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 Gameguru Mania News - Sep,10 2020 - tech 
NVIDIA GeForce RTX 3080 - Official Unboxing - tech
(hx) 11:16 PM CEST - Sep,10 2020 - Post a comment
Nvidia recently announced its Ampere lineup of Flagship GPUs, the RTX 3090, 3080 and 3070. The RTX 3080 Founders Edition/FE model will launch on 17th of September for $699 USD. The RTX 3090 FE card on the other hand will launch on the 24th of September for $1499 USD, and lastly the GeForce RTX 3070 is planned for launch in October for a price of $499 USD.

 Gameguru Mania News - Sep,08 2020 - tech
Android 11 Released - tech
(hx) 09:43 PM CEST - Sep,08 2020 - Post a comment
Google is launching Android 11 today, having completed the beta period. The new OS will begin rolling out today on select Pixel and OnePlus phones, with more partners launching and upgrading devices over the coming months. Key features of Android 11 include:

  • New treatment for "conversation"-related notifications from messaging apps, including a dedicated area in the Notifications shade, and Bubbles, which lets you briefly view a conversation thread as a pop-up overlay, without leaving the app you're in.
  • Privacy improvements, including the ability to grant apps one-time access to sensitive permissions, an "auto-reset" of permissions for apps that haven't been used in a while, and an extra steps required to enable background access to location. Google will also start requiring that developers obtain explicit permission from Google before their app is allowed to ask for background access to location.
  • A revamped screen when the lock button is pressed provides quick access to smart-home device controls.
  • Support for digital IDs, including digital driver's licenses.
  • Support for wireless Android Auto on all phones.
  • New media controls that make it easier to switch output device.
  • New screenshot tools, including built-in screen recording on all phones. On Pixel phones, Android 11 brings a new feature when taking a screenshot that lets you easily copy an image or text to the clipboard instead.
  • For phones linked to a company network, the personal/work Profiles features has several improvements. New Personal/Work tabs have been added to several places including the Share pop-up sheet. A new API available to apps will allow certain apps to present both work and personal data together, while protecting both company data and employee privacy. Google Calendar will support this feature, and third-party apps will be able to support it as well.
  • New APIs allowing apps to better support new display technologies, including "waterfall" displays that wrap around the side, and variable refresh rates.
Further, on Google Pixel phones, Android 11 brings a new feature called Live View with Location Sharing. When someone sends you their location, the feature uses AR to show you exactly where that person is in the real world, how far away they are, and can guide you to them, even in parks or the wilderness.
 Gameguru Mania News - Sep,05 2020 - tech
NVIDIA Marbles at Night tech demo - tech
(hx) 11:15 AM CEST - Sep,05 2020 - Post a comment / read (4)
During its September 1st Ampere event, NVIDIA showcased a new real-time ray tracing tech demo, Marbles at Night. This tech demo was running on a single RTX3090 at 1440p and with 30fps. And, as you will see, this is what future PC video-game graphics will look like. NVIDIA Marbles at Night RTX is a fully playable physics-based game. Unfortunately, though, NVIDIA has not released it to the public.


 Gameguru Mania News - Sep,03 2020 - tech
NVIDIA RTX 3080 showcased being faster by 55-70% than the RTX 2080Ti - tech
(hx) 07:51 PM CEST - Sep,03 2020 - Post a comment / read (7)
NVIDIA has recently posted a new video highlighting the gaming performance difference between the Geforce RTX 3080 GPU and the RTX 2080 Ti at 4K resolution. They used DOOM ETERNAL which was running in Ultra Nightmare settings, and the RTX 3080 easily outperforms the RTX 2080 Ti by a fair margin. Both the GeForce RTX 3080 and the RTX 2080 Ti cards were running on a similar PC configuration in Doom Eternal. Coming to the game’s performance, the NVIDIA GeForce RTX 3080 averaged around 120 FPS in some scenes when there was a lot of action going on. The NVIDIA GeForce RTX 3080 will be launching on the 17th of September, 2020. The reference Founders Edition variant will cost $699 USD.

NVIDIA officially announces and details DLSS 2.1 - tech
(hx) 06:52 PM CEST - Sep,03 2020 - Post a comment
NVIDIA has officially revealed this new version of DLSS. Yes, DLSS 2.1 is real, and here are its official details, straight from NVIDIA. According to NVIDIA, DLSS 2.1 brings a new ultra performance mode for 8K gaming. NVIDIA claims that DLSS 2.1 will deliver 8K gaming on GeForce RTX 3090 with a new 9x scaling option. And, as you may have guessed, Wolfenstein: Youngblood was one of the games that were showcased running on the RTX3090. Furthermore, DLSS 2.1 will bring VR support. As such, developers can now finally use DLSS tech in their VR games, something that was not possible with the previous versions of DLSS.
Why only 10 GB of memory for RTX 3080? How was that determined to be a sufficient number, when it is stagnant from the previous generation?

[Justin Walker] We’re constantly analyzing memory requirements of the latest games and regularly review with game developers to understand their memory needs for current and upcoming games. The goal of 3080 is to give you great performance at up to 4k resolution with all the settings maxed out at the best possible price.

In order to do this, you need a very powerful GPU with high speed memory and enough memory to meet the needs of the games. A few examples - if you look at Shadow of the Tomb Raider, Assassin’s Creed Odyssey, Metro Exodus, Wolfenstein Youngblood, Gears of War 5, Borderlands 3 and Red Dead Redemption 2 running on a 3080 at 4k with Max settings (including any applicable high res texture packs) and RTX On, when the game supports it, you get in the range of 60-100fps and use anywhere from 4GB to 6GB of memory.

Extra memory is always nice to have but it would increase the price of the graphics card, so we need to find the right balance.

When the slide says RTX 3070 is equal or faster than 2080 Ti, are we talking about traditional rasterization or DLSS/RT workloads? Very important if you could clear it up, since no traditional rasterization benchmarks were shown, only RT/DLSS supporting games.

[Justin Walker] We are talking about both. Games that only support traditional rasterization and games that support RTX (RT+DLSS).

Does Ampere support HDMI 2.1 with the full 48Gbps bandwidth?

[Qi Lin] Yes. The NVIDIA Ampere Architecture supports the highest HDMI 2.1 link rate of 12Gbs/lane across all 4 lanes, and supports Display Stream Compression (DSC) to be able to power up to 8K, 60Hz in HDR.

Could you elaborate a little on this doubling of CUDA cores? How does it affect the general architectures of the GPCs? How much of a challenge is it to keep all those FP32 units fed? What was done to ensure high occupancy?

[Tony Tamasi] One of the key design goals for the Ampere 30-series SM was to achieve twice the throughput for FP32 operations compared to the Turing SM. To accomplish this goal, the Ampere SM includes new datapath designs for FP32 and INT32 operations. One datapath in each partition consists of 16 FP32 CUDA Cores capable of executing 16 FP32 operations per clock. Another datapath consists of both 16 FP32 CUDA Cores and 16 INT32 Cores. As a result of this new design, each Ampere SM partition is capable of executing either 32 FP32 operations per clock, or 16 FP32 and 16 INT32 operations per clock. All four SM partitions combined can execute 128 FP32 operations per clock, which is double the FP32 rate of the Turing SM, or 64 FP32 and 64 INT32 operations per clock.

