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Quake 4 [20061]

 
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ggrobot
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PostPosted: Fri Oct 28, 2005 4:52 pm    Post subject: Quake 4 [20061] Reply with quote

Quake 4 is a true sequel for Quake II, and you will play as a marine named Matthew Kane, a member of a military unit called the Rhino Squad. You're not a squad commander in Quake 4. You're a guy who is taking orders, not barking orders. This should seem odd for people that played the first three Quake games, because th

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Nosferatu
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PostPosted: Fri Oct 28, 2005 6:26 pm    Post subject: Reply with quote

I think I'll get it. As long as I don't expect smth extraordinary I believe I'll remain satisfied.
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xxxx
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PostPosted: Fri Oct 28, 2005 7:37 pm    Post subject: Reply with quote

@ 59 US, go ahead. LOL! I'll play Call of Duty 2 thanks. Cool
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Nosferatu
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PostPosted: Sat Oct 29, 2005 12:34 am    Post subject: Reply with quote

Me and my friends will get it for 10 bucks or maybe even less. You people might have problems with getting a pirated version, in Ukraine it's a problem to get a legit version... no it's not a problem, that's almost impossible! I've got a friend from Germany who comes to us every summer and drools with eyes wide open and tongue down on the floor: he has to pay 50-30 bucks for a game, here he can buy those for 10-5 $. Wonderland for him Smile
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gramulho
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PostPosted: Sat Oct 29, 2005 1:23 am    Post subject: Reply with quote

I might be crazy, but the first paragraph is repeated twice. Btw, I love your site! I'm here everyday!

About quake 4... *cof cof* doom3 mod *cof cof*
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xxxx
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PostPosted: Sun Oct 30, 2005 11:01 pm    Post subject: Reply with quote

well I just got the game for free and so far played about an hour. From my view, settings pretty darn high.

-models are more polished than Doom3
-weapons are ok so far, no lean in sp sucks
-ai is dumb, but I believe I'm playing 'second' to hardest skill level.
-texture system still stinks, nice map design but textures make it look fake
(play cod 2 or even ut2k4, texturing is poor in doom, af, pixel shading cant make those bad textures any better) Look at your own player model. They insist on putting these trinkets on their costume however if you pay attention, it's just bitmaps and bad ones. Like the rivots on their suits.
-game play is linear as they come, and it's still constantly dark not much brighter than doom3, if you can believe that

based on my results of playing the single player, I imagine the fps is not that bad in MP. Even though I have the game, doubt I will buy it. Just don't see enough worth. HX did a good review. I got to check out this Huxley I have been hearing about.. See what it's about, from what I saw in my mag, looked pretty damn nice..
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Nosferatu
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PostPosted: Mon Oct 31, 2005 11:20 am    Post subject: Reply with quote

Every texturemap is a bitmap. Those that are used for more sophisticated mapping techniques apply different actions on the bitmaps (procedures etc). But if the resolution is very low then the illusion of a believable world is shattered. Coming too close to an object results in a very unpleasant view. So even a normal-mapped character would look ugly if you use a low-res normal map.
I guess the engine was already slow so the extra resolution for textures would give a slide-show performance.
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xxxx
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PostPosted: Mon Oct 31, 2005 9:37 pm    Post subject: Reply with quote

well, turn on high quality on UT2k4. Textures are prettty damn impressive or even COD 2.. I don't lag. I think it's just a bad engine. I also don't see how anyone can sit there and say the graphics are amazing when in reality they aren't even with AF and AA all the way up.

As I was claiming from the start. Doom 3 and iD and John Carmack are overrated. The competition left them in the dark back at Quake 3. John might have been a Pioneer but he's nothing but another name now in a sea of MANY good developers. I guess when things start going bad, time to start spitting out continuations of old masters.

All in all, glad I didn't buy Quake 4. All in all, my satisfaction levels of quality are just too far out of reach for iD and Raven. And man, I don't know when I'll ever see light in Quake 4 but someone said there was more light! LOL! Where? at the end of the game?
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Nosferatu
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PostPosted: Tue Nov 01, 2005 8:36 am    Post subject: Reply with quote

Well, I think AF and AA don't make the game look great. Probably my point of view is a bit biased, because I have bad eyesight, so I don't need any AA, I get it for free Smile Agree, AF is very useful in some cases, especially when objects like grates on the floor are displayed, such kind of objects result into artifacts because of mipmap levels more than others. But what I really care about is artwork. I just finished Fable and I think it is more beautiful than some other games which are technologically much more advanced. I would say the graphics in Fable are amazing, even though the poly-count might be low at times, the shadows aren't as cool as the could be... etc. The awesome artwork compensates for those fancy shadows and other things.
So, if Q4 has better artwork than D3 has, I gladly believe it looks better. And I don't care for the texture resolution that much. It's not that ugly after all.
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thejunglegod
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PostPosted: Sun Dec 25, 2005 5:44 am    Post subject: Reply with quote

I think Quake 4 is one of the better fps games ve played.Usually some games boast graphics and practically no gameplay,think doom 3.even though its a clone of doom i must admit that the game gt me gripped unlike doom in which i lost the interest after 3 levels.
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