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 Gameguru Mania News - May,23 2013 - all 
PS4 vs. XBoxOne - console
(hx) 04:31 AM EDT - May,23 2013 - Post a comment
The chaps over at Anandtech have posted a highly detailed analysis of what is under the hood of the two upcoming consoles. Guess who is coming out on top?
It's nearly impossible for the Xbox One not to be a substantial upgrade over the Xbox 360. The fact that Microsoft could ship a single integrated SoC instead of a multi-chip CPU+GPU solution this generation is telling enough. You don't need to integrate anywhere near the fastest CPUs and GPUs to outperform the Xbox 360, something closer to the middle of the road works just fine.

Microsoft won't have any issues delivering many times the performance of the Xbox 360. The Xbox One features far more compute power and memory bandwidth than the Xbox 360. Going to 8GB of RAM is also a welcome upgrade, especially since it's identical to what Sony will ship on the PlayStation 4. As AMD is supplying relatively similar x86 CPU and GCN GPU IP to both consoles, porting between them (and porting to PCs) should be far easier than ever before. The theoretical performance comparison between the two next-gen consoles is where things get a bit sticky.

Sony gave the PS4 50% more raw shader performance, plain and simple (768 SPs @ 800MHz vs. 1152 SPs & 800MHz). Unlike last generation, you don't need to be some sort of Jedi to extract the PS4's potential here. The Xbox One and PS4 architectures are quite similar, Sony just has more hardware under the hood. We'll have to wait and see how this hardware delta gets exposed in games over time, but the gap is definitely there. The funny thing about game consoles is that it's usually the lowest common denominator that determines the bulk of the experience across all platforms.

On the plus side, the Xbox One should enjoy better power/thermal characteristics compared to the PlayStation 4. Even compared to the Xbox 360 we should see improvement in many use cases thanks to modern power management techniques.

Differences in the memory subsytems also gives us some insight into each approach to the next-gen consoles. Microsoft opted for embedded SRAM + DDR3, while Sony went for a very fast GDDR5 memory interface. Sony's approach (especially when combined with a beefier GPU) is exactly what you'd build if you wanted to give game developers the fastest hardware. Microsoft's approach on the other hand looks a little more broad. The Xbox One still gives game developers a significant performance boost over the previous generation, but also attempts to widen the audience for the console. It's a risky strategy for sure, especially given the similarities in the underlying architectures between the Xbox One and PS4. If the market for high-end game consoles has already hit its peak, then Microsoft’s approach is likely the right one from a business standpoint. If the market for dedicated high-end game consoles hasn’t peaked however, Microsoft will have to rely even more on the Kinect experience, TV integration and its exclusive franchises to compete.

Arguably the most interesting thing in all of this is the dual-OS + hypervisor software setup behind the Xbox One. With the Windows kernel running alongside the Xbox OS, I wonder how much of a stretch it would be to one day bring the same setup to PCs. Well before the Xbox One hits the end of its life, mainstream PC APUs will likely be capable of delivering similar performance. Imagine a future Surface tablet that was capable of doing everything your Xbox One can do. That's really the trump card in all of this. The day Microsoft treats Xbox as a platform and not a console is the day that Apple and Google have a much more formidable competitor. Xbox One at least gets the software architecture in order, then we need PC/mobile hardware to follow suit and finally for Microsoft to come to this realization and actually make it happen. We already have the Windows kernel running on phones, tablets, PCs and the Xbox, now we just need the Xbox OS across all platforms as well.
 Gameguru Mania News - May,22 2013 - all
Call of Duty: Ghosts - Tech Comparison Video - briefly
(hx) 06:10 PM EDT - May,22 2013 - Post a comment
Activision has released the Call of Duty graphics comparison video that Microsoft showed yesterday at its Xbox One reveal event illustrating the difference in graphical fidelity between Modern Warfare 3 and Ghosts.

Call of Duty: Ghosts releases globally on November 5, 2013
Elder Scrolls Online video reveals a new monster - briefly
(hx) 06:00 PM EDT - May,22 2013 - Post a comment / read (1)
A teaser posted by ZeniMax Online for The Elder Scrolls Online introduces a new monster not yet seen in Elder Scrolls lore.

The Incredible Adventures of Van Helsing Available - briefly
(hx) 05:55 PM EDT - May,22 2013 - Post a comment
NeocoreGames has released The Incredible Adventures of Van Helsing on Steam. It's currently on sale for $13.49.