Doubling the processing speed for FP32 improves performance for a number of common graphics and compute operations and algorithms. Modern shader workloads typically have a mixture of FP32 arithmetic instructions such as FFMA, floating point additions (FADD), or floating point multiplications (FMUL), combined with simpler instructions such as integer adds for addressing and fetching data, floating point compare, or min/max for processing results, etc. Performance gains will vary at the shader and application level depending on the mix of instructions. Ray tracing denoising shaders are good examples that might benefit greatly from doubling FP32 throughput.

Doubling math throughput required doubling the data paths supporting it, which is why the Ampere SM also doubled the shared memory and L1 cache performance for the SM. (128 bytes/clock per Ampere SM versus 64 bytes/clock in Turing). Total L1 bandwidth for GeForce RTX 3080 is 219 GB/sec versus 116 GB/sec for GeForce RTX 2080 Super.

Like prior NVIDIA GPUs, Ampere is composed of Graphics Processing Clusters (GPCs), Texture Processing Clusters (TPCs), Streaming Multiprocessors (SMs), Raster Operators (ROPS), and memory controllers.

The GPC is the dominant high-level hardware block with all of the key graphics processing units residing inside the GPC. Each GPC includes a dedicated Raster Engine, and now also includes two ROP partitions (each partition containing eight ROP units), which is a new feature for NVIDIA Ampere Architecture GA10x GPUs. More details on the NVIDIA Ampere architecture can be found in NVIDIA’s Ampere Architecture White Paper, which will be published in the coming days.

Any idea if the dual airflow design is going to be messed up for inverted cases? More than previous designs? Seems like it would blow it down on the cpu. But the CPU cooler would still blow it out the case. Maybe it’s not so bad.

Second question. 10x quieter than the Titan for the 3090 is more or less quieter than a 2080 Super (Evga ultra fx for example)?

[Qi Lin] The new flow through cooling design will work great as long as chassis fans are configured to bring fresh air to the GPU, and then move the air that flows through the GPU out of the chassis. It does not matter if the chassis is inverted.

The Founders Edition RTX 3090 is quieter than both the Titan RTX and the Founders Edition RTX 2080 Super. We haven’t tested it against specific partner designs, but I think you’ll be impressed with what you hear… or rather, don’t hear. :-)

Will the 30 series cards be supporting 10bit 444 120fps ? Traditionally Nvidia consumer cards have only supported 8bit or 12bit output, and don’t do 10bit. The vast majority of hdr monitors/TVs on the market are 10bit.

[Qi Lin] The 30 series supports 10bit HDR. In fact, HDMI 2.1 can support up to 8K@60Hz with 12bit HDR, and that covers 10bit HDR displays.

What breakthrough in tech let you guys massively jump to the 3xxx line from the 2xxx line? I knew it would be scary, but it's insane to think about how much more efficient and powerful these cards are. Can these cards handle 4k 144hz?

[Justin Walker] There were major breakthroughs in GPU architecture, process technology and memory technology to name just a few. An RTX 3080 is powerful enough to run certain games maxed out at 4k 144fps - Doom Eternal, Forza 4, Wolfenstein Youngblood to name a few. But others - Red Dead Redemption 2, Control, Borderlands 3 for example are closer to 4k 60fps with maxed out settings.

Will customers find a performance degradation on PCIE 3.0?

System performance is impacted by many factors and the impact varies between applications. The impact is typically less than a few percent going from a x16 PCIE 4.0 to x16 PCIE 3.0. CPU selection often has a larger impact on performance.We look forward to new platforms that can fully take advantage of Gen4 capabilities for potential performance increases.

What kind of advancements can we expect from DLSS? Most people were expecting a DLSS 3.0, or, at the very least, something like DLSS 2.1. Are you going to keep improving DLSS and offer support for more games while maintaining the same version?

DLSS SDK 2.1 is out and it includes three updates:

- New ultra performance mode for 8K gaming. Delivers 8K gaming on GeForce RTX 3090 with a new 9x scaling option.

- VR support. DLSS is now supported for VR titles.

- Dynamic resolution support. The input buffer can change dimensions from frame to frame while the output size remains fixed. If the rendering engine supports dynamic resolution, DLSS can be used to perform the required upscale to the display resolution.

 Gameguru Mania News - Sep,01 2020 - tech
NVIDIA Announces GeForce Ampere RTX 3000 Series Graphics Cards - tech
(hx) 11:23 PM CEST - Sep,01 2020 - Post a comment / read (1)
The GeForce Special Event stream has come to an end and now, we have official details on the RTX 3090, RTX 3080 and RTX 3070. All three GPUs are built on NVIDIA’s new Ampere architecture and include 2nd generation RT Cores and 3rd generation Tensor Cores, combining for massive performance boosts.

GeForce RTX 3090 GeForce RTX 3080 GeForce RTX 3070
CUDA Cores 10,496 8,704 5,888
VRAM 24 GB GDDR6X 10 GB GDDR6X 8 GB GDDR6
Prices Starting At $1499 $699 $499
Release Date September 24 September 17 Available October


The RTX 30-series cards usher in a wealth of changes, most notably how powerful these cards will be compared to the soon-to-be previous generation. The RTX 3090 will have an ungodly 24 GB of memory, take up three slots in your case and hopefully not sound like a jet engine when at full throttle. It includes a “silencer” which is a “three-slot, dual-axial, flow-through design.” Bring your 1000W PSU or higher, especially if you want to pair this sucker with an Intel Core i9-10900K. You’re going to need it. The RTX 3080 will use 10 GB of GDDR6X memory with 760 Gbps bandwidth and is claimed to be twice as fast as the RTX 2080. The RTX 3070 card will have 8 GB of memory and is supposedly 60% faster than the RTX 2070. For comparison, the RTX 2080 Ti has 11 GB of memory and 616 Gbps of bandwidth. Both are geared towards owners of Nvidia’s superb 10-series of GPUs which were so good their users have been reluctant to upgrade. The RTX 3080 is expected to handler 4K at over 60 frames per second, while the RTX 3070 should handle 1440p super smoothly.

There’s a big bump in performance, so big that Nvidia claims the RTX 3090 will handle 8K gaming at 60 frames per second – the 20-series struggled with 4K at 60! This thing will likely play any ray tracing enabled game at 4K with a frame rate that could make angels cry. The RTX 3090 also pulls ahead of the Titan RTX in most specs (both cards have the same amount of memory), making this GPU the future must-have for extreme PC builds. The best of the best. RTX 30-series cards will also be based on 7nm architecture, matching AMD’s current generation of graphics cards. At the moment, Nvidia has a serious upper hand over AMD, and if AMD is going to compete, it has to not only make ray tracing look as good as GeForce cards, but it has to hit the same frame rate benchmarks, something that it wasn’t necessarily able to do with its RX 5000-series.

