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 Gameguru Mania News - May,01 2016 - all 
Call of Duty Infinite Warfare Teaser Video - briefly
(hx) 10:45 AM EDT - May,01 2016 - Post a comment / read (1)
It appears that the first teaser trailer for the next Call of Duty title has been released.

 Gameguru Mania News - Apr,30 2016 - all
Weekend game, movie, hardware deals - briefly
(hx) 06:06 PM EDT - Apr,30 2016 - Post a comment
Here's a selection of this weekend's PC / Blue-ray movies, hardware deals. 20% off Astro website through April 30 - Use code PAXEAST16 to get 20% off of their website through tomorrow.
TechNews - PC Gaming More Profitable Than Console - briefly
(hx) 01:48 PM EDT - Apr,30 2016 - Post a comment / read (3)
  • PC Gaming Remains More Profitable Than Console Gaming, Mobile Gaming Surpasses Everything - PC gaming will generate almost $32 billion while PC gaming will grow to $29.0 billion. On the other hand, mobile gaming (smartphones and tablets) is expected to generate $36.9 billion.
  • Best Graphics And Overclocking An Intel i7-2600k: Community Roundup - This Community Roundup is here to let you know the best of what's going on in the Tom's Hardware forums on a regular basis.
  • Seagate Begins Shipping Helium-Filled HDDs, Reveals Final Specs - According to Seagate, helium has allowed the company to substantially increase hard drive capacity and lower power consumption while using current magnetic recording technologies. The Seagate Enterprise Capacity 3.5 helium-filled hard drive is based on the company's brand-new hermetically-sealed platform feature fourteen heads and seven perpendicular magnetic recording (PMR) platters with up to 1.43 TB capacity each. Seagate claims that the new HDD platform is based on a special wide-weld hermetically sealed drive enclosure with a design based on a multi-step forging process. Besides, it uses a motor attached to both top and bottom covers, in order to better handle vibrations and maximize reliability. Sensors for humidity, temperature and helium pressure ensure that the helium-filled drive is always being monitored for reliable operation.
  • Gmail for Android Gains Microsoft Exchange Support - Google today said the global Android Gmail app is set to add support for Microsoft Exchange. "Whether you're on Google Apps or Exchange, you can use the Gmail app on any Android device to send and receive mail," said Google in a blog post. Gmail will also be able to support Exchange-based calendars. Gmail has long supported the IMAP and POP email protocols, including Microsoft's Outlook and Hotmail services. Google added Exchange to Gmail back in November 2014, but only Nexus handsets running Lollipop had access to the feature. Providing Exchange support to all Android users is a big win for businesses that rely on Microsoft's email management product. Google says the updated app will be made available from the Google Play Store over the next few days.
  • Facebook Bug Allowed Attackers to Take Over Accounts on Other Sites - This "bug" seems like a pretty damn big oversight on Facebook's part. I can' t believe it is as simple as creating a Facebook profile with the victim's email address, adding a malicious email as the secondary, and then confirm the account using the bad email address. Bitdefender has identified a flaw in Facebook's account registration process which indirectly led to situations where attackers could take over user profiles on sites where Facebook Social Login feature was enabled. The vulnerability could be used if an attacker discovered that a victim had an email address which he used on a regular basis, but had not registered on Facebook to create an account.
