Gameguru Mania Updated:01:15 PM CEST Apr,26
casino pokies payid spil uden om rofus https://bithound.io/best-bitcoin-casino/ spiludenomrofus.casino https://www.secretstotrading101.com/proprietary-trading-firms/ Casimba Online Casino Dream Vegas Online Casino Lumi Casino Online Jackpot Village Online Casino Spinni Online Casino Katso Voitolla.com Parhaat Kasinot - lista & valitse yli 100 vaihtoehdosta paras nettikasino CasinoGap.org Expert overview of betting sites not on gamstop on Outlookindia.com Scegli miglior bookmaker non AAMS sicuro e legale su Outlookindia.com www.casino-comparatif.org jeux-gratuits-casino.com www.offside.fr www.casino-en-ligne-fiable.com nongamstopcasinos.net

日本のオンラインカジノ.com

OnlineCasinosSpelen

mejorescasinos.com.ar casinositios.com.co topkuwaitcasinos.com onlinegambling.com.ph top10cassinos.com.br Casino.xyz

The cryptocurrency revolution is upon us and there are many bitcoin casinos you can check out and play with ease in 2022



4Rabet

Hitta bästa utländska casinon på en sajt som kontrollerar alla aktörer och skriver om tryggt spel online.

inkedin.com Hitta det bästa casino utan svensk licens på CUSL
www.pariez-malin.fr expo-napoleon.fr www.crypto-casino.io

casino canada

casino bonus sans depot

spin-paradise.com www.sure.bet/new-casinos-uk $5 deposit casino nz 2022 fishing slots https://www.livecasinoindia.com

Best and new Arab Casino with high bonuses and latest casino games in arabic.

Arab online casinos on كازينو على الانترنت with latest casino games in arabic.

Great selection of games on Online casino Kazakhstan with high welcome bonuses.

Aussigamblers.com casino non aams casino utan licens med trustly pokerplayernewspaper.com/casinos-not-on-gamstop/

onlinecasino-southafrica.co.za Casino utan licens Coupons Plus Deals Best Online Casinos in India
Online Casino Usa Casino Online No Deposit Bonus Codes Online Slots Real Money No Deposit online slots real money no deposit crypto casino casinonsvenska.se

Hos oss på StarwarsCasinos.com hittar du all information om casino utan svensk licens

AnbefaltCasino.com - Beste online casino anmeldelser.

online casinos in österreich cruks omzeilen free-slots.games

Check out India's #1 casino comparison website Casinos IN for the latest bonuses!

Check out the Top 20 Online Casinos UK for real money casino sites you can trust.

onlinecasinogamesindia.in

Check out the best real money online casinos with welcome bonuses.

lucky-7-bonus.ca



Online Casino's met iDEAL

Casino ohne deutsche lizenz wooricasino www.videoslotonline.it

Canada Casino Hub

Pay N Play Casino utan svensk licens

casinonutansvensklicens.com Rocketplay Casino Casinon utan den svenska licensen Hier finden Sie das beste Online Casino für österreichische Spieler Casino forum Online Casino Bonus

fruity slots bonus
Compare Online Casino Bonuses at
Casino.Help the trusted casino guide since 2017

bitcasinos.com Casino utan Svensk Licens hos spelportalen Passagen

Best online casino Canada - Casinority CA casinoutanspelpaus.io non gamstop casinos online

Pour la meilleure expérience de jeu en ligne de France, optez pour Pleeease Casino, le leader du jeu d'argent.

สล็อต Online gokken zonder registratie

Máquinas tragamonedas gratis sin descargar

Du finner de beste norske nettcasinoene hos tikifortunes.com. Alle casinoer er lisensiert av Curacao eller Malta Gaming Authority. Nettikasinot.media casinot.biz

online casino

casinos not on gamstop - pick7.bet

casino online


CasinoGam.uk
bitpunter.io bitcoincasinon.io

Best gambling sites

If you’re looking for the best online casinos, look here.

www.slots-777.com

IPL TODAY

parimatch 1WIN New site for betting and live casinos in India: https://1win1.in UK casinos not on gamstop
www.machineslotonline.it

Caziwoo pikakasinot

suomipikakasino.com



online casino

zimplerkasinot.com
casinonetissa.com

casinononaams.io

Check the ultimate guide to online casinos usa sites with welcome bonus

Play real money casino games in the U.S by visiting this best online casino in usa guide

Check out top online casinos Australia sites for high paying casino games such as online slots, online roulette, online blackjack, online craps and much more

With the below "Find the best online casinos for Canadian players by visiting this ca online casinos using your mobile or desktop.

Play real money online casino games by visiting King Johnnie, one of the best Australian online casino sites.

Play top-rated online casino games by visiting CrazyVegas. It is one of the most trusted casino review sites in Canada.

Play casino games for real money by visiting online casino australia. Also claim your welcome bonus by visiting the bonus page.


gclub

best online casino sites


CONTACT
Please e-mail us if you have news.

