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The Witcher 3 Will Be Easier On Normal [36275]

 
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ggrobot
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PostPosted: Thu Nov 28, 2013 6:18 pm    Post subject: The Witcher 3 Will Be Easier On Normal [36275] Reply with quote

In a length interview with Eurogamer, Konrad Tomaskiewicz said that CD Projekt RED tried in The Witcher 2 to make this high difficulty level that Dark Souls is best known for. However, Konrad claimed that it was a mistake as The Witcher fans wanted 'a traditional RPG with a story, not a challenge based on their dexteri

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Csimbi
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PostPosted: Fri Nov 29, 2013 12:38 am    Post subject: Reply with quote

Sad to hear that. Current games are pretty easy on 'Hard', too. I mean, when I select 'Hard', it should be hard. When you select easy, it should be easy.

There's no need to make re-brand 'Easy' as the new 'Normal' to make 'less capable people' feel better about themselves. If you can't do it on normal, just select 'Easy'. Or, play a game that you understand.

For best effect, there should be a 'custom' difficulty setting there for dummies and experts.
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lorcro2000
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PostPosted: Fri Nov 29, 2013 10:16 am    Post subject: Reply with quote

I disagree, and I think this is a good move on their part.

People come to the Witcher series for the RPG elements and the story, not because they want to play twitch games. I'm all for making hard and even very hard modes available, but it shouldn't be the default. For "tourists" who just want to admire the awesome world they've created and see what happens in the story to Geralt of Rivia, it should be an option to just breeze through the combat if that's what you want.

I can't wait for them to get this thing done and available. Easily my most anticipated game of 2014.
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Genoism
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PostPosted: Fri Nov 29, 2013 10:39 am    Post subject: Reply with quote

Virtually every game developer in the world will tell you that the majority of their players do not complete the games. Most common reasons are the length of the game or its difficulty.

Not everyone is good at video games.
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gx-x
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PostPosted: Fri Nov 29, 2013 7:15 pm    Post subject: Reply with quote

Genoism wrote:
Virtually every game developer in the world will tell you that the majority of their players do not complete the games. Most common reasons are the length of the game or its difficulty.

Not everyone is good at video games.


I am a person that doesn't complete most games. The reason is: those games are not consistent in content. For instance, I did not complete Witcher 2. In final act you are thrown away from dynamic that was going on thus far and you are asked to mindlessly search around the map (which is obnoxious, closed paths, tons of backtracking, very little logic to anything) with almost no combat, ridiculous puzzles etc. It's almost entirely different game. If game had started that way, I wouldn't have played it for more than 30 minutes.

Another example is Borderlands 1 and 2. It just gets boring after 10 hours...it doesn't feel that you are progressing anymore, loot get's boring because it sucks and your guns from 3 hours before are 10 levels lower and stronger and you pretty much have seen everything there is to see in the game, why drag it on for another 5 hours?!

And back to Wither 2, I played it on "normal" and after you get a hang of it it isn't hard at all. Some bosses are hard because they do require dexterity and timing but it's ok.
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Csimbi
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PostPosted: Fri Nov 29, 2013 7:16 pm    Post subject: Reply with quote

Yes, I understand perfectly, but what's wrong with switching to 'Easy' instead of 'Normal'? Why can't people who want a smooth ride through the story to do just that instead of asking for lower difficulty on 'Normal'? The effect is the same.
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gx-x
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PostPosted: Fri Nov 29, 2013 8:25 pm    Post subject: Reply with quote

Csimbi wrote:
Yes, I understand perfectly, but what's wrong with switching to 'Easy' instead of 'Normal'? Why can't people who want a smooth ride through the story to do just that instead of asking for lower difficulty on 'Normal'? The effect is the same.


Maybe he wasn't talking about the damage or number of NPCs but rather the design itself. Switching to "easy" wouldn't make "puzzles" easier, fight mechanics different and so on. For instance, I had to look for online help when I was fighting that "kraken" boss because I was clueless about what needs to be done. Switching to "easy" wouldn't solve my problem. I could have probably figured it out eventually, but I have zero patience for that sort of stuff. Tell me what to do and I will find a way to do it. Put me in front of a boss that requires specific things done in specific order and don't tell me what those things are - not my cup of tea. If I wanted to solve puzzles, I would probably look into other games that deal with those and not play The Witcher, ARPG title. If I had not found solution online, I would have stopped playing the game right there and then. But that's just me.

just my take on things.
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