucks ,techPowerUP! ,TechSpot , Hexus, Benchmark Reviews, Guru3D and Hardware.Info.
In terms of acoustics, the GeForce GTX 780 is simply awesome. It is easily among the quietest high-end graphics cards we have ever tested. Period. End of story. In real world conditions, the GeForce GTX 780 is somewhat quieter under load than a GTX 680 and is much quieter than a Radeon HD 7970.

Part of the reason for the 780's great acoustics is a new fan speed control alogorithm NVIDIA developed. For the GeForce GTX 780, NVIDIA developed a new fan controller that uses an adaptive temperature filter with an RPM and temperature targeted control algorithm to eliminate unnecessary fan fluctuations that contribute to fan noise. The end result is fewer fan speed fluctuations and a "smoother" acoustic profile.

The performance of the new NVIDIA GeForce GTX 780 graphics card is somewhat mixed in my view. In some cases the GK110 GPU with 2,304 CUDA cores is able to stand out from the Radeon HD 7970 GHz that currently sits on the "not ridiculously priced" graphics card throne and in other cases, it doesn't. Even if we take away the 1920x1080 resolution from our analysis, since no one buying a $650 graphics card should be thinking about buying it if they are only using a single 1080p display, there are some cases where you have to question the performance gaps. At 2560x1600, the GTX 780 is 15% faster in Battlefield 3, 22% faster in Crysis 3, 2% faster in DiRT 3, 18% faster in Far Cry 3, 23% faster in Skyrim and about 1% faster in Sleeping Dogs. Even at 5760x1080, the performance advantage never gets past 21%. For a $220 up charge, that might not seem like huge performance increases.

Interestingly, there is more and more frame time variance creeping up into the results with the GTX 780 and the GTX Titan. This is due to the surge in CPU bottlenecks that occur when you add more and more GPU horsepower to the system. NVIDIA's frame metering technology can really only alleviate the issue when the GPU is the primary bottleneck, so when the other components cause the problem NVIDIA is mostly helpless. AMD's setup seems to have the other problem - when the GPU is the primary bottleneck CrossFire just can't get out of its own way.

In many ways, the GTX 780 is being positioned as a "flagship" device much like the GeForce GTX 690/GTX Titan and the Radeon HD 7990. NVIDIA seems to say "sure it is expensive, but aren't you worth it?" Appealing to enthusiasts' pride is definitely effective and will likely temp quite a few GeForce fans and people that want the best card they can get that is NOT $1000.

If you want talk in terms of percentages, the GTX 780 will run you 44% more than the Radeon HD 7970 GHz Edition and 47% more than the GTX 680. None of the single card performance results show us a difference in frame rate and gaming experience that quite match up to that so what are we left with? NVIDIA does have better acoustics, they do have better thermals and power consumption, the cards look better (but that is a personal choice) and I do believe that the software stack NVIDIA has is better. From drivers, to multi-GPU support to the new GeForce Experience software, NVIDIA is definitely continuing to invest in PC gaming even if its not on the bundle side.

The NVIDIA GeForce GTX 780 isn't the fastest single GPU graphics card on the planet, the GTX Titan is. It isn't the best value in terms of frames per dollar either, that belongs to the Radeon HD 7970 GHz Edition. Instead the GTX 780 sits firmly in between being the best value option and the "best" option so I find it hard to decide who should actually buy it. With a $650 price tag, it doesn't quite hit the "ludicrous" rate of the GTX Titan, GTX 690 and the HD 7990 but the price hike from the GTX 680 and the HD 7970 is not insignificant.

