Gameguru Mania Updated:08:46 AM EDT Jul,29

Quake 1 in Unreal Engine 4
What Is Prey?
More Win10 Concerns from Tim
Quake Champions Developer In
Xbox One 500GB consoles are
Steam's Weekly Top Sellers
TechNews - Seagate unveils a
Silence Shots
Pro Pinball Ultra is now ava
Obduction delayed
LawBreakers - Play The Enfor
Microsoft's $399 2TB Xbox On
Steam's Weekly Top Sellers
Weekend game, movie, hardwar
Star Citizen backer gets his
TechNews - iPhone 7 design s
First 20 Minutes of Deus Ex:
The Witcher 3 as a cel-shade
Raiders of The Broken Planet
Elite Dangerous: Arena for F
How much destruction is ther

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 Gameguru Mania News - Jul,29 2016 - all 
Day of Infamy Is Now On Steam Early Acces - briefly
(hx) 08:46 AM EDT - Jul,29 2016 - Post a comment
New World Interactive has announced the release of its WWII shooter Day of Infamy on Steam Early Access.

 Gameguru Mania News - Jul,28 2016 - all
StarCraft Universe - online RPG mod for SC2 - mod&map
(hx) 07:08 PM EDT - Jul,28 2016 - Post a comment
The team behind StarCraft Universe, a free to play science fiction Multi-Player Online RPG played through on StarCraft II, has announced the launch of its open beta phase. Not only that, but the full version is currently planned for release next month. In order to play this open beta version of StarCraft Universe you’ll have to:
  • You must have an internet connection and a gaming PC/Laptop.
  • You must have a Account. A Account is the gaming membership required to play StarCraft II. You can sign-up at Battle.Net by clicking on “Create An Account”. Sign-up is FREE and requires a valid e-mail address.
  • If you don’t own StarCraft II, you will need to download a FREE copy of the StarCraft II: Starter Edition here. Since the file size is very big, downloading may be paused and resumed at your own discretion.
  • Downloading the project through the Arcade and start playing

Quake 1 in Unreal Engine 4 - briefly
(hx) 06:59 PM EDT - Jul,28 2016 - Post a comment / read (1)
UE4Arch has released a teaser video, showcasing the classic first level of Quake 1 in Unreal Engine 4. UE4Arch has released a teaser video, showcasing the classic first level of Quake 1 in Unreal Engine 4.

Cassandra - The Voodoo Queen - movie
(hx) 06:57 PM EDT - Jul,28 2016 - Post a comment
A first-hand witness to the mob's ruthless trafficking rackets, she's vowed to take them down no matter the cost. She’s as ruthless as she is mysterious. God help anyone that gets in her way. Mafia III - It’s 1968 and the rules have changed. After years in Vietnam, Lincoln Clay knows this truth: Family isn’t who you’re born with, it’s who you die for.

DOOM demo now supports Vulkan - demo
(hx) 06:55 PM EDT - Jul,28 2016 - Post a comment / read (1)
id Software has just added Vulkan support to DOOM’s demo. This basically means that everyone can now test id Software’s latest shooter and see the benefits of the Vulkan API.
When launching DOOM from Steam, you’ll be prompted with a new menu to choose either OpenGL or Vulkan. To play with Vulkan, select the second menu option. You can also switch between OpenGL and Vulkan in game via the Advanced Settings options menu. The game will restart whenever you switch between OpenGL and Vulkan
Farming Simulator 17 - Gameplay #1 - movie
(hx) 06:54 PM EDT - Jul,28 2016 - Post a comment
Focus Home Interactive has released the first gameplay trailer for Farming Simulator 17

DOOM - Free update #2 On July 29 - briefly
(hx) 06:53 PM EDT - Jul,28 2016 - Post a comment
Bethesda has just announced that DOOM will receive a new free update on July 29th. According to the company, this update will introduce two new multiplayer game modes: Exodus and Sector. Exodus is described as a one-flag capture-the-flag mode with an added twist of constantly moving bases and flags, while Sector is an objective-based capture-and-hold mode where players compete to take control of zones and then hold them to score points. Both modes can be played on any existing or future maps.

 Gameguru Mania News - Jul,27 2016 - all
What Is Prey? - preview
(hx) 04:44 PM EDT - Jul,27 2016 - Post a comment / read (3)
"Prey is not a sequel, it's not a remake, it has no tie with the original," says Raphael Colantonio, president and creative director of Arkane Studios. So, then, what exactly is this newly announced game? The E3 2016 announce trailer gave a glimpse into the world that Arkane is creating for Prey, but since its debut fans have been eager to understand what makes this both a Prey game and an Arkane game. In a candid chat at E3, Colantonio shared his insights into Arkane's philosophy of game design, along with new details about Prey’s gameplay and story. Prey will be available on PlayStation 4, Xbox One and PC in 2017.