Nvidia’s new cards will start at an MSRP of £1,400, £650, and £470, respectively. Shockingly cheap given the major leap in performance Nvidia claims. The £1,400 RTX 3090 is expected to ship 24 September, the £650 RTX 3080 is expected to ship 17 September, and the £470 RTX 3070 is expected to ship in October. t will be interesting to see how the RTX 3080 and RTX 2080 Ti compare in particular, considering they are nearly identical in specs. How much of an advantage will the new Ampere architecture actually have over the Turing? A smaller transistor size in the newer generation will theoretically mean faster speeds, since the transistors are closer together, which but how much faster will it be (Nvidia claims twice as fast in some instances). I personally can’t wait to get my hands on the new cards to see.
 Gameguru Mania News - Aug,31 2020 - tech
Samsung reveals its 980 PRO PCIe 4.0 SSD - tech
(hx) 04:38 PM CEST - Aug,31 2020 - Post a comment / read (1)
Samsung has officially revealed its 980 PRO series SSD, what is now the world's fastest consumer-grade PCIe 4.0 SSD. On its Singapore website, Samsung has listed 1TB, 500GB and 250GB models of its 980 PRO SSD, promising sequential read speeds of 7,000 MB/s, smashing the 5,000 MB/s speeds of today's other PCIe 4.0 offerings. With their 980 PRO SSDs, Samsung promises 7,000 GB/s sequential read speeds, 5,000 GB/s sequential write speeds, random read/write IOPS of up to 1,000K. Using the bandwidth offered by PCIe 4.0, Samsung has delivered a 2x performance improvement over the company's existing PCIe 3.0 offerings, providing a true generational leap in storage performance. Samsung claims that its PCIe Gen4 SSD can offer a 2x performance boosts over PCIe Gen3 SSDs and performance levels which are 12.7 times faster than SATA SSDs.

Samsung's 980 Pro SSD will utilize the company's Elpsis controller, use 1GB of low power DDR4 memory as a cache and utilize "Samsung V-NAND 3-bit MLC" memory. With the company's 970 EVP SSD, Samsung lists its TLC memory as 3-bit MLC memory, confirming that Samsung's 980 PRO SSD will utilize TLC memory, a first for the 9X0 PRO series (assuming that Samsung's 3-bit MLC listing isn't a typo). Note that Samsung's 980 PRO SSD will only reach its rated speeds when paired to PCIe 4.0 compliant systems, such as PCs powered by an AMD Ryzen 3000 series processor and a PCIe 4.0 compatible motherboard. At this time, Samsung has not revealed the pricing or release date of their 980 PRO SSD.
 Gameguru Mania News - Aug,28 2020 - tech
NVIDIA GeForce RTX 3090 and 3080 Specifications Leaked - tech
(hx) 05:36 PM CEST - Aug,28 2020 - Post a comment / read (1)
Just ahead of the September launch, specifications of NVIDIA's upcoming RTX Ampere lineup have been leaked by industry sources over at VideoCardz. According to the website, three alleged GeForce SKUs are being launched in September - RTX 3090, RTX 3080, and RTX 3070. The new lineup features major improvements: 2nd generation ray-tracing cores and 3rd generation tensor cores made for AI and ML. When it comes to connectivity and I/O, the new cards use the PCIe 4.0 interface and have support for the latest display outputs like HDMI 2.1 and DisplayPort 1.4a. The GeForce RTX 3090 comes with 24 GB of GDDR6X memory running on a 384-bit bus at 19.5 Gbps. This gives a memory bandwidth capacity of 936 GB/s. The card features the GA102-300 GPU with 5,248 CUDA cores running at 1695 MHz, and is rated for 350 W TGP (board power). While the Founders Edition cards will use NVIDIA's new 12-pin power connector, non-Founders Edition cards, from board partners like ASUS, MSI and Gigabyte, will be powered by two 8-pin connectors. Next up is specs for the GeForce RTX 3080, a GA102-200 based card that has 4,352 CUDA cores running at 1710 MHz, paired with 10 GB of GDDR6X memory running at 19 Gbps. The memory is connected with a 320-bit bus that achieves 760 GB/s bandwidth. The board is rated at 320 W and the card is designed to be powered by dual 8-pin connectors. And finally, there is the GeForce RTX 3070, which is built around the GA104-300 GPU with a yet unknown number of CUDA cores. We only know that it has the older non-X GDDR6 memory that runs at 16 Gbps speed on a 256-bit bus. The GPUs are supposedly manufactured on TSMC's 7 nm process, possibly the EUV variant.
 Gameguru Mania News - Aug,26 2020 - tech
Windows 95 is now 25 years old - tech
(hx) 01:38 PM CEST - Aug,26 2020 - Post a comment / read (5)
Microsoft released Windows 95 25 years ago, on August 24th 1995! Back in 1995 I was 26 year old hardcore DOS programmer (Turbo C, Tubo Pascal, Turbo Assembler) :-)