NVIDIA's new GeForce GTX 780 is a much harder sell than any previous GeForce launch even though it isn't a bad card in any way. Is it faster than the GTX 680? Yes. Is it faster than the HD 7970? Yup. Is it less expensive than the GTX Titan? Indeed. Those answers, alone, will sell lots of them; but, it can't win the performance per dollar argument that even enthusiasts pay attention to.
AIREAL: Tactile Gaming Experiences in Free Air - tech
(hx) 04:10 PM EDT - May,23 2013 - Post a comment
You can get a glimpse of the device in action at the 45 second mark in the video below:

The Law Of The Jungle - Destiny Official Trailer - movie
(hx) 04:05 PM EDT - May,23 2013 - Post a comment
As a Guardian of the City sets out on an epic, action-packed adventure to reclaim our Solar System, he recalls the moment when he was first taught the most important lesson of all -- The Law of the Jungle. Watch this live-action/CG trailer and get a sneak peek at Destiny, the bold, new action game from the creators of Halo and the company that brought you Call of Duty. See the official worldwide Destiny gameplay reveal on June 10th, 2013 during Sony's PlayStation E3 Press Conference.

Microsoft's Kinect Patent Goes Big Brother - briefly
(hx) 04:04 PM EDT - May,23 2013 - Post a comment / read (5)
Microsoft has filed for a Kinect-related patent, and it's a doozy of an application. The abstract describes a camera-based system that would monitor the number of viewers in a room and check to see if the number of occupants exceeded a certain threshold set by the content provider.
Microsoft has filed for a Kinect-related patent, and it’s a doozy of an application. The abstract describes a camera-based system that would monitor the number of viewers in a room and check to see if the number of occupants exceeded a certain threshold set by the content provider. If there are too many warm bodies present, the device owner would be prompted to purchase a license for a greater number of viewers.

No, really. It’s that blunt. From the abstract: "The users consuming the content on a display device are monitored so that if the number of user-views licensed is exceeded, remedial action may be taken."

It’s refreshing to see Microsoft eschewing its play-nice-with-everyone approach to business for some old-fashioned, straight-up evil. The patent’s various claims can endow a device with a limited number of performances in a given period of time, a limited number of users allowed to view such performances, and the continuous monitoring of viewers during those performances. It also covers the determination of "when performance of the content to an identified user exceeds a threshold."

The really interesting thing about this patent is that it suggests that copyright holders are allowed to govern performances in otherwise private dwellings. The application describes how the patent could be applied to head-mounted devices, large screens, gaming and media products, computers, and even mobile phones. Clearly, this isn’t just a method for cracking down on illicit big-screen viewings of movies and television that might plausibly be called a public performance.
With the WiiU in the toilet, and this shit with Microsoft's crappy new console... Hopefully Sony is paying attention, because their E3 Conference could write itself this year! Sony should capitalize on all of this negativity!
GeForce 320.18 WHQL Drivers Released - tech
(hx) 02:08 PM EDT - May,23 2013 - Post a comment
NVIDIA today released GeForce 320.18 WHQL video card drivers, which is the first driver to support the new GeForce GTX 780 video card. This is also the GeForce Game Ready driver for Metro: Last Light providing up to 10% faster performance and Microsoft WHQL certification. GeForce 320.18 WHQL drivers also includes SLI profiles for Call of Juarez: Gunslinger, Dead Island: Riptide, Dungeons & Dragons: Neverwinter, Euro Truck Simulator 2, Far Cry 3: Blood Dragon, GRID 2, and Remember Me, as well as updated profiles for Natural Selection 2, Resident Evil 6, and TrackMania 2 Canyon. You can grab the 32-bit version HERE and the 64-bit version HERE.
Performance Boost - Increases performance by up to 20% for GeForce 400/500/600 series GPUs in several PC games vs. GeForce 314.22 WHQL-certified drivers. Results will vary depending on your GPU and system configuration. Here is one example of measured gains:

Additional Details

Installs PhysX System Software 9.12.1031.

Installs HD Audio v1.3.24.2

Includes support for applications built using CUDA 5.5 or earlier version of the CUDA Toolkit. More information at http://developer.nvidia.com/cuda-toolkit

Supports OpenGL 4.3 for GeForce 400-series and later GPUs.

