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55-inch LED TV for just S$1,000? [32304]
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ggrobot
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PostPosted: Wed Jan 25, 2012 10:43 am    Post subject: 55-inch LED TV for just S$1,000? [32304] Reply with quote

Like the idea of 55-inch LED TV at close to S$1K? Or 42-inch 3D LED TV for less than S$500? Well, it is coming..!

or quoted just US$ 259 for a non-3D FullHD LED 42-inch set. Once you could the export and GST, plus extra sample charge, you could have one at your home for some S$ 500, I guess - and I\'m talking of goo

Read more...

Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news
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psolord
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PostPosted: Wed Jan 25, 2012 8:33 pm    Post subject: Reply with quote

They are getting cheaper because 340Mhz HDMI HDTVs are around the corner and these will provide 3D as it was meant to be seen in the first place. That is with 1080P/60hz per eye.
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Csimbi
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PostPosted: Thu Jan 26, 2012 6:14 am    Post subject: Reply with quote

Just how many eyes do you have?

PS. this is again stuff you don't actually need. They just want you to buy in so you have to buy even more.
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Kompressor
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PostPosted: Thu Jan 26, 2012 7:17 am    Post subject: Reply with quote

How much is a 100-inch?
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Csimbi
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PostPosted: Thu Jan 26, 2012 9:11 am    Post subject: Reply with quote

1200 probably.
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psolord
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PostPosted: Thu Jan 26, 2012 7:15 pm    Post subject: Reply with quote

Csimbi wrote:
Just how many eyes do you have?

PS. this is again stuff you don't actually need. They just want you to buy in so you have to buy even more.


Current TV sets only support 3D in 1080/24 mode. You cannot game on this resolution and on top of that, there is evident flicker. I've been testing a friends SONY 46'' 720HX lately and 3D is really not where it should be yet.

For 3D 1080P/60 you need Nvidia 3D vision with special monitors. Only some Mitsubishi TVs are compatible with this mode and they are Japan only.

340Mhz HDMI (and display port) will make 3D 1080P/60 possible for everyone.
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Csimbi
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PostPosted: Thu Jan 26, 2012 9:56 pm    Post subject: Reply with quote

So, you have less than 1 eye? The only screens that are actually pleasing to watch are the 120Hz panels (I have 100Hz TV and I still find it flicker sometimes - when high on adrenaline). 60Hz is way below expectations - the constant flickering is good enough for headaches and bleeding eyes.

You do realize by the time it's about to be mainstream, 1080p is going to be consider a cheapo low-end resolution, right? (like PAL and NTSC are considered today)
Again, it's something you don't need. It something they want you to buy.
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psolord
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PostPosted: Thu Jan 26, 2012 11:46 pm    Post subject: Reply with quote

Csimbi wrote:
So, you have less than 1 eye? The only screens that are actually pleasing to watch are the 120Hz panels (I have 100Hz TV and I still find it flicker sometimes - when high on adrenaline). 60Hz is way below expectations - the constant flickering is good enough for headaches and bleeding eyes.

You do realize by the time it's about to be mainstream, 1080p is going to be consider a cheapo low-end resolution, right? (like PAL and NTSC are considered today)
Again, it's something you don't need. It something they want you to buy.


I believe we have a communication problem here and or completely different perception of flicker.

I do own a 60Hz Philips 1080P HDTV and I have never seen any sign of flicker. Actually it does not flicker even at 24hz mode.

TFT panels do not flicker as CRT screens used to. Their refresh rate is totally different compared to CRTs, since the whole panel is lit at the same time and not with a ray that lights the phosphor from top left to bottom right.

The flicker you notice in 3D, is because of the screen switching left and right eye imaged. It's exactly that image switching at different angles, that re-introduced evident flickering in screens.

60hz per eye is now essential in order to have much better perception and flicker free motion in 3D. It's not a marketing gimmick, it's a necessity.

As for 1080P going obsolete, don't be so sure about it. Current hardware has problems coping with 1080P as it is, let alone higher resolutions. Also 1080P is a resolution that is much closer to being life like, than standard VGA ever was. The higher we go in resolution, the less evident is the differences because we move closer to human sight limits.
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tub0rg
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PostPosted: Fri Jan 27, 2012 3:52 am    Post subject: Reply with quote

eh we arent anywhere near human sight limits. especially if you talk about a television. pixels dont mean anything unless you define the size of the screen. if you had an 1" full hd screen that might be close to human sight limits at 10" distance. a 52" hd tv, with a surface thats 1100 times bigger, has the same amount of pixels, but 1100 times lower amount of dots per inch.
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Csimbi
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PostPosted: Fri Jan 27, 2012 7:05 am    Post subject: Reply with quote

@psolord
By flicker I mean the blinking you can observe when the refresh rate is slow. I'm sure you had a CRT monitor in the past. Just try 72Hz or less vs 100Hz.

tub0rg
Right, but let's not forget that people above a certain age have eye problems - and cannot fully utilize their sight.
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psolord
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PostPosted: Fri Jan 27, 2012 7:22 pm    Post subject: Reply with quote

Csimbi wrote:
@psolord
By flicker I mean the blinking you can observe when the refresh rate is slow. I'm sure you had a CRT monitor in the past. Just try 72Hz or less vs 100Hz.



Totally agree, that's why I mentioned the difference of the refresh rate in CRTs and TFTs. In TFTs you can have 24Hz refresh (in 2D mode) and the screen does not flicker. In CRTs anything below 75Hz would send you banging your head on the wall.

There are other problems that are associated with low refresh rates on TFTs. 3D viewing is another chapter altogether.

I would not insist if I did not have close encounters with all of the above!
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psolord
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PostPosted: Fri Jan 27, 2012 7:26 pm    Post subject: Reply with quote

tub0rg wrote:
eh we arent anywhere near human sight limits. especially if you talk about a television. pixels dont mean anything unless you define the size of the screen. if you had an 1" full hd screen that might be close to human sight limits at 10" distance. a 52" hd tv, with a surface thats 1100 times bigger, has the same amount of pixels, but 1100 times lower amount of dots per inch.


Correct, but I left it unspecified since it is almost common sense among PC users of what a 1080P resolutions means to them, whether it will be a 24'' on their desktop or a 50'' in their living room.

How close must you get to the screens, to start distinguishing pixels anyway?
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Csimbi
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PostPosted: Fri Jan 27, 2012 8:25 pm    Post subject: Reply with quote

I have a 60-inch LCD. I am 38 soon and I have to walk 2-3 meters close to spot a pixel (depends on the colour and brightness).
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tub0rg
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PostPosted: Fri Jan 27, 2012 10:39 pm    Post subject: Reply with quote

if you really wanna test it you need a test picture, with alternating white und black pixel lines that are only one pixel wide. when you cant see a pattern anymore at you focal point, your peripheral vision is blurred anyway, you found the spot.
if you have normal vision you can see it a few feet away of an 8k tv thats 7680x4320 or over 32 milliion pixels compared to the 2 million an hdtv has.
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Baconnaise
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PostPosted: Sun Jan 29, 2012 7:44 pm    Post subject: Reply with quote

Picked up a 120hz led 42" lcd for 340 dollars november last year brand new. Super thin doesn't get hot and coupled with a soundbar is a great addition. I'm surprised TV's aren't cheaper to be honest. Plasmas halfway decent with much better PQ than most LCD's have been around the 400-600 dollar range for a couple years now. There really isn't a reason to pay over a grand for a TV and you will be just fine and mostly happy with one in the five hundred range.

This is in the states though and I'm not sure about costs in Europe. Kids are using the 42" I speak of as the Wii setup and general watching.
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