MMORPG.com: Tell us about the combat system. How will it be better than the "point, click and grab a soda" that we've come to be used to? Jeffrey Steefel: Combat is very interactive, rather than automatic. Your character has specific skill-based abilities depending on their class, which can be used strategically during combat to attack, buff and debuff, knock an enemy down, and so on. As you level, you will acquire more and more powerful skills, as well as combo modifiers. We’ve also developed a group combat system in which your Fellowship can participate in group attacks and maneuvers.
Jeffrey Steefel: Combat is very interactive, rather than automatic. Your character has specific skill-based abilities depending on their class, which can be used strategically during combat to attack, buff and debuff, knock an enemy down, and so on. As you level, you will acquire more and more powerful skills, as well as combo modifiers. We’ve also developed a group combat system in which your Fellowship can participate in group attacks and maneuvers.
#Warlords III/IV - great turn based strategy / fantasy game developed by SSG #Warlords Battlecry - game resources #Lords of the Realm - game resources #Lords of Magic - game resources #The Lord of the Rings: The Battle for Middle Earth - game resources