Gameguru Mania Updated:05:00 PM EDT May,22

Guilty Gear XX Accent Core P
CDPR: Smoke Effects Would Ki
Flotsam - Teaser
Windows 10 upgrade will not
Screenshots from Cancelled V
Cossacks 3 Announced
Umbra environment and gamepl
Civ: Beyond Earth - Rising T
NVIDIA Game Ready 352.86 WHQ
DOOM - E3 Teaser Trailer
The Witcher 3: Wild Hunt - G
TechNews - SSDs lose data if
Grand Theft Auto V mods cont
Divinity: Original Sin Enhan
Gears Of War Xbox One Footag
Rainbow Six Siege Releases o
Overwatch Video
Pro Cycling Manager - Tour d
Assassin's Creed Syndicate A
Witcher 3 Devs on PC Pirates
Van Helsing III - Gameplay T
Bloodstained: Ritual of the

Please e-mail us if you have news.

(c) 1997-2015 Gameguru Mania
Privacy Policy statement
SEARCH GAME:   Windows 8.1 Tools    CD/DVD tools    SteamOS Beta

 Gameguru Mania News - May,22 2015 - all 
The Witcher 3 infinite money exploit - briefly
(hx) 05:00 PM EDT - May,22 2015 - Post a comment
WhatsMyGame found an infinite money exploit in The Witcher 3 that involves killing some of the most innocent creates in the game: cows. When you kill a cow, you can harvest their hide for a cool 27 gold. After slaughtering such an innocent creature, Geralt will need to meditate for at least two hours for the cows to respawn, which you can then kill them over and over and over again. There are a few drawbacks to this exploit, although they're not really deal breakers in the grand scheme of things. First, the cow corpses don't immediately vanish, which could very well make you look like a complete psychopath if anyone should catch you mid-slaughter. The other is the fact the shopkeepers will quickly run out of money if you continue to sell them hide, so be mindful of that so you aren't stuck with a ton of hides in your inventory.

Total War: ARENA - First Gameplay Trailer - movie
(hx) 04:13 PM EDT - May,22 2015 - Post a comment
SEGA and The Creative Assembly today released the first gameplay trailer for Total War: ARENA, showing exclusive Alpha footage of this energetic and exciting new entry to the award-winning series. Total War: ARENA is a free-to-play, team-based strategy game, putting players in the middle of epic-scale battles.

The Witcher 3 Mods - SweetFX Preset by Powerplay - mod&map
(hx) 04:12 PM EDT - May,22 2015 - Post a comment
The first set of Witcher 3 graphical mods are already hitting the web!

Guilty Gear XX Accent Core Plus R Coming to Steam - briefly
(hx) 04:09 PM EDT - May,22 2015 - Post a comment / read (1)
Arc System Works announced that GUILTY GEAR XX ACCENT CORE PLUS R is coming to the PC on May 26th. The game will be available via Steam and in order to celebrate this announcement, Arc System Works has released a new trailer dedicated to the Steam release.

F1 2015 Delayed to July 10th - briefly
(hx) 03:43 PM EDT - May,22 2015 - Post a comment
Codemasters announced that its upcoming F1 title, F1 2015, has been slightly delayed. Originally planned for a June release, this next installment in the F1 series will see the light of day on July 10th.

 Gameguru Mania News - May,21 2015 - all
Neverwinter: Strongholds - Announcement Trailer - movie
(hx) 07:10 PM EDT - May,21 2015 - Post a comment
Neverwinter: Strongholds - the seventh expansion for the action MMORPG set in the Dungeons & Dragons' Forgotten Realms universe from Wizards of the Coast - is coming to PC in summer 2015.

Reminiscent of early Dungeons & Dragons lore, Neverwinter: Strongholds empowers guilds to reclaim a keep and its surrounding areas that have been overrun by the wild. As the lands are cleared, guilds will build defenses both in and around their strongholds using structures like archer towers to fend off attackers, while building siege structures to increase their ability to wage war with enemy guilds. Once the keep has been secured, guilds will work to solidify their foothold along the ranges of the Sword Coast.

