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ggrobot Elite Member

Joined: 28 May 2004 Posts: 53567
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Posted: Tue May 13, 2008 1:05 am Post subject: Star Wars: The Force Unleashed Interview [25310] |
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Videogamer has conducted an interview with Cameron Suey, the producer in charge of the Xbox 360 and PS3 versions of
Star Wars: The Force Unleashed, the upcoming next-gen Star Wars video game that takes place between the films Star Wars Episode III: Revenge of the Sith and Star Wars Episode IV: A New Hope. Th
Read more...
Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
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Renton Junior Member

Joined: 28 Aug 2007 Posts: 174 Location: Buenos Aires, Argentina
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Posted: Tue May 13, 2008 3:00 am Post subject: HaaaaHaaaHAA!!!! |
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COMEON!!! THIS IS THE WORST EXCUSE I'VE EVER HEARD FOR NOT TO MAKE A PC-PORT!!!!
Seriously, who is so deamn idi*t to believe such an stup** response???
a $4000 machine? did you need the computing power of the international space station to run this game?
I spend only $1300 on my PC over a year ago, I have an E6750 Core 2 Duo, EVGA 8800GTX, 2GB@1066, Asus P5KC, X-Fi Fatal1ty, 2x250GB SATAII West.Dig in a Thermaltake Armor. $4000?!?!? What tha f*ck is this guy talking about??? All the games, including Crysis fly in this setup, I play Assssin's Creed in 1920x1200 with all the filters and detailed maxed out by the .ini file and the game is always over 60FPS!!!
This guy talks b*llsh*t... the consoles aren't better than todays high-end pc's, there are not better of machine with a year old like mine... maybe the PS3, but shurely not the XBOX360 (wich i have and a lot of games, including the recent GTAIV present a lot of response lag and slowdowns).
If they don't want to do a port for rentability or they are just lazy, suck it up, but don't say this kind of crap.
(remember, they say the same about de FIFA 08 ) |
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Majnun Junior Member

Joined: 10 May 2005 Posts: 235
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Posted: Tue May 13, 2008 7:04 am Post subject: |
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Um, there's going to be a Wii version. Sure, it's being made by seperate developers (I assume), but to say they don't want to put out a "watered down" version of the game is utter garbage.
I have an ancient (by gaming standards) PC with no dual core & a 256mb video card and yet I can still play Crysis on medium settings just fine. I'm fairly sure most people who game on their PC have as good as or much better than mine.
Either the guy they interviewed is some clueless marketing turd or he's just full of crap (or both).
Now, if he'd said it's WAY too time consuming and difficult for them to make sure the game works on all the combinations of hardware PC's have...then sure...that's believable (and true).
But saying they don't want to give someone a watered down experience of it is just bullcrap. |
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psolord Elite Member

Joined: 06 Aug 2005 Posts: 960 Location: Greece
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Posted: Tue May 13, 2008 7:47 am Post subject: |
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I'm glad i read the previous posts. Kudos to both of them. This Cameron guy is insulting our intelligence. The PS3 , is more expensive than a PC with 3870 or 8800GT,with E2160,2GB ram,320GB HDD. This system is much more powerful, graphicwise, than any stupid console.
So STFU if you have nothing interesting to say Mr Cameron. |
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Clockw0rk Contributor

Joined: 14 Feb 2005 Posts: 11
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Posted: Tue May 13, 2008 7:52 am Post subject: |
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Epic amounts of bullshit.
I'd like to wager that the so called 'game industry' doesn't understand PC if they haven't worked primarily on it before. 4000 dollars? Really? You could hash together something to play Assassin's Creed on extremely nice settings for under a thousand. That's right, if you buy right and build your own, you can run Crysis for the same price as a PS3 (sans monitor, of course).
Console gamers mostly don't grasp this. Console game makers CERTAINLY don't grasp this. They're kissing falcon northwests and alienware's ass, believing that only companies make gaming PCs and that the starting price is 3000 dollars. And the answer to that is No.
Piracy is rampant on every platform at the moment, excluding the PS3. For as little as twenty dollars and a vague idea about soldering, you too can be playing 'backups' on Wii and 360. Solderless solutions for 30 on DS. Ship a spare battery to someone with a ounce of labor cost and they'll give you a firmware bypass PSP battery. All of these methods are insanely cheaper to pirate games on than building a nice computer and downloading things.
And here's the ballsack beater! Console games have next to zero bugs. Unlike PC games which are thrown through Q&A like a stray dog through a car wash, Console games get play tested until they only fuck up on a handful of gamers. PC gamers, legitimate ones at that, have to suffer through weeks waiting for patches and sometimes may never receive fixes for their honest bought title. It's not only cheaper to pirate on console, you get a higher quality product.
Someone in the PC gaming industry needs to step up and set a baseline. "Hey folks. I know you like WoW and The Sims, but this is going to take a modern computer. Yeah. I know, you thought the 800 dollar Dell was going to last you more than six years; but your car won't even run that long without maintenance. Do you know that the combined cost of three oil changes a year for three years would buy you a REALLY nice graphics card that will play all the new titles? Look in to that. Because the minimum spec for our new game is going to be DX10 and dual core. I know, I know, strange words. But if you want to play games that look even better than consoles, you're going to have to pay at least the price of those consoles to play ball."
Every OS maker, every game maker, every hardware maker should be ON TOP OF THIS; pioneering an initiative that will HELP THEM SELL MORE HARDWARE as well as ENRICH PC GAMING. The industry would win, the consumers would win.
So what the hell is the problem? Why do we have developers and CEOs lying to us about the status quo?
My thought? They don't have programmers who can do a good job, so rather than half-ass it they'll proudly no-ass it and cite outright lies and misconceptions as an excuse. |
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PoliticalMaestro Junior Member

Joined: 07 Mar 2005 Posts: 229 Location: Earth
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Posted: Tue May 13, 2008 8:17 pm Post subject: |
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If i wanted to built a beast of a machine i'd spend no more than £1000 (base unit) self built. It would be capable of running the latest games at high settings for at least 2-3 years without any problems. As for the $4000 = £2000 the dude suggested i think is a lame excuse, me thinks he doesnt want to highlight the real reasons.
The benefits of having a PC version is a more customer feedback to resolve serious in game issues, opportunities for future patches, modifications, expansion packs all this increases the games life cycle and range of customers. This takes alot of work and true its lazy programmers, short deadlines, poor management, lack of foresight and greedy shareholders that determine a PC version, just don't believe the stuff they're shoveling you it all boils to time and money with a dash of vision. |
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Renton Junior Member

Joined: 28 Aug 2007 Posts: 174 Location: Buenos Aires, Argentina
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Posted: Thu May 15, 2008 4:49 am Post subject: SIGNATURES FOR PC PORTING |
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| Here you have the link to the signature page wich has a letter to Lucas Arts with a petition to make a PC Port http://www.petitiononline.com/g5d4iu5f/ |
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