  • Cortana Will Now Only Work With Edge And Bing On Windows 10 - As Microsoft has frequently pointed out in the past, one of Cortana's key advantages is the assistant's ability to 'get to know you', providing a more personalized experience in its OS. This only really works as a result of Cortana's integration with Microsoft's apps and services, providing an "end-to-end personal search experience" that improves the more you use it. Cortana is powered by Microsoft's Bing search engine, and the company's ability to provide that personalization depends upon that integration. But Microsoft said today that that experience is being undermined by third parties replacing Bing as the search provider, and Edge as the web browser that works with Cortana.
  • FBI won't reveal how it unlocked the San Bernardino iPhone - The FBI has decided that it doesn't need to reveal how it unlocked the San Bernardino iPhone, which will prevent Apple from identifying the security vulnerability and closing it through a software update. Under a rule brought in by the US government in 2010 called the 'Vulnerabilities Equities Process', government agencies like the FBI have to disclose any back doors or flaws in technology that they discover. The idea is that these vulnerabilities would be disclosed in private to the companies who make the products, provided the National Security Council gives the all clear, allowing them to fix the issue and keep Americans safe.
  • I installed Windows 95 on my Apple Watch  - With a 520 MHz processor, 512 MB of RAM, and 8GB of internal storage, the Apple Watch packs a lot of computing horsepower into a very small package. On paper, its processor alone is about twenty-five times faster than the average 386, and 512 MB was the size of a hard drive in the mid nineties, not memory. As a result, I was feeling confident that the Apple Watch had the ability to run one of the most revered desktop operating systems Redmond has ever produced.
  • How The Chinese Make Smartphones - If you thought smartphone manufacturing was a trivial process, this video should change your mind.
  • MODE Bands for Android Wear Are Easy to Swap - Google has introduced what it calls MODE watch bands for Android Wear devices created with help from b&nd by Hadley Roma. The bands feature a snap-and-swap switch where they connect to the watch so they can easily be removed and changed. Google is making a wide variety of leather and silicon bands available for Android Wear devices in four different sizes to ensure compatibility with most smartwatches. Google plans to make the MODE mechanism design available to other brands to expand the number of snap-and-swap bands beyond today's launch collection. A tool on Google's web site helps Android Wear owners select a band that fits their specific watch. The MODE bands are available to purchase online from Google, Amazon, and Best Buy.
  • Cuban Montecristo Open Eagle Cut Open Is It Real? - Cuban Montecristo Open Eagle Cut Open Is It Real? - Thank you very much to the viewer that sent in this Cuban Montecristo Open Eagle from the Bahamas. Scalpel! Let's take a peek inside, shall we? OK screw a peek, let's obliterate it ;)
  • What Skills Should Every 18 Year Old Have - The one time when Fox News actually makes sense :-)
  • Disney's Alice Through The Looking Glass - In Theaters May 27! - Disney's Alice Through The Looking Glass is in theaters May 27!
  • Monkey Is Sick Of Being Treated Like An Animal, Steals Girl's Phone - Curious monkey takes a girls smart phone in China. The monkey steals woman's phone after she gives him nuts.
  • Tesla Model X P90D Ludicrous vs Ferrari F430 -  How does the Tesla Model X P90D Ludicrous hold up against a Ferrari F430? I've never been more impressed with a Tesla before!
  • Strapped Into A Falling Helicopter...For Science! -  Hah, pretty cool :-)
  • Brooke Evers Will Blow Your Mind For Fitness Gurls - Brooke Evers Will Blow Your Mind For Fitness Gurls.
  • The best pics on the Internet #191 - All pictures are carefully handpicked
Battleborn Launch Trailer - movie
(hx) 07:29 AM EDT - Apr,30 2016 - Post a comment / read (1)
earbox Entertainment put out a new Battleborn launch trailer for those of you interested.