Supports DisplayPort 1.2 for GeForce GTX 600 series GPUs.

Supports multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP.

Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel and AMD motherboards.

Dying Light Announced - briefly
(hx) 12:35 PM EDT - May,23 2013 - Post a comment / read (2)
Warner Bros. Interactive Entertainment today announced Dying Light, a first-person, action survival horror video game with a portentous day-night cycle set in a vast open world. Currently under development by Techland, the game will be available in 2014 for the Xbox One and PlayStation 4, as well as the Xbox 360, Playstation 3 and PC.
Dying Light is a first-person, action survival horror game set in a vast and dangerous open world. During the day, players traverse an expansive urban environment overrun by a vicious outbreak, scavenging the world for supplies and crafting weapons to defend against the growing infected population. At night, the hunter becomes the hunted, as the infected become aggressive and more dangerous. Most frightening are the predators which only appear after sundown. Players must use everything in their power to survive until the morning's first light.

Survive the Night - During the day, players roam free and scavenge for supplies and weapons. But at night, the world undergoes a deadly transformation: the hunter becomes the hunted as the infected grow more aggressive and numerous, and something far more sinister awakens to stalk its prey.
Free Running Movement - Whether tracking prey or escaping predators, Dying Light lets players swiftly navigate the world by seamlessly leaping between buildings, grappling up walls and pouncing on unsuspecting enemies.
Welcome to the Quarantine - Dying Light is set in a vast open world, delivering expansive and varied environments, a wide variety of enemy classes and a hopeless tale of survival where resources are scarce and the infected are not the only threat.
Brutal Melee and Ranged Combat - get up-close using a variety of light and heavy weapons including knives, bats, axes, sledgehammers and more exotic weaponry or utilize guns and other firepower to take down enemies from a distance.
Choose Your Play Style - Dying Light features four playable characters that can be fully customized and upgraded to match any play style.
Craft Your Weapon - Why use a wrench when you can use a wrench wrapped in electrified barb wire? Dying Light's sizeable crafting system enables players to create a slew of new, more potent weapons and equipment, as well as specialized ammunition.
Breathtaking Visuals and Gameplay - Dying Light is the first game powered by Chrome Engine 6, a cutting edge incarnation of Techland's proprietary technology, designed from the ground up for the new console generation, DirectX 11 and other advanced solutions.
Resident Evil: Revelations - Quick Play Video - preview
(hx) 12:27 PM EDT - May,23 2013 - Post a comment
A Quick Play video walkthrough of the PC demo of Resident Evil: Revelations. Check out the vid and see if this game is worth your time and money.

PS4 vs. XBoxOne - console
(hx) 04:31 AM EDT - May,23 2013 - Post a comment / read (3)
The chaps over at Anandtech have posted a highly detailed analysis of what is under the hood of the two upcoming consoles. Guess who is coming out on top?
It's nearly impossible for the Xbox One not to be a substantial upgrade over the Xbox 360. The fact that Microsoft could ship a single integrated SoC instead of a multi-chip CPU+GPU solution this generation is telling enough. You don't need to integrate anywhere near the fastest CPUs and GPUs to outperform the Xbox 360, something closer to the middle of the road works just fine.

Microsoft won't have any issues delivering many times the performance of the Xbox 360. The Xbox One features far more compute power and memory bandwidth than the Xbox 360. Going to 8GB of RAM is also a welcome upgrade, especially since it's identical to what Sony will ship on the PlayStation 4. As AMD is supplying relatively similar x86 CPU and GCN GPU IP to both consoles, porting between them (and porting to PCs) should be far easier than ever before. The theoretical performance comparison between the two next-gen consoles is where things get a bit sticky.