Neverwinter is a free-to-play action MMORPG that features fast-paced combat and epic dungeons. Players explore the vast city of Neverwinter and its surrounding countryside, learning the vivid history of the iconic city in the Forgotten Realms and battling its many enemies. Neverwinter is currently available on PC and digitally for Xbox One, available free-to-play with Gold* from the Xbox Games Store.

Torment: Tides of Numenera Gameplay Video - movie
(hx) 07:07 PM EDT - May,21 2015 - Post a comment
InXile Entertainment has released a new gameplay trailer for Torment: Tides of Numenera. According to its description, this video shows several scenes throughout the game and focuses on the second of the company's four pillars: A World Unlike Any Other.

Another Overwatch Gameplay Trailer - movie
(hx) 07:02 PM EDT - May,21 2015 - Post a comment
There is a new Overwatch gameplay trailer out today featuring the outlaw McCree. According to the video description, this was recorded from a match on an early version of Overwatch and captured in 60fps on PC.

Carmageddon: Reincarnation Released - briefly
(hx) 07:00 PM EDT - May,21 2015 - Post a comment
Stainless Games announces availability of Carmageddon: Reincarnation as a full release on Steam, following a run on Early Access.

The Witcher 3 PC Patch v1.03 - patch
(hx) 04:58 PM EDT - May,21 2015 - Post a comment
The Witcher website announces the release of the version 1.03 patch for The Witcher 3: Wild Hunt.
The patch 1.03 has just been released and is now available for all PC version of The Witcher 3: Wild Hunt. The update introduces a range of stability and performances ehancements as well as allows users to take advantage of some additional graphics settings. Please find the detailed list of fixes below:

Improves stability in gameplay and the UI
Improves performance especially in cutscenes and gameplay
Fixes grass and foliage popping that could occur after density parameters were changed
Improves Nvidia Hairworks performance
Boosted texture anisotropy sampling to 16x on Ultra preset
Sharpen Post-process settings extended from Off/On to Off/Low/High
Blood particles will now properly appear after killing enemies on the water
Corrects a bug where player was able to shoot bolts at friendly NPCs
Improves menu handling
Corrects an issue with Stamina regeneration while sprinting
Fixes a cursor lock issue that sometimes occcured when scrolling the map
Generally improves world map focus
Improves input responsiveness when using keyboard
Corrects some missing translations in the UI
Corrects an issue in dialogue selections
Rostan Muggs is back
Minor SFX improvements

The console version of the patch is coming and will be available very soon.
Game of Thrones-Episode 4:Sons of Winter Trailer - movie
(hx) 04:51 PM EDT - May,21 2015 - Post a comment
In Episode 4, the fate of the scattered Forresters hangs in the balance, and no one allied with the family is safe. An unexpected meeting offers Rodrik a new opportunity to free Ironrath from its Whitehill stranglehold, but with young Ryon Forrester still held prisoner, his next moves are critical. Gared must abandon Castle Black and venture beyond the Wall in search of the mysterious North Grove, risking encounters with Wildlings and worse. In King's Landing, the population is reeling from a recent royal death, and Mira must step carefully in an increasingly complex game of politics where secrets are traded as currency. Far away in Essos, Asher infiltrates the slave city of Meereen at the behest of Daenerys Targaryen, but will the friendship he holds dear break under the strain of a mission that raises memories best forgotten?

Need For Speed Reboot Announced - briefly
(hx) 04:19 PM EDT - May,21 2015 - Post a comment
EA and Ghost Games have announced that a new Need for Speed title is heading to PC, PS4 and Xbox One in Fall 2015.
GOTHENBURG, Sweden--(BUSINESS WIRE)--Ghost Games, an Electronic Arts Inc. (NASDAQ: EA) studio, announced today the return of Need for Speed in a full reboot of this storied franchise. The game delivers on what the fans want, and what Need for Speed stands for - deep customisation, authentic urban car culture, a nocturnal open world, and an immersive narrative that pulls you through the game.

"Need for Speed is one of the most iconic names in gaming, and we're returning it to greatness in this reboot," said Marcus Nilsson, Executive Producer at Ghost Games. "Pulling on our 20 years of history, and then taking a year out from releasing a game, we are making the game we’ve always wanted to. We're listening to the fans and delivering an experience that will capture their imagination and unleash their passion for cars and speed."

