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ggrobot Elite Member

Joined: 28 May 2004 Posts: 53575
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Posted: Mon Apr 19, 2010 9:49 pm Post subject: Bad Company 2 R7 Client and R10 Server Info [28847] |
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DICE posted an extensive changelog for the
Battlefield: Bad Company 2 PC patch, which is now planned for Wednesday
morning European time.
Our current plan is to do final tests on the update and servers tonight
and all being well we will look to release R7 client and R10 servers on
Wednesday morning European time
Read more...
Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
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Tom Elite Member

Joined: 07 Jun 2004 Posts: 4289
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Posted: Mon Apr 19, 2010 10:46 pm Post subject: |
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Ya too bad they didn't fix the 4 active wallhacks and aimbots floating around. I don't care what EA says or PB, NOBODY has been kicked for using any of the aimbot/wallhacks. NOBODY. What's sick but funny is some have over 25 options you can configure! Take the sky out, take away smoke, take muzzle flashes out. Remove the red you see when you are injured or shot. There is ammo hacks where you gun literally never runs out of bullets. Clipsizes of 100+. NOBODY has been banned or kicked for using any cheat on BC2. Is PB even on you must wonder..
Here is a vid from a guy I know made to solicit it. I think he made this last Thursday but I could be wrong.
http://www.youtube.com/watch?v=0ppcziQmzxM
This particular one thanks to various forum posts and youtube and other video advertisements is currently at 14K downloads and it's free to download.
I reverted back to Modern Warfare 2 and World at War. Hate to say, but there are less cheats going on with these games and at least it has a deathcam unlike BC2.
Enjoy your Bad Company 2. LOL! Awesome game! |
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eudolus Contributor

Joined: 28 Mar 2010 Posts: 28
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Posted: Tue Apr 20, 2010 7:10 pm Post subject: |
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still waiting to see
"player input is no longer limited by the slow and sluggish character animations, allowing for player ability and accuracy to be the definition of skill"
Until then, this game is still staying on the top shelf. |
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El_Coyote Elite Member

Joined: 09 Jun 2004 Posts: 611
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Posted: Wed Apr 21, 2010 7:33 am Post subject: |
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| eudolus wrote: | still waiting to see
"player input is no longer limited by the slow and sluggish character animations, allowing for player ability and accuracy to be the definition of skill"
Until then, this game is still staying on the top shelf. |
sounds like emoragequit to me. Bring on the delicious tears. |
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