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Portal Q&A [21982]

 
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ggrobot
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Joined: 28 May 2004
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PostPosted: Fri Jul 28, 2006 7:28 pm    Post subject: Portal Q&A [21982] Reply with quote

IGN has posted a Q&A with Valve's Kim Swift, one of the designers behind the Portal game that will ship with Half-Life 2: Episode Two. According to Swift, Portal will be about three hours to play through. Here's a taster:

IGN: It looks like portals can be created on hard stationary objects. Can

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Source: GGMania headlines
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djRom
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Joined: 27 Aug 2004
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Location: South Jersey, USA

PostPosted: Fri Jul 28, 2006 7:31 pm    Post subject: Reply with quote

I call bullshit! If you make a great game, the game will be great and will sell accordingly. Unless you put "Halo" in the title. haha

Greatness speaks for itself. Just like any off the wall movie, or book. Or even a cd. If it works, it works.

If they spend 10$ million on a flop, its nobody's fault but themselves.
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