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Enemy Territory: Quake Wars Interview [21532]

 
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ggrobot
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PostPosted: Mon May 08, 2006 3:55 pm    Post subject: Enemy Territory: Quake Wars Interview [21532] Reply with quote

Beyond3D has posted a Q&A with Splash Damage's lead designer Paul "Locki" Wedgwood talking about Enemy Territory: Quake Wars, their upcoming Doom 3 engine powered sci-fi shooter. Here's an excerpt:

MegaTexture is probably the most well known improvement that ETQW will

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Source: GGMania headlines
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PostPosted: Mon May 08, 2006 6:33 pm    Post subject: Reply with quote

Exactly, you can market that it's Doom 3 engine, but in all essence it isn't anymore. The renderer has been totally modified and the renderer is the core of the engine.
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