Omerta: City of Gangsters PC-Free Gameplay Update - patch
(hx) 05:53 PM EDT - May,22 2013 - Post a comment
Kalypso Media today announced that a free gameplay update for its gangster-themed simulation game, Omerta - City of Gangsters, will be available on May 23 for Window PC. The update will download automatically for players when they next launch the game. As well as an overhaul of the game interface and cover mechanics, the free update will add a host of new features including new sandbox game modes, new opposing gangs in single-player, re-balanced multiplayer modes and new multiplayer maps. Kalypso has also released a trailer featuring some of the new additions included in this update.

MS: Backward compatibility is 'backwards' thinking - console
(hx) 05:43 PM EDT - May,22 2013 - Post a comment / read (4)
The Xbox One's lack of backward compatibility doesn't just result from hardware differences with the Xbox 360 - it's because Microsoft doesn't believe many players would use it, said Don Mattrick in an interview with the Wall Street Journal. "If you're backwards compatible, you're really backwards," said Mattrick, president of Microsoft's Xbox division. According to Mattrick, only 5 percent of players use a new system to play games from a previous generation, which means that it didn't make sense for Microsoft to invest in backward compatibility for Xbox One. The new console does not support Xbox 360 games or accessories, although users will be able to carry over non-game content like music, movies and TV shows that they have purchased on Xbox 360.
Xbox One Reveal 2013 Highlights - console
(hx) 04:40 PM EDT - May,22 2013 - Post a comment / read (3)
For those of you that missed the Xbox One press event yesterday, this video will get you up to speed in just under two minutes :P

Mortal Kombat Komplete Edition Coming to PC in July - briefly
(hx) 01:50 PM EDT - May,22 2013 - Post a comment
NetherRealm's Mortal Kombat Komplete Edition will be arriving on PC July 3rd, it includes the original game and all DLC.
LONDON UK. – 22nd May, 2013 – Experience the legendary adrenaline pumping action as Warner Bros. Interactive Entertainment today announces Mortal Kombat Komplete Edition for PC. Windows PC players can now face-off with Mortal Kombat Komplete Edition, named the Fighting Game of the Year by Spike TV at the 2011 Video Game Awards.

Players enter the realm to face the Kombatants in Mortal Kombat Komplete Edition for PC , delivering all of the downloadable content (DLC), including intrepid warriors Skarlet, Kenshi and Rain, as well as the notorious dream stalker Freddy Krueger. Additionally, the game offers 15 Klassic Mortal Kombat Skins and three Klassic Fatalities (Scorpion, Sub-Zero and Reptile).

Originally developed by NetherRealm Studios, led by Mortal Kombat co-creator and creative director Ed Boon and adapted for PC by High Voltage Software, the game will be available for digital distribution on 3rd July, while the physical edition will release on 2nd August for Windows PC.

Mortal Kombat Komplete Edition for PC features dynamic gameplay including Tag Team, Challenge Tower and a full feature length story mode. Players choose from an extensive lineup of the game's iconic warriors and challenge their friends in traditional 1 vs. 1 matches, or gamers can spectate battles and interact directly with Kombatants online during the King of the Hill mode. The game supports the Mortal Kombat Tournament Edition Fight Stick and delivers full controller capability. Players will also be able to access achievements and leaderboard stats.
Forza Motorsport 5: Announce Trailer - movie
(hx) 01:34 PM EDT - May,22 2013 - Post a comment
Forza Motorsport 5, from Turn 10 Studios, is the latest edition of the highest-rated racing franchise of the past 10 years. Forza Motorsport 5 sets a new bar for racing games. With the power of Xbox and the cloud, no game better delivers the sensation of being behind the wheel. Available exclusively for launch.

Xbox One Supports External Storage - briefly
(hx) 08:36 AM EDT - May,22 2013 - Post a comment / read (6)
If you are worried about the Xbox One's non-removable 500GB hard drive, you shouldn't be. Microsoft told Engadget that external drives are supported and can be used for everything the internal drive is used for.
We had the opportunity to chat with Albert Penello, senior director of product planning at Microsoft this afternoon, who was kind enough to clarify a few topics for us regarding the recently-unveiled Xbox One. One thing we were quick to ask about was the integrated storage. 500GB sounds like a lot today -- but so did the 20GB unit in the original Xbox 360. The HDD there was, at least, replaceable. Can you do the same with its successor? Sadly, no. Hard drives in the Xbox One are non-user-serviceable, but Penello confirmed that the USB 3.0 port is there for external storage, which can be used for everything the internal storage can be used for. That includes game installs and downloads. So, don't fret: adding storage will be just as easy as ever.
Kinect 2 - The Xbox Sees You Like Never Before - briefly
(hx) 05:00 AM EDT - May,22 2013 - Post a comment
Gizmodo and WIRED get a first-look at the new Xbox One and Kinect sensor. Watch as they test the new Kinect with advanced 3D and infrared capabilities. Jumping, punching, and fireballs...even in the dark.