Fuelled by EA's own car culture community, Speedhunters (, Need for Speed will deliver an experience that's grounded in authentic car culture by diving into the rich world of past, present and emergent trends of the urban car scene. This collaboration with Speedhunters in the research and development of the game means the level of detail and real-world authenticity will envelop gamers in an exciting world to discover and enjoy in a way that only Need for Speed can deliver.

CDPR: Smoke Effects Would Kill Any PC - briefly
(hx) 08:44 AM EDT - May,21 2015 - Post a comment / read (3)
CD Projekt RED has finally spoken the truth about the visual differences between the VGX trailer and the final version of The Witcher 3. As most of us have already guessed, the new rendering system is to be blamed for these less impressive visuals. Not only that, but CD Projekt RED acknowledged the fact that consoles held back the PC version.
Did the console versions restrict the PC version?
"If the consoles are not involved there is no Witcher 3 as it is," answers Marcin Iwinski, definitively. "We can lay it out that simply. We just cannot afford it, because consoles allow us to go higher in terms of the possible or achievable sales; have a higher budget for the game, and invest it all into developing this huge, gigantic world. "Developing only for the PC: yes, probably we could get more [in terms of graphics] as there would be nothing else - they would be so focused, like if we would develop only on Xbox One or PlayStation 4. But then we cannot afford such a game."

Why did the graphics change?
"If you're looking at the development process," Iwinski begins, "we do a certain build for a tradeshow and you pack it, it works, it looks amazing. And you are extremely far away from completing the game. Then you put it in the open-world, regardless of the platform, and it's like 'oh shit, it doesn't really work'. We've already showed it, now we have to make it work. And then we try to make it work on a huge scale. This is the nature of games development." It was captured PC footage, not pre-rendered, Badowski confirms, but a lot had to change. "I cannot argue - if people see changes, we cannot argue," Adam Badowski says, "but there are complex technical reasons behind it.

"Maybe it was our bad decision to change the rendering system," he mulls, "because the rendering system after VGX was changed." There were two possible rendering systems but one won out because it looked nicer across the whole world, in daytime and at night. The other would have required lots of dynamic lighting "and with such a huge world simply didn't work". It's a similar story for environments, and their texture sizes and incidental objects. It was a trade-off between keeping that aspect of them or their unique, handmade design. And the team chose the latter. The data-streaming system couldn't handle everything while Geralt galloped around.

The billowing smoke and roaring fire from the trailer? "It's a global system and it will kill PC because transparencies - without DirectX 12 it does't work good in every game." So he killed it for the greater good, and he focused on making sure the 5000 doors in Novigrad worked instead. "People are saying that 2013 was better but actually there's plenty of things that improved since 2013," Michal Platkow-Gilewski points out. "Size of the world, frames-per-second..." "Yes!" realises Adam Badowski. "The game's performance: people say the game is well optimised. This is the first time for this company!" It's the first smile I've seen from him all interview.

Marcin Iwinski picks it up: "Maybe we shouldn't have shown that [trailer], I don't know, but we didn't know that it wasn't going to work, so it's not a lie or a bad will - that's why we didn't comment actively. We don't agree there is a downgrade but it's our opinion, and gamers' feeling can be different. If they made their purchasing decision based on the 2013 materials, I'm deeply sorry for that, and we are discussing how we can make it up to them because that's not fair. "It's very important to stress: we are continuously working on the PC version, and we will be adding a lot of stuff, and there is more to come. We've proven it in the past that we support our games and we will be looking at the feedback and trying to make it better."
Batman: Arkham Knight - Be the Batman Trailer - movie
(hx) 08:36 AM EDT - May,21 2015 - Post a comment
Rocksteady Studios and Warner Bros. Interactive Entertainment have released a new live-action trailer for the upcoming Batman: Arkham Knight which also offers some more gameplay footage from the title. The Batmobile is brought to life with a completely new and original design featuring a distinct visual appearance and a full range of on-board high-tech gadgetry. Designed to be fully drivable throughout the game world and capable of transformation from high speed pursuit mode to military grade battle mode, this legendary vehicle sits at the heart of the game's design and allows players to tear through the streets at incredible speeds in pursuit of Gotham City's most dangerous villains. This iconic vehicle also augments Batman's abilities in every respect, from navigation and forensics to combat and puzzle solving creating a genuine and seamless sense of the union of man and machine. Batman: Arkham Knight will be available for the PlayStation 4, Xbox One and PC June 23.

