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Supreme Commander Retail Performance [23255]

 
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ggrobot
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Joined: 28 May 2004
Posts: 53585

PostPosted: Wed Feb 21, 2007 3:50 pm    Post subject: Supreme Commander Retail Performance [23255] Reply with quote

Legion Hardware performed some benchmarks to see how the retail, full edition of Gas Powered Games' Supreme Commander stacks up against today's computer hardware:

The graphics card is obviously another key component to improving performance, though unfortunately the latest and greatest solutions again

Read more...

Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news
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xxxx
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Joined: 07 Jun 2004
Posts: 1755
Location: Canada

PostPosted: Thu Feb 22, 2007 4:48 pm    Post subject: Reply with quote

I honestly was gonna get this game, but after playing the demo and seeing the gameplay I'm just not interested. This game is gonna get overrated just because of who made it but otherwise there is nothing strikingly interesting in this game. I'm holding out on this game and waiting for C&C and EE3.

More direct reasons.
-building is lame
-managing resources within base requires more effort than needed and is a constant balancing act
-turning off certain things is ok, but when it becomes a habit while fighting off the enemy or god forbid when 1 aircraft is hitting you..lame.
-maps are bland, big and boring. Trees and Mountains.. yippee
-AI has a lot of bugs, shooting mountains instead of enemy, stuck on invisible objects, bad path navigation
-lots of missing standard RTS features
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darknothing
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Joined: 13 Aug 2006
Posts: 578
Location: Canada,Hamilton

PostPosted: Thu Feb 22, 2007 8:14 pm    Post subject: Reply with quote

omg... im downloading this game right now ofa D2D i wish i didnt with that poor FPS...
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