If you're nostalgic for Windows 95 after watching this video, you can run it as a free standalone app today!
 Gameguru Mania News - Aug,18 2020 - tech
AMD Radeon Software Adrenalin 2020 Edition 20.8.2 Beta - tech
(hx) 11:23 AM CEST - Aug,18 2020 - Post a comment / read (1)
AMD released their Radeon Software Adrenalin 2020 Edition 20.8.2 Beta drivers. This latest driver release brings with it support and improvements for numerous titles. A Total War Saga: Troy sees the most significant boost to performance with up to 12% better FPS on the High preset when using a Radeon RX 5700 XT. Other titles with improved support include Microsoft Flight Simulator, Mortal Shell, and the Marvel's Avengers Open Beta. Meanwhile, AMD's list of fixes while short is no less important. They managed to solve the issue with intermittent system hangs when exiting sleep on some AMD Ryzen 3000 mobile processors with Radeon Graphics, which will likely make life easier for numerous users. They also fixed the system freeze or failure to recognize input from the user when pressing a key with Radeon Overlay open or when exiting it while playing Hyper Scape.
Support For
  • A Total War Saga : Troy
  • The High preset on the Radeon RX 5700 XT offers up to 12% better FPS performance playing A Total War Saga: Troy with Radeon Software Adrenalin 2020 edition 20.8.2 versus the Radeon Software Adrenalin 2020 Edition 20.8.1RS-339
  • Microsoft Flight Simulator
  • Mortal Shell
  • Marvel's Avengers Open Beta
Fixed Issues
  • Reports of intermittent system hangs while exiting system sleep on some AMD Ryzen 3000 Series Mobile Processors with Radeon Graphics.
  • Pressing a key while Radeon Overlay is open, or exiting Radeon Overlay while playing Hyper Scape, may cause the players actions to freeze or fail to recognize input from the user.
  • Upgrade Advisor may show an "Unable to get requirements" error message when opened on Windows 7 system configurations.
Known Issues
  • With Radeon FreeSync enabled on Radeon RX 5000 series system configurations, task switching to another display or application may cause the display to flicker for a few moments.
  • Brightness flickering may be experienced on some VP9 video content playback through applications or web browsers on Radeon RX 5000 series graphics product system configurations.
  • Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround.
  • Performance Metrics Overlay and the Performance Tuning tab incorrectly report higher than expected idle clock speeds on Radeon RX 5700 series graphics products. Performance and power consumption are not impacted by this incorrect reporting.
  • With HDR enabled, Windows desktop may experience flickering, and performing a task switch while in a game may cause colors to become washed out or over saturated.
  • Audio may experience instability when connected through an Audio Video Receiver via HDMI on Radeon RX 5000 series graphics products
  • YouTube playback may become frozen with Microsoft Edge player and Chrome when played on an extended display on some AMD Ryzen 7 3000 series and AMD Ryzen 4000 series APU system configurations.
  • Modifying the HDMI Scaling slider may cause FPS to become locked to 30.
  • Some games may exhibit stutter intermittently during gameplay on Radeon RX 5000 series graphics products.
  • AMD will continue to monitor and investigate any new reports of black screen or system hang issues during extended periods of gameplay closely. Users are encouraged to use the new Bug Reporting Tool for any issues they may encounter.
 Gameguru Mania News - Aug,17 2020 - tech
NVIDIA Releases GeForce 452.06 Game Ready Drivers - tech
(hx) 06:09 PM CEST - Aug,17 2020 - Post a comment
NVIDIA today released the latest update to its GeForce Game Ready software. Version 452.06 WHQL comes with optimization for Microsoft Flight Simulator (2020), Tony Hawk's Pro Skater 1 and 2 (2020 remastered), Troy: A Total War Saga, and World of Warcraft: Shadowlands (beta). The drivers also add G-SYNC compatibility for eight new gaming monitors, spanning Acer, ASUS, Lenovo, and I-O Data brands. Among the issues fixed are Shadow of the Tomb Raider crashing in DirectX 12 mode with Windows 10 GPU hardware scheduling enabled; a texture corruption issue with Death Stranding affecting GTX 16-series and RTX 20-series graphics cards; black square artifacts noticed in Path of Exile; a stuttering issue with Forza Motorsport 7, and several games randomly freezing during gameplay.
Game Ready for Microsoft Flight Simulator
This new Game Ready Driver provides the latest performance optimizations, profiles, and bug fixes for Microsoft Flight Simulator. In addition, this release also provides optimal support for the World of Warcraft: Shadowlands pre-patch on the public test realm as well as for A Total War Saga: TROY and Tony Hawk's Pro Skater 1 + 2.

Fixed Issues in this Release
  • [Shadow of the Tomb Raider][DirectX 12]: The game may crash when launched if Hardware-accelerated GPU scheduling is enabled. [3037544]
  • [Death Stranding]: Texture corruption may be observed during gameplay on GeForce GTX 16/RTX 20 series GPUs. [200631405]
  • [Path of Exile]: Black square corruption appears around characters.[3038439]
  • [Sonic & All Stars Racing Transformed]: The game crashes when playing in a water level. [3028931]
  • [Forza Motorsport 7]: The game starts to stutter after racing a few laps. [3035005]
  • [Zhan Ge Jing Ji Chang]: Corruption occurs in the game when played in the Tencent mobile game simulator. [200631684]
  • Several games randomly freeze for a few seconds during gameplay. Affected games include Assassin's Creed Origins, Planetside 2, Assassin's Creed III, Assassin's Creed Odyssey, and Assassin's Creed Syndicate. [3038632]
  • The NVIDIA Control Panel does not display the native resolution of some HDTVs if the timings are invalid. [3060459]
  • Some displays may show a green tint when Windows Night Light is enabled. [3038686]
  • Snow appears on the display upon waking up the HDMI monitor. [3039265]
  • [Notebook][Turing] Display may show pixelated corruption on waking notebook from long display off [200633139]
 Gameguru Mania News - Aug,15 2020 - tech
NVIDIA Ampere RTX 3090 card will get 21Gbps GDDR6X memory - tech
(hx) 08:45 AM CEST - Aug,15 2020 - Post a comment / read (2)
In a recent technology brief Micron has confirmed that it has been developing GDDR6X memory for NVIDIA’s next-generation Ampere graphics card lineup. Micron has been a memory module supplier for the Geforce graphics cards, and this new partnership with Nvidia takes things to a whole new level, by bringing GDDR6X memory type support. Under a comparison on ultra bandwidth solutions, segregated into the GDDR6X column, Micron lists a next-gen NVIDIA card under the "RTX 3090" product name. According to the spec sheet, this card features a total memory capacity of 12 GB GDDR6X, achieved through 12 memory chips with a 384-bit wide memory bus. As we saw today, only 11 of these seem to be populated on the RTX 3090, which, when paired with specifications for the GDDR6X memory chips being capable of 19-21 Gbps speeds, brings total memory subsystem bandwidth towards the 912 - 1008 GB/s range (using 12 chips; 11 chips results in 836 GB/s minimum). It's possible the RTX 3090 product name isn't an official NVIDIA product, but rather a Micron-guessed possibility, so don't look at it as factual representation of an upcoming graphics card. One other interesting aspect from the tech brief is that Micron expects their GDDR6X technology to enable 16 Gb (or 2 GB) density chips with 24 Gbps bandwidth, as early as 2021. You can read over the tech brief - which mentions NVIDIA by name as a development partner for GDDR6X - by following the source link and clicking on the "The Demand for Ultra-Bandwidth Solutions" document.
 Gameguru Mania News - Aug,13 2020 - tech
New Windows Update Allows GPU Selection - tech
(hx) 09:03 PM CEST - Aug,13 2020 - Post a comment / read (5)
Microsoft's future update to Windows 10 will add a GPU-aware selector that allows both the OS and the user to adaptively select the best GPU for each usage scenario. The preview release of Windows 10 build 20190 features this in two ways. First is an OS-level layer that automagically selects the best GPU for the task at hand between installed options (let's assume, an Intel iGPU and your discrete GPU). For web browsing or productivity it's expected the OS will switch to the less power-hungry option, whilst for gaming and its all-cylinders philosophy, it would launch the discrete option. However, if you're not much into ceding that kind of control to the OS itself, you can override which specific GPU is activated for a specific application. This change is made via the Settings panel with a drop down menu in Graphics Settings. This feature should be a particular boon for laptops that don't feature a power-saving technology that enables this kind of behavior, but there are some other usages for power users that might come in handy with this OS-level integration.
 Gameguru Mania News - Aug,05 2020 - tech
AMD Radeon Adrenalin 2020 Edition 20.8.1 Driver - tech
(hx) 08:50 AM CEST - Aug,05 2020 - Post a comment
AMD's latest graphics driver comes packed with improvements for a trio of new games, with Horizon Zero Dawn, Hyper Scape, and Grounded receiving official support with today's new Radeon Software Adrenalin 2020 Edition 20.8.1 release. According to the company, Obsidian's newly released massively popular survival game Grounded will run up to 9% better using these drivers compared to the previous 20.7.2 version. The tests were done on a machine running an RX 5700 XT, though most of the products in the Radeon line should see improvements to FPS in some form. AMD didn't go into detail on what sort of enhancements does this release carry for the upcoming PC launch of Guerilla Games' Horizon Zero Dawn or the Ubisoft battle royale Hyper Scape. However, this driver is recommended for anyone using a graphics card from the red team who's looking to jump into any of these new games.