Magnetic: Cage Closed-First 15 Minutes of Gameplay - preview
(hx) 03:05 AM EDT - May,21 2015 - Post a comment
Guru Game's Lead Artist, Marcus Billborg, once again acts as our smooth guiding voice, this time showcasing the first 15 minutes of direct gameplay footage of Magnetic: Cage Closed. Fellow inmates should stick around till the end of the video, as he will also be showing-off footage from the game's extra challenge levels for the first time.

 Gameguru Mania News - May,20 2015 - all

KURSK Teaser - 1st Person Perspective Adventure - movie
(hx) 06:57 PM EDT - May,20 2015 - Post a comment
Jujubee today announced via Facebook that they are working on KURSK, an upcoming adventure/survival game for PC, Mac, PS4 and Xbox One. The game will look at the tragedy of the submarine ship from a new angle and will combine first-person action with a heavy focus on a carefully crafted story and an engrossing gameplay.

Expeditions: Viking Announced + Trailer - briefly
(hx) 06:54 PM EDT - May,20 2015 - Post a comment
Logic Arts sent out a press release announcing its next historical RPG, Expeditions: Viking, which is the follow up to Expeditions: Conquistador.
Copenhagen, Denmark -- May 20th, 2015 -- Danish indie developer Logic Artists announced today that they have begun development on the second installment in their historical RPG Expeditions series, Expeditions: Viking. Set in the late 700’s A.D., Expeditions: Viking is a tactical RPG where players inherit the leadership of their clan. Charged with elevating their clan’s status, players must seek adventure in far-away lands and defending their home from their enemies, both foreign and domestic.

With the announcement, Logic Artists has also revealed some details about the game. Building upon the original designs of their first game, Expeditions: Conquistador, the Logic Artists team have also taken player suggestions to heart, announcing that the Expeditions Sequel will have an upgradable player village, which they must return to between expeditionary raids to build and protect. Over-land travel and combat will now exist as part of the same layer, transitioning from unrestricted, exploratory movement to turn-based combat smoothly. Additionally, players will see their character manifested in the game world, not just as a role-playing character for conversations and decision making (as was in the first of the Expeditions series), but also visibly represented in travel and combat as a custom character.
Xbox One $60 Over-the-Air TV Tuner Out Now - console
(hx) 06:50 PM EDT - May,20 2015 - Post a comment
Microsoft is doing its part to help people cut the cable TV cord with an official Xbox One TV tuner for U.S. broadcast channels. The $60 tuner is manufactured by Hauppauge, and plugs into the Xbox One via USB. Users can then hook up an over-the-air antenna for watching live TV channels through the console. Microsoft is also bundling the tuner with a Mohu Leaf 50 antenna for $100, for a savings of $30. Going through the Xbox brings some benefits that you might not get by plugging an antenna directly into the television. The console provides a full channel guide, and can pause or rewind up to 30 minutes of live programming. It can also stream the video to phones, tablets, and computers on the same W-Fi network using Microsoft's Smartglass apps for iOS, Android, and Windows. Kinect users can also change channels using voice commands.
God of War III Remastered trailer - movie
(hx) 02:57 PM EDT - May,20 2015 - Post a comment
God of War III Remastered is ready for pre-order worldwide! It will be available in stores and digitally on 15th July (17th July in the UK and Ireland). If you pre-order now, you'll get the brand new God of War - Fall of Olympus Dynamic Theme. The video is at the full 1080p and 60fps. Combat was smooth and responsive on the PS3, but the PS4 boost lets Kratos' legendary battles against the gods of Greek mythology really sing.

Nuke Launcher Mod in GTA 5 - mod&map
(hx) 02:51 PM EDT - May,20 2015 - Post a comment
Take a nuclear explosion with you wherever you go in Grand Theft Auto 5 with this mod!

ARCHIVE (only headlines)  /  DISPLAY MORE ...