Ubisoft Has New Cheat Detection - briefly
(hx) 04:35 AM EDT - Apr,30 2016 - Post a comment / read (2)
Ubisoft has announced they "have implemented new cheat detection methods," as apposed to preventing the cheats in the first place, to help improve the "player experience" in its cheat plagued shooter Tom Clancy's The Division.
From the very beginning of development, our emphasis has always been on the player experience and how good we want it to be. We have great plans for the future of The Division, and for these to succeed we must make sure to provide a smooth high-quality experience. Unfortunately, the gameplay experience was recently impaired by in-game bugs and players violating the rules of the game. In order to bring back a better and healthier environment, we have taken new steps to address the situation.

CHEAT ENGINES

Cheating players have been an issue for a number of you in the Dark Zone, and we’ve heard this feedback loud and clear. We are strengthening our efforts to address this problem, as described below.

First, we have implemented new cheat detection methods that have allowed us to identify many more players currently using cheat engines in the game. We have already caught more cheaters in the last few days than we had in total during the previous weeks. As a result, we will be handing out the biggest wave of suspensions and bans to date over the course of the next few days.

Second, when cheaters are caught, we will now apply a suspension of 14 days on first offense (instead of the previous 3 day initial suspension). Second offense will always be a permanent ban.

We anticipate these two changes will noticeably improve your experience. New upgrades on cheat detection are underway.

BUG EXPLOITS

What is a bug exploit?

An exploit is the active triggering and use of a bug or glitch to bypass established game rules in order to gain a significant advantage or skip progression steps otherwise necessary.

Identifying and fixing bugs before releasing new content is one of the most important parts of game development. This is also the best way to guarantee a smooth and enjoyable experience for our players. Learning from the past and your great feedback, we are currently reviewing our development and testing process to further minimize the amount and impact of these bugs going forward.

Unfortunately, we cannot simulate the experience that millions of different players will have, and how they will play the game. As a result, some bugs may make it through testing, and may be present when an update is deployed. In the event that a bug makes it into the game, and this bug can be used by players to gain an advantage, we need to be able to react and fix it, but also dissuade players from exploiting this bug until it is fixed. This is why moving forward we will adopt a stronger stance against players abusing exploits.

Our first step is to give you clearer and more concrete visibility. Should new bugs be discovered, we will quickly confirm if these are considered exploits. All known exploits will be clearly listed in a public forum thread and across our various communication platforms. We want all players to be informed. This will ensure that those caught after an exploit was confirmed are aware of the consequences and actions that can be taken against them.

Second, sanctions will be implemented for players who repeatedly abuse exploits and will vary depending on the severity of the abuse, as well as the history of the player. Possible sanctions include character rollbacks, account suspensions and permanent bans. Those who encounter bugs during the normal course of play have absolutely nothing to worry about.

As mentioned earlier, providing a high-quality experience is our priority. Fixing game bugs is one aspect of it, and we are improving our processes to address that. Dissuading players from impairing others’ gameplay by violating the rules of the game is another aspect. We also want to give you better visibility and transparency. We are fully committed to providing an enjoyable and fair environment for all our players, and will take all steps necessary to achieve this goal.

See you in game!

The Division Team 
Battlefield 5: World Premiere Event, May 6th - briefly
(hx) 04:33 AM EDT - Apr,30 2016 - Post a comment / read (1)
Electronic Arts announced that the next Battlefield game will be revealed on Friday, May 6th. The announcement came on the franchise's official site, with a count down ponting to 4 PM Eastern Time. The world premiere will be livestreamed, and will stars the lead development team. Unfortunately, EA's ship seems to be far less leaky than Activision's, as the existence of the world premiere event is just about all the information we have regarding the next entry in the Battlefield series. An explosion of some nature is all we can see on the event page, but some fans think the phrase 'the future of Battlefield' might be a hint as to the setting of the sequel. Could 2016's Battlefield be the long-awaited followup to Battlefield 2142? It's certainly a possibility, but there have also been rumors that the next Battlefield will return to World War I or World War II. In other words, unless there's a major leak between now and next Friday, we're going to have to wait and see :-)
Underworld Ascendant: Gameplay - preview
(hx) 04:25 AM EDT - Apr,30 2016 - Post a comment / read (1)
Watch new gameplay footage from Underworld Ascendant and hear from original Ultima Underworld designers Warren Spector and Paul Neurath as they discuss reviving the legendary first-person RPG.

