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ggrobot Elite Member

Joined: 28 May 2004 Posts: 53573
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Posted: Fri Nov 24, 2006 12:22 am Post subject: Crysis Programmer on Vista Audio [22766] |
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There's been a lot of concerns for gamers lately with the
news that EAX is 90% broken in Vista. Microsoft stopped sound from having direct access to sound hardware in order to decrease the number of BSOD's caused by audio. While Creative says that OpenAL is going to be widely used, details from Tomas Neumann,
Read more...
Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
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Ozieo Elite Member

Joined: 02 Jul 2004 Posts: 648
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Posted: Fri Nov 24, 2006 12:27 am Post subject: |
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Yeah! Audio is so 1960'ish. Besides most people today are deaf anyway  |
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lmer Elite Member

Joined: 28 Mar 2005 Posts: 329 Location: Zagreb, Croatia
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Posted: Fri Nov 24, 2006 1:36 pm Post subject: |
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| A proper Reverb effect uses quite a bit of processing power. Dunno what other DSPs they use but a DSP on non dedicated hardware takes its toll. |
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xxxx Elite Member

Joined: 07 Jun 2004 Posts: 1755 Location: Canada
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Posted: Fri Nov 24, 2006 8:28 pm Post subject: |
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| sound sucks in Farcry and it wont change in Crysis.. whoppee. Farcry the game everyone wears fuzzy bunny slippers and bushes make nearly no noise and guns that have the worst sound ever...Obviously Crytek needs to hire a sound engineer that has a brain and they obviously haven't. But the only people I see to suffer from CPU taxing is the single core users. I wouldn't/can't believe with a dual core processor that going to the CPU even for reverb is gonna do much whether you are using a X-Fi or onboard audio... |
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Safer Senior Member

Joined: 07 Apr 2006 Posts: 279 Location: Sweden
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Posted: Fri Nov 24, 2006 10:57 pm Post subject: |
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Kind of feel it in the gut that many developers who are trying their own sulutions have absolutly no idéa what they are doing. Stick to OpenAL or some other sound engine or hardware pass.
I wish that more people could use whatever incarnation of it's sound engine that Monolith used for FEAR if they want everything to run in a software mode - and even if it runs in software mode, the sound output is fantastic and deep to say the least.
(And yes - just played through FEAR (again) and then Extraction Point last night - just love the games ) |
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