Fixed Issues

  • With Radeon FreeSync enabled, task switching to another display or application may intermittently cause the desktop refresh rate to be locked to an arbitrary interval causing stuttering.
  • Streaming and recording features are not working or are failing to enable on Radeon RX 5000 series graphics products in Windows® 7 system configurations.
  • Radeon Software may experience an application crash or hang when waking from sleep after joining the AMD User Experience program.
  • DOOM™ Eternal may experience a very dark or dim screen when changing V-Sync settings in game with HDR enabled.
  • Hot plugging a powered off HDMI display and then powering on the display, may intermittently cause a system crash or hang.
  • Enabling Instant Replay may rarely cause a system hang or TDR on Radeon RX 5000 series graphics products.
  • Compatibility Advisor may show an “Unable to get requirements” error message when opened. Users will need to perform a factory reset of settings in Radeon Software for this fix to take effect.
 Gameguru Mania News - Jul,30 2020 - tech
Intel Overhauls its Corporate Identity - tech
(hx) 09:30 PM CEST - Jul,30 2020 - Post a comment / read (1)
EVO is likely to become a prominent client-segment processor brand by Intel as it wades into the post-Core product generation. Intel just registered a large tranche of trademarks and logos with the USPTO. It begins with a re-design of Intel's corporate identity from the ground-up, including the company's main logo. A clean new typeface replaces the one Intel has been using since the original Core i7 from a decade ago. The brands are placed with simple geometric backgrounds with fewer color gradients. The brand extension (i3/i5/i7/i9) is located at the bottom-right corner. The distinction between two logos, "EVO Powered by Core" and just Core i3, caught our eye. We speculate that EVO could refer to a new category of Hybrid processors (chips with more than one kind of CPU core), and could debut with "Alder Lake." The non-EVO chips could have only one kind of CPU core, and given the timing of this trademark application (July 2020), we expect it to debut only with the processor that succeeds "Tiger Lake," as notebooks based on the new chips may already be under mass-production. In any case, it's only a matter of the notebook ODM (eg: Quanta, Compal, Foxconn, etc.,) placing a sticker on the product or its packaging. It's also interesting to note the "powered by Core" subtext in the EVO branding. Intel could be using this to transition between the two brands.
Intel has $82 Billion in shareholder equity, of which $8 Billion is in cold, hard cash. $44 Billion in "current assets" and only ~$22 Billion in liabilities. Intel today could spend $20 Billion on one moonshot project and still have money left over to continue their operations. In the short term, it is clear that Intel is screwing up their process. But a giant pile of $20 Billion+ can turn things around, as long as the board + executives do the right thing with it. Based on other companies (IBM, Sears, etc. etc.) that have entered long periods of decline... Intel could easily remain giant for a decade to come, coasting entirely on its cash pile alone. And who knows? Maybe Intel really can turn things around and return to dominance.

In other news, Intel is apparently seeking external assistance and it seems like a deal has already been struck with TSMC which is now believed to be the designated foundry that can assist with Intel's 7 nm chip production in 2021. Intel indicated that its own 7 nm production will end up delayed by at least 6 months due to design defects, plus we know that AMD is ready to launch 5 nm CPUs by next year, so now that Intel can tap external foundries, the delay may never occur. However, Intel’s manufacturing nodes are not exactly compatible with TSMC’s nodes. The upcoming 7 nm node from Intel is comparable to TSMC’s 5 nm node as far as transistor densities and yields are concerned, which means Intel actually needs to validate and supply necessary design changes so that TSMC can repurpose its 5 nm and 3 nm EUV nodes. Another DigiTimes source reports that TSMC could also help Intel with the 10 nm production for upcoming CPUs and GPUs. The node discrepancies are still there, so the 10 nm Intel process is actually similar to TSMC’s 6 nm process. The two companies will need to work together in order to redesign the photomasks for select 10 nm Intel CPUs and GPUs, ensuring the compatibility with TSMC’s nodes. Apparently, Intel already ordered 180,000 wafers to be produced on the TSMC 6 nm node in 2021.
Google Offers New Free Backup Options for iOS and Android - tech
(hx) 05:01 PM CEST - Jul,30 2020 - Post a comment / read (3)
Google has sweetened its Google One service to offer full, automatic phone backup for free for all Android phones. (Full automatic phone backup previously required a paid subscription.) The company is also launching a Google One app for iOS, which will offer a free backup service and storage manager for that platform. On iOS, Google One will be able to back up photos, videos, contacts, and calendar events. The Google One service on both platforms uses the 15 GB of storage that comes free with all Google accounts. Google One will continue to offer paid subscriptions that offer more storage and enhanced support.
 Gameguru Mania News - Jul,28 2020 - tech
Intel Core i9-10850K Officialy Clocked At 5.2GHz - tech
(hx) 01:13 PM CEST - Jul,28 2020 - Post a comment / read (1)
A few weeks ago, I posted a news about Intel’s Core i9-10850K processor, which is a slight downgrade from the flagship Core i9-10900K. The chip is still part of the 14nm 10th generation Comet Lake-S desktop processor family, but is clocked 100MHz slower across base, boost, Turbo Boost 3.0 and Thermal Velocity Boost thresholds. Today, Intel officially announced the processor, along with its bulk pricing. Whereas the Core i9-10900K is priced at $488 in lots of 1,000 for OEMs, the Core i9-10850K is available at a $35 discount, coming in at $453. For OEMs that have encountered trouble getting their hands on the Core i9-10900K, the Core i9-10850K seems like a worthy consolation prize given its relatively small downgrade in performance. I should note that while Intel has listed bulk pricing for the Core i9-10850K at $453, retail boxed versions of the processor (BX8070110850K) will be making their way to store shelves soon. These will be a bit easier to obtain than the Core i9-10900K once released, and should be slightly cheaper as well. However retail pricing will be very probably higher than the bulk rates, so we might see the chip priced closer to +$500 for individuals.
 Gameguru Mania News - Jul,27 2020 - tech
NVIDIA Releases Hotfix Driver Version 451.85 - tech
(hx) 12:36 PM CEST - Jul,27 2020 - Post a comment
NVIDIA has recently released GeForce Hotfix Driver Version 451.85 which fixes various issues in the latest 451.67 WHQL Game Ready drivers. This hotfix brings stability improvements to Shadow of the Tomb Raider when running in DirectX 12 mode with Hardware-accelerated GPU scheduling enabled, texture corruption fixes in Death Stranding with GeForce GTX 16/RTX 20 series GPUs, and performance fixes to Forza Motorsport 7. The new hotfix also adds G-Sync Compatibility for the Samsung 27" Odyssey G7 gaming monitor.
GeForce Hotfix display driver version 451.85 is based on our latest Game Ready Driver 451.67.