Quantum Break - New PC Patch - patch
(hx) 04:22 AM EDT - Apr,30 2016 - Post a comment
Remedy has released a new patch for the PC version of Quantum Break. The patch is expected to fix major issues including the lack of a quit button, the frame rate, and much more. This patch is 27GB in size and no, I'm not joking!
General PC Fixes / Updates:
  • Fixed a few Unicode issues that prevented some users from launching the game
  • Fixed various keyboard input issues
  • Fixed aspect ratio and full screen scaling for non 16:9 resolutions
  • Enable Alt+Enter to switch between full screen and windowed mode
  • Fixed resolution selection when transitioning from windowed to fullscreen mode
  • Fixed frame timing not matching the refresh rate
  • Fixed options menu items being clickable even if they're cropped
  • Fixed 1 px gaps sometimes visible in the PC keyboard key callout backgrounds
  • DRM fixes
  • Unlock descriptions for Will Diary 1 and Will Diary 2 are no longer reversed
  • Credits fixes
  • Fixed Jack’s subtitles not showing in some cinematics
  • Remedy logo fix
  • Fix for a rare bug that accidentally wiped progress after completing the game
  • Fixed rare instances of cloud saves failing and causing loss of progress
  • Fixes for making Xbox Live integration more fault-tolerant.
  • Fixed in-game TV screen images which were sometimes grainy
  • Fixed circular progress bar alpha in the junction stats screen
  • Fixed rendering issues in the menus
  • Fixed issue in renderer when initializing participating media
  • Fixed video playback not always ending if the video was synced to audio
Act Fixes/Updates:
  • Act 2 Part 1: Fixed Nick pathing issues
  • Act 2 Part 3: Added collision on time machine corridor to prevent player’s accidentally falling to their death
  • Act 5: Fixed last subtitle going by too quickly to read
  • Act 5: Fixed missing line in Portuguese audio in an Act 5 cinematic
 Gameguru Mania News - Apr,29 2016 - all
Space Hulk: Deathwing - Gameplay First Look - preview
(hx) 05:12 PM EDT - Apr,29 2016 - Post a comment / read (1)
Space Hulk: Deathwing is an upcoming first-person shooter set in Games Workshop’s Warhammer 40,000 universe. Space Hulk: Deathwing is an adaptation of the Space Hulk board game, developed on Unreal Engine 4 by the team behind E.Y.E: Divine Cybermancy, Streum On Studio. This trailer introduces the basics of the game: its premise, the teammates, the localised damage system, and some of the fearsome enemies players will encounter.

Infiltrate and explore the Space Hulk 'Olethros', a derelict collection of space ship and debris filled with hidden dangers and relics. As a Librarian, players can take AI squadmates or have fellow players join them in their investigation into the mystery of Olethros, co-written by renowned Dark Angels writer Gavin Thorpe.

Infesting the Space Hulk are ferocious Genestealers who utilise ambushes, swarming and tactical retreats in order to slowly tear down the player’s Terminator armour. Damage is localised, and taking too many hits in certain areas will cause your armour to malfunction. To stop the horde, you’ll have access to a wide assortment of weapons, skills, and powers taken directly from Warhammer 40,000 lore to customize your squad of Dark Angel Terminators.

Space Hulk: Deathwing will release later in 2016.

BLACKROOM Kickstarter Paused - briefly
(hx) 04:08 PM EDT - Apr,29 2016 - Post a comment / read (1)
Four days after launch, the Kickstarter for John Romero and Adrian Carmack's Blackroom has been cancelled, or 'paused'. The downtime will be used to develop a demo for "the kind of gameplay, look and innovative, cool features that make Blackroom truly unique—the things we've waited years to put into an FPS". It's probably a good call. Kickstarter campaigns do their best business in their opening and closing days, but Blackroom had raised only $131,000 of its $700,000 target. With a playable demo, Night Work Games will be in with a much better shot when it returns.
Lionhead Closed - briefly
(hx) 03:30 PM EDT - Apr,29 2016 - Post a comment / read (2)
Microsoft is set to close the UK game development studio Lionhead and has canned its forthcoming title Fable Legends. Hanno Lemke, the general manager of Microsoft Studios Europe, announced the decision in a blog post on the Xbox news site. In the same article, posted to the site on Monday afternoon, Lemke announced that the Danish studio Press Play would also be closed.
Today, I have some difficult changes to announce that affect some of our Microsoft Studios teams and projects in the UK and Denmark.