Sony gave the PS4 50% more raw shader performance, plain and simple (768 SPs @ 800MHz vs. 1152 SPs & 800MHz). Unlike last generation, you don't need to be some sort of Jedi to extract the PS4's potential here. The Xbox One and PS4 architectures are quite similar, Sony just has more hardware under the hood. We'll have to wait and see how this hardware delta gets exposed in games over time, but the gap is definitely there. The funny thing about game consoles is that it's usually the lowest common denominator that determines the bulk of the experience across all platforms.

On the plus side, the Xbox One should enjoy better power/thermal characteristics compared to the PlayStation 4. Even compared to the Xbox 360 we should see improvement in many use cases thanks to modern power management techniques.

Differences in the memory subsytems also gives us some insight into each approach to the next-gen consoles. Microsoft opted for embedded SRAM + DDR3, while Sony went for a very fast GDDR5 memory interface. Sony's approach (especially when combined with a beefier GPU) is exactly what you'd build if you wanted to give game developers the fastest hardware. Microsoft's approach on the other hand looks a little more broad. The Xbox One still gives game developers a significant performance boost over the previous generation, but also attempts to widen the audience for the console. It's a risky strategy for sure, especially given the similarities in the underlying architectures between the Xbox One and PS4. If the market for high-end game consoles has already hit its peak, then Microsoft’s approach is likely the right one from a business standpoint. If the market for dedicated high-end game consoles hasn’t peaked however, Microsoft will have to rely even more on the Kinect experience, TV integration and its exclusive franchises to compete.

Arguably the most interesting thing in all of this is the dual-OS + hypervisor software setup behind the Xbox One. With the Windows kernel running alongside the Xbox OS, I wonder how much of a stretch it would be to one day bring the same setup to PCs. Well before the Xbox One hits the end of its life, mainstream PC APUs will likely be capable of delivering similar performance. Imagine a future Surface tablet that was capable of doing everything your Xbox One can do. That's really the trump card in all of this. The day Microsoft treats Xbox as a platform and not a console is the day that Apple and Google have a much more formidable competitor. Xbox One at least gets the software architecture in order, then we need PC/mobile hardware to follow suit and finally for Microsoft to come to this realization and actually make it happen. We already have the Windows kernel running on phones, tablets, PCs and the Xbox, now we just need the Xbox OS across all platforms as well.
 Gameguru Mania News - May,22 2013 - all

Call of Duty: Ghosts - Tech Comparison Video - briefly
(hx) 06:10 PM EDT - May,22 2013 - Post a comment
Activision has released the Call of Duty graphics comparison video that Microsoft showed yesterday at its Xbox One reveal event illustrating the difference in graphical fidelity between Modern Warfare 3 and Ghosts.

Call of Duty: Ghosts releases globally on November 5, 2013
Elder Scrolls Online video reveals a new monster - briefly
(hx) 06:00 PM EDT - May,22 2013 - Post a comment / read (1)
A teaser posted by ZeniMax Online for The Elder Scrolls Online introduces a new monster not yet seen in Elder Scrolls lore.

The Incredible Adventures of Van Helsing Available - briefly
(hx) 05:55 PM EDT - May,22 2013 - Post a comment
NeocoreGames has released The Incredible Adventures of Van Helsing on Steam. It's currently on sale for $13.49.

Omerta: City of Gangsters PC-Free Gameplay Update - patch
(hx) 05:53 PM EDT - May,22 2013 - Post a comment
Kalypso Media today announced that a free gameplay update for its gangster-themed simulation game, Omerta - City of Gangsters, will be available on May 23 for Window PC. The update will download automatically for players when they next launch the game. As well as an overhaul of the game interface and cover mechanics, the free update will add a host of new features including new sandbox game modes, new opposing gangs in single-player, re-balanced multiplayer modes and new multiplayer maps. Kalypso has also released a trailer featuring some of the new additions included in this update.

