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22KB Universe: How Elite Crushed Modern Games in 1984 [65932

 
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ggrobot
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PostPosted: Thu May 14, 2026 8:20 am    Post subject: 22KB Universe: How Elite Crushed Modern Games in 1984 [65932 Reply with quote

In 1984, programmers David Braben and Ian Bell created Elite, a groundbreaking space trading game that fit into just 22 kilobytes on the BBC Micro (or about 82KB on the Commodore 64). That's smaller than a typical phone photo, yet it delivered a huge universe with eight galaxies and 2,048 unique planets featuring diff

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Csimbi
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PostPosted: Thu May 14, 2026 9:10 am    Post subject: Reply with quote

Yep. Not sure what programmers are doing these days. It's not innovation, that's for sure. More like script kiddies.
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