The new 1080p cameras are a wide field of view, which we saw in greater detail during the Skype demo with four chat partners, and looks great, but no one's too concerned about that.

The truly impressive stuff, though, comes from the brains of the Kinect. Its improved skeleton mapping is crazy accurate, and can track your individual hand motions and shoulder shrugs. The muscle tracker is also borderline ridiculous. It can tell what parts of your body have pressure on them. It knows where you're putting your weight as you lean side to side, and how much power goes into each motion, by tracking speed. It knows if you lob a slow fake punch, and it knows if you slice a fast uppercut through the air, and shows you with popping white circles around your fists or feet or head. Orientation tracking is cool as well, and will apply more to how your character moves around in games.

The heart rate monitor, which reads your heart rate just by freaking LOOKING AT YOU, seems pretty accurate, but we obviously weren't able to test against an actual heart monitor. Still, do you see this, guys, seriously this is a thing that will be in living rooms. It's very cool.

The face recognition recognizes you, personally, and can tell if you're "engaged" or not engaged, meaning if you say "Xbox pause" while not looking at the TV, it won't listen to you. This seems like something you'd maybe want to turn off, but it's still impressive it can read your expression and know if you're happy, sad, or bored.

Kinect 2 doesn't just see you, though; it can hear you too. In fact, it can hear your voice, specifically, through whatever ambient game and/or movie noise that's going on around you. Want to give a command in the middle of a particularly loud concert video or melee? You don't have to shout for Kinect 2 to listen and comply.
MS Details Xbox One Game Installations - console
(hx) 02:26 AM EDT - May,22 2013 - Post a comment / read (3)
Microsoft it attempting to clear up the confusion it created in regards to game installations and used game fees on Xbox One. It looks like games will be tied to your account, not the console. And the used game fees could be as high as full MSRP.
In a blog post, Major Nelson has some good news. "Should you choose to play your game at your friend's house, there is no fee to play that game while you are signed in to your profile," Nelson wrote. The blog post also mentioned that customers will be able to trade and sell their used games at retail outlets.

However, Microsoft executive Phil Harrison, in an interview with Kotaku, has some potentially bad news. The aforementioned 'fee' to play games on a second account? Full MSRP. So if you want to play your game on another system, you'll be dishing out an extra $40, $50, $60 - unless you're logged into your main account. (Parental controls will allow you to grant access to other accounts on the same hardware.) Harrison did tell Kotaku that his company plans to allow gamers to 'trade' their used games online somehow - though declined to get into further details.
 Gameguru Mania News - May,21 2013 - all
Xbox One: Microsoft's new console - console
(hx) 04:28 PM EDT - May,21 2013 - Post a comment / read (8)
Introducing Xbox One, the all-in-one entertainment system. This is the unveil video for the Xbox One, showcasing the console, the new Kinect sensor and the new Xbox One controller, as well as the new experiences that will be coming with Xbox One, including the personal homescreen, cinematic gaming, Live TV and Skype. Welcome to a new generation of games and entertainment.