(c) 1998-2024 Gameguru Mania
Privacy Policy statement
SEARCH:
 Gameguru reviews/specials archive                                        << back to the main page
THEY Q&A
(hx) 02:19 AM CEST - Sep,04 2007

The German PR firm InteractiveMediaConsulting sent out a pre-arranged Q&A for THEY, an upcoming sci-fi first person shooter by Metropolis Sotware (Infernal makers) The game should be available in 2008/2009 for PC, PS3 and Xbox 360.

Q: THEY sounds like a movie title or the title of a book. Aren't you afraid of gamers' reaction?

A: Why should we be afraid of reactions? It is quite usual that the community discusses nearly every title, some will like it and some will not. But our vision of a game is something mysterious, where such a title fits inperfectly. Everybody wants to know what THEY are, what THEY do, where THEY come from - but all about them will be quite unclear in the beginning. So this will be pure fun for each player, like watching a mystery series such as Lost or Heroes. He might know what happens next, but he cannot be sure - and this is what we want to transport in THEY to each gamer!

Q: You are neither developer nor publisher - what is your joint venture?

A: The joint venture of IMC and Metropolis is something completely new and revolutionary for the interactive entertainment industry. So far developers produced their games up to some special point, where publishers switched in and bought the games. From this moment on in most cases the products are developed following guidelines of publishers. With IMC as an experienced service provider and Metropolis as a successful developer with a big track record two companies decided to work together, to produce a game right from the scratch in order to meet gamers' demands and expectation.


Q: You announced a unique weapon feature, where you are able to upgrade a flexible weapon to your individual needs. Can you tell us a bit more about that?

A: Without naming so many things of the weapon yet, you might think of a soldier in every war. He only wears some few weapons - mostly knife, gun and maybe pistol. Common FPS games are really unrealistic in that point of view, that a soldier is really able to wear 10 more or less heavy guns at the same time (or he must be HULK to carry them all). In THEY you will have this one weapon, where you identify yourself with, which you can customize and enhance it based on YOUR needs and preferences! You will be able to store setups, so you have the expected control system with keys 1-0 to have access to different types of weapon setups - but it still will be YOUR buddy, YOUR best friend, YOUR WEAPON. The appearance will change dramatically, but you are still able to identify yourself with the weapon. So what we will bring to the genre is some more realistic and believable approach in sort of weapon handling. The fear of players, to have only one gun can be easily refuted, as you have hundreds of combinations which you can store and customize at your own discretion - to create YOUR perfect weapon setup, store it to the expected keys 1-0 and have access to them at all time! So each player will have the weapons of HIS choice, a large variation to be used based on needed functions (gameplay relevant decision!) and need not to get along with standard weapons - this is something unique and new to the genre and will grant more freedom for each player! On the other hand, if someone WANTS' his standard "pumpgun/rifle/Ak47" feeling, he is able to create that...but when he will figure out the fun and possibilities from our new weapon system he will get used to it soon.



Q: What kind of world is THEY set in, and does it have anything in common with our world? Are there any parallels between the events of THEY and events in our time?

A: Yes there will be parallels or even possible results based on current happenings, if you think of terrorism for example. The locations of the game will be very familiar to all players, as we are looking forward to let the main plot happen in well-known cities. Overall the world of THEY is not in a complete fictional future, as it is in a very close future (around 2012) - so things will not change so soon so dramatically. You will see known landmarks, buildings, streets, names etc. as it might be in the present - only here and there are elements, which will indicate a technical enhanced future.

Q: Why have you decided to develop your own engine?

A: The answer is simple - money, time and quality! Common engines are expensive to license or do not fit the requirements we need for our vision of a game. Additional to that a development team with a licensed engine needs several weeks/months to get experienced with the abilities of an engine, where nobody has been involved into the development. This will cause a later release date and financial costs. But if you have already built an engine on your own and are able to enhance it based on latest technology issues and market demands, you will be very flexible and creative in your games production as you are not bound and free to decide the technical areas you need the most for your desired gaming experience ...

Q: Does the world need another science fiction first person shooter?

A: This is a question, where nearly every player would answer in a different way, as it is a matter of taste - the same with WWII Shooters. But as THEY is not only a Sci-Fi shooter, it's a nexgen mystery FPS, so THEY will be different from a "just another Sci-Fi shooter" image. If you like to compare, it is best to think about the scripting and atmosphere of FEAR, where Monolith did a great job, transferred into another story and moved away from horror to mystery. Of course Sci-Fi (and WWII) scenarios are very common, but on the other hand these are successful! Why should any team invent the wheel in a new way, if the current one is still up and running?


genre: first-person shooter
platform: PC, PS3, Xbox 360
release: 2009/Q1
developer: Metropolis Software
publisher: Interactive Media Consulting

last 10 comments:

 Add your comment (free registration required)