This Hotfix driver resolves the following issues:
  • [Shadow of the Tomb Raider][DirectX 12]: The game may crash when launched with Hardware-accelerated GPU scheduling enabled.
  • [Death Stranding]: Texture corruption may be observed during gameplay on GeForce GTX 16/RTX 20 series GPUs
  • NVIDIA Control Panel does not display the native resolution of some HDTVs with invalid timings 
  • Some games may exhibit random freezes that lasts for a few seconds during gameplay. 
  • Some displays may show a green tint when Windows Night Light is enabled 
  • [Forza Motorsport 7]: Game starts to stutter after racing a few laps
  • [G-Sync Compatible] Adds support for the Samsung 27" Odyssey G7 gaming monitor
Windows 10 64-bit Standard Driver - Click Here
Windows 10 64-bit DCH Driver - Click Here
 Gameguru Mania News - Jul,26 2020 - tech
Windows 10's latest update bug is breaking internet - tech
(hx) 08:53 AM CEST - Jul,26 2020 - Post a comment / read (5)
Windows 10 May 2020 Update has received fixes for major bugs in Microsoft’s monthly patches for July, but it looks like the update has yet another unpatched problem and it has been finally acknowledged by Microsoft. Microsoft has acknowledged that Windows 10 version 2004 is displaying false internet connection warnings for some PCs. Users have been reporting that a dreaded yellow triangle would appear on the system tray annoyingly reporting that they have “No Internet Access”. The error will appear when your device is connected to the router correctly but it would seem like Windows 10 cannot connect to the internet. “I’ve rebooted my laptop, reset the router and reinstalled the network wireless adaptor but still the same message,” one user noted, and others have also confirmed it. While you’ll be able to browse the web in your browser, it appears that apps such as Spotify, Cortana, Microsoft Store and even Feedback Hub rely on the Windows 10’s internet status to reach the servers. In other words, Spotify and other apps may not work when you have the false internet connection warning.

To fix the no internet connection warning after upgrading to Windows 10 version 2004, follow these steps:
1.Open Windows Search.
2.Look for ‘Registry Editor’.
3.Navigate to “HKEY_LOCAL_MACHINESYSTEMCurrentControlSetServicesNlaSvcParametersInternet”
4.Modify “EnableActiveProbing” and change the value from ‘0’ to ‘1’.
5.Click on ‘OK’.
6.Close Registry Editor.
7.Restart your computer.
 Gameguru Mania News - Jul,20 2020 - tech
Windows 10X Delayed to 2021, Loses Win32 Support - tech
(hx) 08:33 PM CEST - Jul,20 2020 - Post a comment / read (2)
Citing multiple sources, Mary Jo Foley reports that Microsoft has delayed Windows 10X to Spring 2021 and won’t rollout a dual-screen version until 2022. As Foley notes, Windows 10X is not a new operating system. Instead, it is a more modular hybrid of what Microsoft now calls Windows 10 desktop, one that will offer a simpler user experience and a new container-based model for backward compatibility. While Windows 10X was originally designed for familiar form factors like laptops and tablets, Microsoft in 2019 decided to push its use in more interesting dual-screen form factors in a bid to further differentiate it from Windows 10 desktop. But those plans hinged on too many moving parts, and with the core of Windows 10X both untested and unready, the firm decided to delay its release and focus on single-screen PCs earlier this year. Foley’s report is the first update we’ve gotten since Microsoft announced the delay and refocus. She says that the latest plan is to deliver Windows 10X with new single-screen devices in early 2021 and that this first release will not include the Win32 container technology that provides backward compatibility with legacy desktop applications. Instead, this system will operate much like Windows 10 in S mode and will run Store and web apps only. With this change, Win32 app support is now delayed to 2022 at the earliest. That year, Microsoft also expects to ship Windows 10X on new dual-screen PCs. Even better, Foley has heard that Microsoft may be stepping back from the feature update cliff and will shift from the current twice-per-year schedule to a once-per-year schedule in 2021 so that it can put more engineering staff on Windows 10X.

Jesus :-( Instead of adding resources to Windows 10 to stabilize the platform and fix issues that users complain about every time Windows 10 gets updated, Microsoft diverts those resources to work on an OS that no one is asking for. Do we really need another OS that can only run Windows store apps? Fuck you. Does anyone know who is doing so bad decisions there?
Microsoft Cloud PC is Coming in Spring 2021 - tech
(hx) 08:26 PM CEST - Jul,20 2020 - Post a comment / read (7)
Mary Jo’s at it again: In addition to today’s news about Windows 10X, Ms. Foley today reported that Microsoft is working on a virtualized Windows desktop experience for thin clients called Microsoft Cloud PC. It’s expected in Spring 2021. As she writes, Cloud PC won’t replace Windows and Office on rich PCs for the foreseeable future. Instead, this new service will be option for businesses that wish to deploy low-end PCs that will behave in many ways like thin clients, with software delivered from the Azure cloud.
I found a  job description posted June 5 for a program manager for Microsoft's Cloud PC team on the company's careers site. The description of Cloud PC isn't super-detailed -- or surprising to anyone following Microsoft's virtualization strategy.

"Microsoft Cloud PC is a strategic, new offering that is built on top of Windows Virtual Desktop to delivering Desktop as a Service. At its core, Cloud PC provides business customers a modern, elastic, cloud-based Windows experience and will allow organizations to stay current in a more simplistic and scalable manner," the job description says.

Microsoft is planning to make Cloud PC a Microsoft-365-powered experience that is managed by Microsoft and sold for a flat per user price, the job description says. This pricing piece is key. Windows Virtual Desktop pricing revolves around Azure consumption. Cloud PC sounds like it will be available for a set subscription fee.

Microsoft had dropped a few hints recently that it was looking to create some kind of virtualized PC management experience. In February, Scott Manchester, who had been Group Program Manager for Windows Virtual Desktop, took on a new role as Group Program Manager for "Cloud Managed Desktops." I'm guessing that this team, along with Windows engineering, are the ones honing the Cloud PC vision and deliverables.

The biggest question here is when will Microsoft introduce its Cloud PC service/offering. I'm hearing this could happen as early as next spring, but Microsoft officials would not talk about Cloud PC at all and provided the "Microsoft will not comment on rumors and speculation" boiler-plate answer to my query.
Imagine a nightmare of streaming OS and Apps, no matter how fast connection you have it is a horrible experience. There is no in hell I would ever sign up for such garbage idea, and most Windows users are not going to do the same. Microsoft is going to lose Windows users very quickly. They are really working hard on pushing everyone to Linux along with Gaming industry and that's the end of Windows and Microsoft as we know it.
 Gameguru Mania News - Jul,17 2020 - tech
Intel Core i9-10850K Priced at $449 - tech
(hx) 08:28 AM CEST - Jul,17 2020 - Post a comment / read (3)
Intel's upcoming Core i9-10850K processor started appearing as a configurator option on Digital Storm pre-built gaming desktops. The 10-core/20-thread Socket LGA1200 processor comes with an unlocked multiplier, but is positioned between the $440 Core i9-10900 (locked) processor and the $499 i9-10900K flagship part. Intel differentiates the i9-10900K from the i9-10850K by stripping the latter of the Thermal Velocity Boost feature. The processor now has a maximum boost frequency of 5.20 GHz, and it gets there using the Turbo Boost Max 3.0 algorithm. The lack of TVB is attributable to the processor model numbering being i9-108xx rather than i9-109xx. Despite being locked parts, the i9-10900 and i9-10900F get TVB.