  • Microsoft Xbox One: everything you need to know - The machine resembles a shiny black set-top box with a slot-loading Blu-ray drive, and it only works in horizontal orientation. Microsoft and AMD partnered to make the custom 40-nanometer chip with an 8-core CPU and GPU that powers the One. It has 8GB of RAM, a 500GB hard drive, USB 3.0, and 802.11n Wi-Fi. The system isn't just a game console, however. The One has good reason to look like a set-top box: it doubles as one. It features an HDMI pass-through so the console can sit between your cable or satellite operator's set-top box and your TV. You can tune channels with your voice, use a TV guide directly from the Xbox, and multitask between gaming, TV, Skype, Internet Explorer, and more.
  • Xbox One instantly boots from a rest state - The newly announced Xbox One console will instantly boot up from its rest state, Microsoft confirms. According to the console maker, the new platform will instantly wake up "so it's always ready when you are." Users can also use the voice command "Xbox On," which will boot up the console and, according to Microsoft, can even turn on the user's TV. Similarly, console owners can pause and resume games instantly, and both downloads and updates will be out of sight so the user won't need to wait to access other content.
  • Xbox One will play games as they install, includes auto-resume feature - Microsoft's Xbox One will allow users to play games as they are installing and will feature an "auto-resume" feature for games and apps, according to the official Xbox website. The website states players can "start playing immediately as games install." Any updates for titles and apps will install "seamlessly" in the background and won't interrupt gameplay. Users will also be able to switch between apps without losing game progress using the console's auto-resume feature. Games will be suspended when a user moves to another application, for example to check the score of a sports game, and will allow them to jump right back into the game at the same spot when they're ready. The site also states users can start a game or movie on the Xbox One and then complete it on another device, but does not explain how. Assumedly, this process will lean on the console's enhanced cloud capabilities.
  • The Xbox One will always be listening to you, in your own home - In its hour-long Xbox One presentation, Microsoft blazed through announcements for its new next-generation console, including one ostensibly important feature that may raise some eyebrows: the new Xbox will always be listening to you, even when it's turned off. The reason for always-on listening mode is simple; Microsoft wants the new Xbox to respond quickly and naturally to you, whenever you need it. To fulfill that goal, the company will ship the new Kinect - its motion-sensing and listening peripheral - with every Xbox One. The new console uses the new Kinect for just about everything: switching between games, movies, web browsing, and live television, all of which can be done with voice commands. (In fact, the new console needs the Kinect to operate at all - it's not an optional add-on like with the Xbox 360.) Even when the console's turned off, users can simply say "Xbox On" to power up - which means the new Kinect will be listening to you in your living room at all times.
  • Xbox One doesn't need always-on internet connection, supports used games - One of the big rumors leading up to the new Xbox One announcement was the possibility of Microsoft forcing gamers to keep the console connected to the internet. Microsoft says that while the Xbox One requires an internet connection, "it does not have to be always connected." The difference means that Xbox One players won't be restricted from gaming if a connection drops. "We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection," says Microsoft. Despite the system not requiring it, developers will be able to create games that will not play offline. Wired reports that games will be able to hook into Microsoft's Azure cloud services with a lack of offline support, but there is no requirement for them to do so yet. A second part to the always online rumor was some type of activation system that prevents used games. Microsoft says it's "designing Xbox One to enable customers to trade in and resell games," and promises to offer more details in future
Call of Duty: Ghosts - Reveal Trailer - movie
(hx) 04:10 PM EDT - May,21 2013 - Post a comment
Call of Duty: Ghosts takes the critically-acclaimed franchise into the next generation. New world. New story. New, next-gen engine.

 Gameguru Mania News - May,20 2013 - all

Metro: Last Light - Video Review - preview
(hx) 05:03 PM EDT - May,20 2013 - Post a comment
Metro: Last Light was reviewed on the PC version of the game and was not provided to TGN for reviewing purposes. You can pick up the game from Steam for $49.99 (USD).

PlayStation 4 See it First at E3 Teaser - console
(hx) 05:01 PM EDT - May,20 2013 - Post a comment / read (1)
Prior to E3 and prior to Microsoft's Xbox reveal event tomorrow, Sony has offered up a sneak preview of what the PlayStation 4 hardware will actually look like. Blink and you'll miss it :P In addition, NeoGAF has a few posts of nothing but images taken directly from that trailer.

Resident Evil: Revelations - Launch Trailer - briefly
(hx) 03:52 PM EDT - May,20 2013 - Post a comment
Play as Jill Valentine, Chris Redfield and a cast of new characters as they unravel the mystery of the Queen Zenobia cruise liner. With scarce ammo, tight corridors and countless monster roaming the ship, longtime fans will enjoy this return to horror.



The 3DS classic comes to Xbox 360, PS3, Wii U and PC!
Batman: Arkham Origins - Reveal Trailer - movie
(hx) 03:49 PM EDT - May,20 2013 - Post a comment
Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline occurring several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City's most dangerous villains and assassins, the game showcases a young, raw, unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, witness identities being formed and key relationships being forged.

Splinter Cell: Blacklist - Co-op Trailer - movie
(hx) 03:47 PM EDT - May,20 2013 - Post a comment
Tom Clancy's Splinter Cell Blacklist offers two player CO OP mode with 4 mission types, 14 maps with 2 player split-screen. Play as Sam Fisher or Isaac Briggs (a CIA operative) and work as a duo : help your teammate access parts of the maps you couldn't access on your own, create your own tactics depending on your Play Style and watch each other's back as you complete missions.

Game & Wario - Wario's Funding Pitch - console
(hx) 03:41 PM EDT - May,20 2013 - Post a comment
We here at WarioWare, Inc., are working with our fearless leader, Wario, to create his new Wii U game, Game & Wario - a game that can only be described as incredible, amazing, stupendous... and a bunch of other adjectives! To help Wario achieve his dream of funding this awesome game by his target launch date of June 23, he has created his own special crowdsourcing site called Crowdfarter.com. Here, visitors 'donate coins' to the game by 'liking' the site and daily updates from Wario via Facebook or by tweeting them to the masses on Twitter. Wario is so excited about bringing his genius vision to reality that he can hardly contain himself.



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