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Two Worlds Patch v1.6 [24558]

 
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ggrobot
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Joined: 28 May 2004
Posts: 53567

PostPosted: Mon Nov 19, 2007 11:35 pm    Post subject: Two Worlds Patch v1.6 [24558] Reply with quote

Zuxxez Entertainment today released
a new patch for Two Worlds, bringing this fantasy RPG from developer Reality Pump Studios to version 1.6. The patch offer various bugfixes and gameplay tweaks as mentioned

here.

- MP Lag issues have been improved - Horse steering improved - Walking under water and no

Read more...

Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news
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PoliticalMaestro
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Joined: 07 Mar 2005
Posts: 229
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PostPosted: Tue Nov 20, 2007 5:57 pm    Post subject: Reply with quote

It was clear at the time of its release the game was buggy, inefficient and unfinished. This latest patch illustrates issues that should have been resolved before its release. These pressured developers adhering timelines without regard to adequate quality control. I believe more and more game developers are rushing games to appease management and using the post release period to improve critical flaws within their games, it’s a strategy being used more and more nowadays by inefficient game companies.

(havent listed many game issues prior 1.6)

- Horse steering improved
- Walking under water and not dying -fixed
- Inaccessible Cave north of Ashos has been fixed
- Death strike skill - executable by strike button while in sneak mode.
- Critical hit skill fixed (faster animations added)

It's a shame as this game had so much potential in becoming the next big fantasy title.
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