It's still not known if Intel will release the Core i9-10850K to the DIY retail channel, but the fact that it's surfacing on a pre-built vendor's site points to the possibility of the chip being OEM-exclusive. Thermal Velocity Boost is a cooling-sensitive feature, and hitting the advertised 5.30 GHz TVB frequency comes with steep cooling requirements for OEMs, which they probably could do with less of. The processor should still perform nearly on-par with the i9-10900K in most scenarios, including gaming.
 Gameguru Mania News - Jul,15 2020 - tech
AMD Releases Radeon Software Adrenalin 20.7.2 Beta - tech
(hx) 12:43 PM CEST - Jul,15 2020 - Post a comment
AMD late-Tuesday released the latest version of Radeon Software Adrenalin drivers. Version 20.7.2 beta adds optimization for 'Death Stranding' (up to 8% performance uplift on offer as tested with an RX 5700 XT); 'F1 2020' (up to 5% better performance in the ultra high preset, as tested with RX 5700 XT); and 'Hyper Scape' Open Beta. The company also fixed a handful issues. To begin with, a display corruption or hang when launching VR applications with Occulus Rift headset has been fixed. A bug with AMD Bug Report Tool that caused list of application to fail to load, has been fixed. Netflix previews on Edge appearing black-screens has been fixed. Wallpaper Engine being detected as a game by Radeon Software has been fixed. Valorant failing to launch from Radeon Software or Gaming tab has been fixed. Hyper Scape experiencing a crash on Windows 7 systems has been fixed.

Radeon Software Adrenalin 2020 Edition 20.7.2 Highlights

Support For

  •  Death Stranding™
    • With the high preset on the Radeon™ RX 5700 XT, achieve up to 8% better performance playing Death Stranding with Radeon™ Software Adrenalin 2020 edition 20.7.2 than with Radeon™ Software Adrenalin 2020 Edition 20.5.1. RS-337
  • F1 2020™
    • With the ultra-high preset on the Radeon™ RX 5700 XT, achieve up to 5% better performance playing F1® 2020 with Radeon™ Software Adrenalin 2020 edition 20.7.2 than with Radeon™ Software Adrenalin 2020 Edition 20.7.1 Hyper Scape™ Open Beta. RS-336
  • Hyper Scape™ Open Beta

Fixed Issues

  • Launching VR applications using the Oculus Rift™ headset may cause corruption or a system hang on Radeon RX 5000 series graphics products.
  • AMD Bug Report Tool may fail to load the available application lists and does not time out when failing to load.
  • Previews for video content on Netflix® using Microsoft® Edge browser may fail to load or appear black.
  • Wallpaper Engine or system folders may sometimes be detected as a game by Radeon Settings game manager.
  • Valorant™ fails to launch from Radeon Software Home screen or Gaming tab.
  • Hyper Scape™ may experience an intermittent game crash or hang on Windows®7 system configurations.
 Gameguru Mania News - Jul,14 2020 - tech
Intel is finally retiring its 9th Gen Core-X Skylake-X series - tech
(hx) 09:13 PM CEST - Jul,14 2020 - Post a comment / read (2)
Intel has recently issued a new product change notification (PCN) in which the company has announced the discontinuation of its 9th Gen Core X series “Skylake-X” HEDT processors. The new PCH applies to all the Skylake-X processors based on the ‘LGA2066’ socket as well as the Xeon W-2000 series workstation processors, which also use the same socket, and are based on a similar IP. The new PCN covers the entire 9th-Gen Core-X chips including the big Core i9-9980XE. These include the boxed and tray versions of the i7-9800X, i9-9820X, i9-9900X, i9-9920X, i9-9940X, i9-9960X, i9-9980XE, and the Xeon W-2102, W-2104, W-2123, W-2125, W-2133, W-2135, W-2145, W-2155, W-2195 chips. This discontinuation doesn’t come as a surprise, since Intel has already had its 10th Generation ‘Cascade Lake X’ chips on the market for quite some time, which includes the flagship extreme Core i9-10980XE. All these SKUs will be slowly removed from the shelves. From January 22, 2021, Intel will no longer take any more orders for these processors.
 Gameguru Mania News - Jul,12 2020 - tech
What It's Like To Play Games On The Samsung Odyssey G9 Monitor - tech
(hx) 08:07 PM CEST - Jul,12 2020 - Post a comment / read (3)
The Samsung Odyssey G9 Monitor is designed to match the contours of the human eye. What is it like to actually play games on it?

 Gameguru Mania News - Jul,09 2020 - tech
NVIDIA Bundling Death Stranding With RTX Graphics Cards - tech
(hx) 10:48 PM CEST - Jul,09 2020 - Post a comment
In a move that shocks no-one, considering the wealth of RTX features that Death Stranding will be supporting on PC, NVIDIA has announced it will be offering Kojima Productions' game with their RTX graphics cards. This offer is available for all RTX graphics cards, mind you, from the RTX 2060 all the way to the top of NVIDIA's RTX stack in the form of the RTX 2080 Ti. The promotion includes both standalone RTX graphics cards and pre-built systems packing RTX graphics. The promotion starts from today and is valid for purchases through July 29th (you have until August 31st to redeem the digital game code), so if you're looking for a new graphics card ASAP and you're also looking for a beautiful walking simulator (though the game really does merit more than just that simplistic definition), you might want to jump on this opportunity.
While supplies last. Qualifying graphics cards, desktops, or laptops: GeForce RTX 2080 Ti, GeForce RTX 2080 Ti desktop, GeForce RTX 2080 SUPER, GeForce RTX 2080 SUPER desktop, GeForce RTX 2080 SUPER laptop, GeForce RTX 2080, GeForce RTX 2080 desktop, GeForce RTX 2080 laptop, GeForce RTX 2070 SUPER, GeForce RTX 2070 SUPER desktop, GeForce RTX 2070 SUPER laptop, GeForce RTX 2070, GeForce RTX 2070 desktop, GeForce RTX 2070 laptop, GeForce RTX 2060 SUPER, GeForce RTX 2060 SUPER desktop, GeForce RTX 2060, GeForce RTX 2060 desktop, GeForce RTX 2060 laptop. Game must be redeemed with qualifying graphics card installed. Customer must meet the age requirement for the game to redeem. Regional/Country Requirements: Some coupons require that they be redeemed in specific regions or countries they were purchased in. Please redeem the code in the appropriate region/country.