After much consideration we have decided to cease development on Fable Legends, and are in discussions with employees about the proposed closure of Lionhead Studios in the UK. Additionally, we will close Press Play Studios in Denmark, and sunset development on Project Knoxville.

These have been tough decisions and we have not made them lightly, nor are they a reflection on these development teams – we are incredibly fortunate to have the talent, creativity and commitment of the people at these studios. The Lionhead Studios team has delighted millions of fans with the Fable series over the past decade. Press Play imbued the industry with a unique creative spirit behind games like Max: The Curse of Brotherhood and Kalimba, which both captured passionate fans. These changes are taking effect as Microsoft Studios continues to focus its investment and development on the games and franchises that fans find most exciting and want to play.

I speak for all of Xbox when I say that despite this news, we remain committed to the development communities in the UK and Europe, and Xbox will continue to support new IP and originality in the games we offer on our platforms, whether they’re AAA blockbusters like Quantum Break from Remedy, adventurous new IPs like Sea of Thieves from Rare, or unique new creations from independent developers like Moon Studios with Ori.

We have nothing but heart-felt thanks for the members of Lionhead and Press Play for their contributions to Xbox and gaming. We are committed to working closely with those affected by today’s news to find them new opportunities at Xbox, or partnering with the broader development community to help place them in jobs elsewhere in the games industry should they desire.
Co-founded by veteran British game designer Peter Molyneux in 1996, Lionhead is best known for the Fable series of role-playing adventures, which became hugely successful on the Xbox consoles. Microsoft purchased the studio in 2006, with Molyneux employed as creative director across Microsoft Game Studios. He departed in 2012 to found independent studio 22 Cans, just as work began on Fable: Legends, a spin-off from the Fable series, based around co-op play. The release date of this project was delayed several times, reportedly to allow the team to polish the game.

Due to UK employment law, Microsoft must begin a formal consultation period with the employees of Lionhead before the studio can be shut, but closure is all but certain. Other studios are already posting messages on social media and industry forums offering work to departing Lionhead staff members.
Call Of Duty 4 Remastered Confirmed - briefly
(hx) 04:04 AM EDT - Apr,29 2016 - Post a comment
Following yesterday's rumour that a Call of Duty 4: Modern Warfare remaster would accompany the Call of Duty: Infinite Warfare Legacy Edition, fans of Modern Warfare were understandably excited.

"If I ever hear the words Call of Duty 4 PS4 remaster I will literally shit my pants with excitement," said one gentleman back at the end of 2014. The CoD Twitter account replied to the tweet yesterday with a poop emoji next to a pair of trousers :-) Could this cheeky tweet be confirmation of the remaster? We may get a more official comment next week during Activision's rumoured announcement. Is this enough to act as confirmation for you, or are you reserving judgement until Activision sends out the press release?

....
Windows 10 Update Interrupts Weather News - tech
(hx) 03:54 AM EDT - Apr,29 2016 - Post a comment / read (6)
Try not to laugh or grin while watching this Microsoft Windows 10 free download update interrupt weather news blooper.

Ghost in the Shell - Free Weekend - briefly
(hx) 03:49 AM EDT - Apr,29 2016 - Post a comment
Ghost in the Shell fans, here is something for you today. Nexon has launched a free weekend for its online tactical team-based first-person shooter, Ghost in the Shell: Stand Alone Complex – First Assault Online. This basically means that you can go ahead and download the game's Early Access build right now, and start playing for free until May 1st 1PM PST/ 4PM EST/ 10PM CEST. In its Early Access state, players can expect the core gameplay experience to be in place including several unique characters, three initial game modes (Team Deathmatch, Terminal Conquest, and Demolition), five maps based on iconic locations from the anime, many weapons, initial augment and weapon attachment systems and basic matchmaking and progression systems.

The Climb: Launch Trailer - movie
(hx) 03:46 AM EDT - Apr,29 2016 - Post a comment
Check out all three stunning environments in The Climb, out now for Oculus Rift. Scale new heights on VR as you race to the top of leaderboards, beat intense bouldering challenges, explore beautiful environments, and feel the vertigo and adrenaline of each and every ascent. The video reveals fresh gameplay footage and our third environment – Canyon. Inspired by the Grand Canyon, but drawing cultural and geographic cues from across the USA, the heat is on as you explore and compete in this unique environment. The Climb is available now at Oculus Home.