No Man's Sky - SURVIVE Video - movie
(hx) 04:34 PM EDT - Jul,27 2016 - Post a comment
Hello Games has released a new trailer for No Man's Sky that focuses on the game's survival part. The game is coming to the PC on August 12th.

We Happy Few is now available - briefly
(hx) 05:19 AM EDT - Jul,27 2016 - Post a comment
Compulsion Games announced today that We Happy Few is now available via Steam Early Access and

More Win10 Concerns from Tim Sweeney - briefly
(hx) 05:14 AM EDT - Jul,27 2016 - Post a comment / read (9)
Epic CEO Tim Sweeney has once again voiced his concerns regarding Microsoft’s Universal Windows Platform (UWP), this time saying that Steam will be made to run worse on Windows 10 in the next few years. Down below you’ll find what Sweeney said about Microsoft locking down the PC ecosystem, and how they are trying to 'bug' Steam through Windows 10 patches.
How exactly do you think Microsoft is locking down the PC to make it a closed platform?

There are two programming interfaces for Windows and every app has to choose one of them. Every Steam app – every PC game for the past few decades – has used Win32. It’s been both responsible for the vibrant software market we have now, but also for malware. Any program can be a virus. Universal Windows Platform is seen as the antidote to that. It’s sandboxed – much more locked down. The risk here is that, if Microsoft convinces everyone to use UWP, then they phase out Win32 apps. If they can succeed in doing that then it’s a small leap to forcing all apps and games to be distributed through the Windows store. Once we reach that point, the PC has become a closed platform. It won’t be that one day they flip a switch that will break your Steam library – what they’re trying to do is a series of sneaky maneauvres. They make it more and more inconvenient to use the old apps, and, simultaneously, they try to become the only source for the new ones.

Given that Steam is so widespread and popular, how could Microsoft truly win that battle, in terms of games at least?

Slowly, over the next 5 years, they will force-patch Windows 10 to make Steam progressively worse and more broken. They’ll never completely break it, but will continue to break it until, in five years, people are so fed up that Steam is buggy that the Windows Store seem like an ideal alternative. That’s exactly what they did to their previous competitors in other areas. Now they’re doing it to Steam. It’s only just starting to become visible. Microsoft might not be competent enough to succeed with their plan but they are certainly trying.

Isn’t it the case that Microsoft is simply mimicking Apple’s model, given how lucrative it’s proven to be for software distribution?

Sure, that’s the motivation. They’re trying to copy Apple’s model, but they realise you can’t just flip a switch. It has to be achieved in small step changes.
Watch Dogs 2: Remote Access EP#1 - briefly
(hx) 04:42 AM EDT - Jul,27 2016 - Post a comment
Remote Access is a series of videos that go in-depth on various aspects of the game. In this first episode, "Meet Marcus & DedSec" you'll hear from the actors behind Marcus, The Wrench, Sitara and Josh and also gain some insight from the lead scriptwriter behind the characters. This is a promotional video for Watch_Dogs 2.

CIVILIZATION VI - First Look: France - preview
(hx) 04:37 AM EDT - Jul,27 2016 - Post a comment
Get a first look at the French civilization and its leader, Catherine de Medici.

New PS4-Exclusive Yakuza 6 Trailer - console
(hx) 04:25 AM EDT - Jul,27 2016 - Post a comment
The latest trailer features actor Takeshi Kitano, who was first revealed in a teaser last September. Other notable actors who make an appearance include Shun Oguri (Crows Zero, Great Teacher Onizuka) and Tatsuya Fujiwara (Battle Royale, Death Note). Yakuza 6 was announced exclusively for the PlayStation 4 during Sony's press conference at 2015's Tokyo Game Show. In addition to Yakuza 6 Sega also announced Yakuza Kiwami for the PlayStation 3 and PlayStation 4, a remake of 2005's Yakuza. Kiwami has not yet been confirmed for a released outside of Japan. Yakuza 5 came to North America three years after its release in Japan. We scored it an 8 in our review, earning praise for its engrossing storylines and rich settings but criticizing the less-than-sophisticated combat system.

Dead Rising - First screenshots - media
(hx) 04:23 AM EDT - Jul,27 2016 - Post a comment
Capcom has relesed the first screenshots for the upcoming remake of the first Dead Rising game. There is no release date yet.
 Gameguru Mania News - Jul,26 2016 - all
Headlander on PS4 and PC Released - briefly
(hx) 07:34 PM EDT - Jul,26 2016 - Post a comment
Adult Swim Games and Double Fine have announced the release of Headlander on PlayStation 4 and Windows PC​.