MS: Backward compatibility is 'backwards' thinking - console
(hx) 05:43 PM EDT - May,22 2013 - Post a comment / read (5)
The Xbox One's lack of backward compatibility doesn't just result from hardware differences with the Xbox 360 - it's because Microsoft doesn't believe many players would use it, said Don Mattrick in an interview with the Wall Street Journal. "If you're backwards compatible, you're really backwards," said Mattrick, president of Microsoft's Xbox division. According to Mattrick, only 5 percent of players use a new system to play games from a previous generation, which means that it didn't make sense for Microsoft to invest in backward compatibility for Xbox One. The new console does not support Xbox 360 games or accessories, although users will be able to carry over non-game content like music, movies and TV shows that they have purchased on Xbox 360.
Xbox One Reveal 2013 Highlights - console
(hx) 04:40 PM EDT - May,22 2013 - Post a comment / read (3)
For those of you that missed the Xbox One press event yesterday, this video will get you up to speed in just under two minutes :P

Mortal Kombat Komplete Edition Coming to PC in July - briefly
(hx) 01:50 PM EDT - May,22 2013 - Post a comment
NetherRealm's Mortal Kombat Komplete Edition will be arriving on PC July 3rd, it includes the original game and all DLC.
LONDON UK. – 22nd May, 2013 – Experience the legendary adrenaline pumping action as Warner Bros. Interactive Entertainment today announces Mortal Kombat Komplete Edition for PC. Windows PC players can now face-off with Mortal Kombat Komplete Edition, named the Fighting Game of the Year by Spike TV at the 2011 Video Game Awards.

Players enter the realm to face the Kombatants in Mortal Kombat Komplete Edition for PC , delivering all of the downloadable content (DLC), including intrepid warriors Skarlet, Kenshi and Rain, as well as the notorious dream stalker Freddy Krueger. Additionally, the game offers 15 Klassic Mortal Kombat Skins and three Klassic Fatalities (Scorpion, Sub-Zero and Reptile).

Originally developed by NetherRealm Studios, led by Mortal Kombat co-creator and creative director Ed Boon and adapted for PC by High Voltage Software, the game will be available for digital distribution on 3rd July, while the physical edition will release on 2nd August for Windows PC.

Mortal Kombat Komplete Edition for PC features dynamic gameplay including Tag Team, Challenge Tower and a full feature length story mode. Players choose from an extensive lineup of the game's iconic warriors and challenge their friends in traditional 1 vs. 1 matches, or gamers can spectate battles and interact directly with Kombatants online during the King of the Hill mode. The game supports the Mortal Kombat Tournament Edition Fight Stick and delivers full controller capability. Players will also be able to access achievements and leaderboard stats.
Forza Motorsport 5: Announce Trailer - movie
(hx) 01:34 PM EDT - May,22 2013 - Post a comment
Forza Motorsport 5, from Turn 10 Studios, is the latest edition of the highest-rated racing franchise of the past 10 years. Forza Motorsport 5 sets a new bar for racing games. With the power of Xbox and the cloud, no game better delivers the sensation of being behind the wheel. Available exclusively for launch.

Xbox One Supports External Storage - briefly
(hx) 08:36 AM EDT - May,22 2013 - Post a comment / read (6)
If you are worried about the Xbox One's non-removable 500GB hard drive, you shouldn't be. Microsoft told Engadget that external drives are supported and can be used for everything the internal drive is used for.
We had the opportunity to chat with Albert Penello, senior director of product planning at Microsoft this afternoon, who was kind enough to clarify a few topics for us regarding the recently-unveiled Xbox One. One thing we were quick to ask about was the integrated storage. 500GB sounds like a lot today -- but so did the 20GB unit in the original Xbox 360. The HDD there was, at least, replaceable. Can you do the same with its successor? Sadly, no. Hard drives in the Xbox One are non-user-serviceable, but Penello confirmed that the USB 3.0 port is there for external storage, which can be used for everything the internal storage can be used for. That includes game installs and downloads. So, don't fret: adding storage will be just as easy as ever.
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