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Doom: The Dark Ages DLC Is So Massive, [65227]

 
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ggrobot
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Joined: 28 May 2004
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PostPosted: Sun Mar 01, 2026 10:27 am    Post subject: Doom: The Dark Ages DLC Is So Massive, [65227] Reply with quote

The director of Doom: The Dark Ages has described the upcoming DLC as uot;freaking huge,uot; declaring it essentially equivalent to a standalone sequel in scope and content. Posted by gaming news account Pirat_Nation, the announcement has sparked excitement among fans despite mixed reception to the base game. The e

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amra
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Joined: 11 Aug 2004
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PostPosted: Mon Mar 02, 2026 10:34 pm    Post subject: Reply with quote

I kinda enjoyed DooM 2016 and Eternal, while also being quite annoyed by some of the "platformer jump grab mechanics" or the really useless punch. (I know the discussions around it...)

While watching this video I cannot feel other then being an asset for the game.

Dudes, wtf?! Don't "engineer" how I play the game. Really, it starts to f*ck me up.

Since when do devs think of the player as something that needs to be "shaped" to fit their intended play-style.

I wanna slay, rip off heads, shot that ugly demon right in his face and have fun.
Piss off with all those "helpful" hints about how I "should" aka "can" play the game, because at some point I will just scrap all that and not play it, because it is no longer fun for me.
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