 Gameguru Mania News - Jul,25 2016 - all

Halo Wars 2 - New trailer - movie
(hx) 07:59 PM EDT - Jul,25 2016 - Post a comment
Microsoft has released a new trailer for Halo Wars 2 that focuses on the game’s story and characters. Halo Wars 2 is being developed by 343 Industries and The Creative Assembly and is coming to Windows 10 this February

Quake Champions Developer Interview - interview
(hx) 07:57 PM EDT - Jul,25 2016 - Post a comment / read (2)
After a rousing reveal at E3 2016, Quake Champions has ignited interest amongst Quake aficionados and newcomers alike. But what exactly is Quake Champions? We chat with id Software’s Studio Director Tim Willits to get the lowdown straight from the source. Willits tells us how Quake Champions not only captures the spirit of the original games but also brings the storied shooter into the modern era with the addition of Champions. Along with new insights into each of the four revealed Champions – Ranger, Visor, Nyx and Scalebearer – Willits also shares his personal favorite of the bunch.

Xbox One 500GB consoles are priced at just $249 - console
(hx) 12:55 AM EDT - Jul,25 2016 - Post a comment / read (3)
Microsoft has just announced that all Xbox One 500GB consoles are priced at just $249 in the U.S. The discount is available for a "limited time". This move is likely due to Microsoft wanting to clear the inventory of all the older 500GB Xbox One consoles before the upcoming smaller Xbox One S launches. The 2TB version of the Xbox One S is scheduled to launch in early August for $399, but the launch dates for the $299 500GB version and the $349 1TB version have not been revealed.
Treat yourself to a great deal this summer! Xbox One 500GB consoles are now only $249 while supplies last.

This means any 500GB Xbox One console is $249, including the Gears of War: Ultimate Edition bundle, the Special Edition Quantum Break bundle with white console, and the Name your Game bundle, which allows you to choose a full game download of one of four blockbuster titles: Forza Motorsport 6, Rise of the Tomb Raider, Gears of War: Ultimate Edition, or Rare Replay.

With blockbusters like Gears of War 4, Forza Horizon 3, ReCore, and Madden NFL 17 on the way, a growing number of Xbox 360 classics playable on Xbox One, and Xbox Live, the most advanced multiplayer network, everything you love about summer is even better with Xbox One.
Star Citizen version 2.7 screenshots - briefly
(hx) 12:49 AM EDT - Jul,25 2016 - Post a comment
PCGames magazine revealed some new screenshots and details about the upcoming 2.7 version of Star Citizen.
2.6 will launch Star Marine as separate module just like Arena Commander, this was also played by staff of PC Games and they are saying it’s much more polished on the FPS side and feels a lot better than current rudimentary FPS in the PTU. – Interesting side-note: they talked about map->s.

2.7 will bring procedural planets and you will be able to travel the whole stanton system and all planets and moons can be directly approached down to the surface.

They say the new lighting system as part of the procedural planets build looks much more natural.
They say that approaching the planet looks and technically feels better than with Elite Dangerous.
You can land anywhere manually, automatic landing gets you to fixed positions i.e. landing zones.
Microtech and Hurston come in follow-up patches after 2.7
They aim to have Stanton fully playable i.e. with all stations and landing zones (according to CR about 40 locations) by end of 2016
There will be more jobs and missions as well.
Trading will be in by then
Chris describing that missions accepted up in space stations could lead you eventually down to planet surfaces, not clear if this is going to be in with 2.7 but seemingly something SQ42 will benefit from.
Planets and moons are revolving around suns, with naturally simulated day and night cycles.
When flying over the ocean they were noticing that the horizon had a correctly simulated curve.
Trees and Animals seemingly are planned (edit: doesn’t seem to be in with 2.7, sorry) – they have them seemingly setup in pre-made templates they call eco-systems – these can be brushed over the planet surface, some magic blends the transitions to make it look naturally and consistent.
Planetary surface and topograhy details are controlled by a dynamical LOD system.
Some pop-up was visible during the planetary approach but they described it as impressive regardless.
They were also impressed with the cloud system, which wasn’t just a simple texture layer but seemingly is described what I assume would be volumetric, i.e. they have deepth and height and impact visibility, leading to mountain crests piercing through clouds and valleys being covered.
They are writing that there isn’t any artificially restricted view range, visibility is rather a result from the volumetric calculation of the athmosphere.
Parallax-Occlusion maps with dynamic tessellation is used for the surface details.
GTX 980 was used with 100 fps on the planetary surface, so performance seems to be pretty good already, sorry, that was just editor performance – in-game performance was 45fps 🙂
Some stuff about the subsumption-AI saying NPCs might have hobbies and a virtual mind, allowing them to remember the player or be influenced in his opinions by the player. To avoid performance issues, they seemingly control the update cycles for NPC AI based on player proximitiy i.e. update cycles go to 1hz instead of 60hz if no one is around.
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