Game Industry Panel Cancelled - briefly
(revolt) 03:41 AM EDT - Apr,29 2016 - Post a comment
AlphaOmegaSin rants about the Legends of the Gaming Industry panel at USC being cancelled. USC cancelled All-Stars games industry panel because there were no female guests.

 Gameguru Mania News - Apr,28 2016 - all
Deus Ex: Mankind Divided - 101 Trailer - movie
(hx) 04:46 PM EDT - Apr,28 2016 - Post a comment / read (1)
In Deus Ex: Mankind Divided, you become Adam Jensen, a counterterrorism agent working for an Interpol unit known as Task Force 29. On the surface, Jensen’s goal is to hunt down terrorists in a world that’s spinning out of control, where mechanically augmented humans live a life of complete and total segregation from the rest of society. But what he’s really after are the Illuminati: the men and women who are always pulling the strings. His investigation will take you around the world, with the decisions you make and the actions you take playing a crucial role in determining the game’s outcome. Choose between combat, stealth, social, and hacking approaches to achieve your objectives. Be mindful though, as there will be a meaningful consequence to every action and choice you make.

Tom Clancy's The Division Netcode Is a Mess - briefly
(hx) 12:43 AM EDT - Apr,28 2016 - Post a comment / read (2)
Glenn Fiedler, an experienced video game networking coder and long-time programmer, has issued a damning appraisal of The Division's problems with exploits and glitches. In an extensive blog post, Fiedler criticised Ubisoft for developing the game with what looks like a trusted client network model. Simply put, it trusts the job of tracking key gameplay information to individual players, rather than the server.

Because here we have a client-side cheat program that is poking memory locations and giving players infinite health, infinite ammo, and teleporting players around the level.

This indicates that The Division is most likely using a trusted client network model.

I sincerely hope this is not the case, because if it is true, my opinion of can this be fixed is basically no. Not on PC. Not without a complete rewrite. Possibly on consoles provided they fix all lag switch timing exploits and disable players moving and shooting while lag switch usage is detected (trusted client on console exclusive games is actually more common than you would think…), but not on PC unless they completely rewrite most of their netcode and game code around a server-authoritative network model.

When I present such a bleak outlook people often people ask: why can’t they just implement more server-side checks? In fact the developers prior to release seemed to say something along the lines of: Oh, don’t worry. We haven’t implemented server side checks yet. Everything will be fine. Don’t worry. We’ve got this! Hmm.

To me this displays a fundamental misunderstanding of how FPS games are networked. It’s actually a fairly common misunderstanding so I’m going to spend some time in this post debunking this myth.
Glenn Fiedler has an 18-year career in the game industry at developers such as BioShock and Tribes studio Irrational Games, LA Noire outfit Team Bondi, Mercenaries maker Pandemic, and Titanfall team Respawn. Fiedler also spent nearly five years as lead network programmer at Sony Computer Entertainment. His last five projects were Journey, PlayStation: All-Stars, God of War: Ascension, Titanfall and, most recently, this year's Titanfall 2. In short: he knows his stuff.
DOOM - Single-Player Preview Video - preview
(hx) 12:36 AM EDT - Apr,28 2016 - Post a comment
Join id Software's Marty Stratton and Hugo Martin as they provide an exclusive look at DOOM's single-player campaign -- highlighting never-before-seen content. DOOM releases on Friday, May 13th on Xbox One, PlayStation 4, and PC, and can be pre-ordered by heading to DOOM.com

 Gameguru Mania News - Apr,26 2016 - all

Shadow Warrior 2 Gameplay Surfaces - preview
(hx) 04:37 PM EDT - Apr,26 2016 - Post a comment / read (5)
Devolver Digital has released a new trailer for Shadow Warrior 2, showcasing twelve minutes of pure gameplay action.

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