Offer good for one digital download code for a qualifying purchase of GeForce RTX 2080 Ti, GeForce RTX 2080 SUPER, GeForce RTX 2080, GeForce RTX 2070 SUPER, GeForce RTX 2070, GeForce RTX 2060 SUPER, or GeForce RTX 2060. Death Stranding bundle codes may only be redeemed beginning July 9, 2020 until August 31, 2020 or while supplies last.
NVIDIA GeForce 451.67 WHQL driver - tech
(hx) 08:53 PM CEST - Jul,09 2020 - Post a comment
NVIDIA today released GeForce 451.67 WHQL Game Ready drivers. The drivers provide optimization for "Death Stranding," "Horizon: Zero Dawn," and F1 2020. Among the issues fixed are a bug that caused refresh rates of 144 Hz monitors not being able to set above 120 Hz, SLI + G-Sync causing driver TDR crash on machines with "Kepler" GPUs; random crashes with "Detroit: Become Human," Lumetri color panel adjustments causing videos in Adobe Premiere Pro to appear noisy; system crashes observed with GeForce GTX 1050 Ti (mobile), Grab the drivers from here.
Game Ready
  • Death Stranding
  • Horizon Zero Dawn: Complete Edition
  • F1 2020.
Fixed Issues in this Release
  • The refresh rate of 144Hz-capable HDMI displays cannot be set above 120 Hz. [3038540]
  • [Kepler GPUs]: With SLI/multi-GPU and G-SYNC enabled, TDRs may occur soon after launching an application. [200628981]
  • [Detroit: Become Human]: The game may randomly crash. [3037846]
  • [Adobe Premiere]: Adjustments in Lumetri color panel causes video to appear noisy.[3038602]
  • [Notebook][GeForce GTX 1050 Ti]: Blue-screen crash, application hang, or system hang may occur. [3038621]
  • [Notebook][The Witcher 3 WILD HUNT]: The game remains minimized when the NVIDIA Control Panel >3D Settings >Manage Display Mode is set to Automatic or Optimus, and cannot be restored to full screen. [200628973]
  • [Notebook][G-SYNC]: Graphical corruption occurs when windowed G-SYNC+V-Sync is On while running applications in Clone/Duplicate mode. [200628911]
  • [Notebook]: LVDS-display goes blank upon rebooting the system after driver installation on some systems. [200627952]
Windows 7 Issues
  • [Notebook][H-Clone]: With the integrated graphics processor as the clone source, display settings cannot be changed from the NVIDIA Control Panel. [200594188]
Windows 10 Issues
  • [Mechwarrior 5 DirectX 12]: The game crashes randomly with TDR and "Video driver crashed and was reset" error. [200634109]
  • [Shadow of the Tomb Raider][DirectX 12]: The game may crash when launched if Hardware accelerated GPU scheduling is enabled. [3037544]
  • To workaound, disable Hardware-accelerated GPU scheduling.
  • [Horizon Zero Dawn Complete][DirectX 12]: Colored corruption occurs during the game-load menu if Image Sharpening is enabled. [200633655]
  • Several games randomly freeze for a few seconds during gameplay. Affected games include Assassin's Creed Origins, Planetside 2, Assassin's Creed III, Assassin's Creed Odyssey, and Assassin's Creed Syndicate. [3038632]
  • [Sunset Overdrive]: The game may display random green corruption if Depth of Field is enabled from in-game settings. [2750770]
  • [VR]: HDCP errors occur with Valve Index VR. [2967616]
  • [Call of Duty: Modern Warfare]: Color banding can occur in the game after enabling Image Sharpening from the NVIDIA Control Panel. [2889337/3028436]
  • [Call of Duty - Warzone]: Freestyle does not work. (200593020)
  • [Forza Motorsport 7]: The curb may display a black strip during a race on certain tracks. [2781776]
  • [Zombie Army: Dead War 4][Ansel/Freestyle]: The Ansel & Freestyle tabs are unselectable. [2810884]
  • [Tom Clancy's Rainbow Six Siege][Vulkan][G-SYNC]: When playing the game in Vulkan mode with G-SYNC enabled, flickering occurs after switching the game between full-screen and windowed mode.[200578641]
  • To work around, either disable G-SYNC or play using an API other than Vulkan.
  • Video playback on the secondary display lags/freezes while playing a game on the primary display if Hardware-accelerated GPU Scheduling is enabled [200586262]
  • [Notebook][H-Clone]: With the integrated graphics processor as the clone source, display settings cannot be changed from the NVIDIA Control Panel. [200594188]
  • [Notebook]: Some Pascal-based notebooks w/ high refresh rate displays may randomly drop to 60Hz during gameplay. [3009452]
Xiaomi Mi Band 5 will be available next week - tech
(hx) 05:20 PM CEST - Jul,09 2020 - Post a comment / read (9)
Excited to get your hands on the Xiaomi Mi Band 5? After it was announced last month in China, we've been waiting to hear about a worldwide release, and it seems that date may be coming slap bang in the middle of July. July 15 looks like the date that the first people outside of China will be able to buy the fitness tracker. That's according to a listing on a third-party retailer called HonorBuy, which explicitly says that pre-orders will be sent out to customers on July 15.

 Gameguru Mania News - Jul,07 2020 - tech
Huawei Desktop PC with Kunpeng 920 Processor Teased - tech
(hx) 08:40 AM CEST - Jul,07 2020 - Post a comment / read (2)
Huawei has been readying the entire new breed of desktop PCs with a custom motherboard, custom processor, and even a custom operating system. Being that Huawei plans to supply Chinese government institutions with these PCs, it is logical to break away from US-made technology due to security reasons. And now, thanks to the YouTube channel called "????" we have the first look at the new PC system. Powered by Huawei D920S10 desktop motherboard equipped with Kunpeng 920 7 nm Arm v8 processor with 8 cores, the PC was running the 64-bit UOS operating system, which is a Chinese modification of Linux. In the test, the PC was assembled by a third-party provider and it featured 16 GB of 2666 MHz DDR4 memory and 256 GB SSD.

The YouTube channel put it to test and in the Blender BMW render test, it has finished in 11 minutes and 47 seconds, which is quite slow. The system reportedly managed to stream 4K content well but has struggled with local playback thanks to poor encoding. Being that it runs a custom OS with a custom processor, app selection is quite narrow. The app store for the PC is accessible only if you pay an extra 800 Yuan (~$115), while the mentioned system will set you back 7,500 Yuan (~$1,060). At the heart of this system is eight-core, eight threaded Kunpeng 920 2249K processor. It features a clock speed of 2.6 GHz, has 128K of L1 cache (64K instruction cache and 64K data cache), 512K of L2, and 32 MB of L3 cache.
 Gameguru Mania News - Jul,04 2020 - tech
Hands-on with Windows 10 build 20161 - tech
(hx) 12:41 PM CEST - Jul,04 2020 - Post a comment / read (1)
Earlier this week, Microsoft released build 20161 of Windows 10 to Insiders in the Dev channel, formerly known as the Fast ring. For the first time in a while, the new build actually comes with some significant changes, including a new look for the Start menu that makes tiles transparent, improvements to notifications, and more.

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