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ggrobot Elite Member
Joined: 28 May 2004 Posts: 45813
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Posted: Thu Apr 11, 2019 4:51 pm Post subject: NVIDIA GeForce 425.31 WHQL driver adds DXR [47847] |
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NVIDIA today released the year's most important GeForce driver update, version 425.31 WHQL. The drivers enable DirectX Raytracing (DXR) API support for GeForce GTX 1660 Ti, GTX 1660, GTX 1080 Ti, GTX 1080, GTX 1070 Ti, GTX 1070, and GTX 1060 6 GB, in addition to TITAN graphics cards based on the uot;Pascaluot; and
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Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
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KuBr0 Junior Member
Joined: 23 Aug 2012 Posts: 185
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Posted: Thu Apr 11, 2019 7:04 pm Post subject: |
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what a pathetic move. Up until recent not possible with any other GPUs than 20 series, suddenly possible with with 10 series, but 1080Ti matching 2060, wut wut? are they serious?
Noone really cares about raytracing so not sure what the fuss is about lul ... |
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devilhood Elite Member
Joined: 09 Jun 2004 Posts: 698 Location: Cydonia
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Posted: Fri Apr 12, 2019 3:50 am Post subject: |
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It's a bullshit move and doesn't mean anything. They're just trying to tease their technology which will run like total dog on anything except an RTX Ti anyways. Oh DXR is enabled now? Oh fuck I wish I had an RTX mortgage-fuck-me-sideways edition. |
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Csimbi Elite Member
Joined: 05 Mar 2010 Posts: 4801 Location: The bright side of the dark side
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Posted: Fri Apr 12, 2019 10:26 am Post subject: |
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devilhood wrote: | mortgage-fuck-me-sideways edition |
Good one!
I used to call them second-mortgage edition, but I like yours because that better reflects NVidia's attitude... |
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gx-x Elite Member
Joined: 02 Jul 2007 Posts: 2545
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Posted: Fri Apr 12, 2019 11:14 am Post subject: |
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people do buy RTX cards still. So...
Anyway, driver includes fixes for things and that counts for something. Also, being able to use CUDA cores for RT features might inspire devs to include something like better GI+shadows than they currently are. Without using all the heavy stuff like RT reflections and such, 1080 should be able to run RT shadows or something less demanding.
People need to remember that change doesn't come over night. I remember when ambient occlusion was introduced back in 2000's, it ran like crap on everything. Everyone was like "meh, it doesn't even look that good and it destroys fps". Today, most people don't want to play without it.
Things that push hardware to the limits eventually push the better hardware out in the market. |
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Csimbi Elite Member
Joined: 05 Mar 2010 Posts: 4801 Location: The bright side of the dark side
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Posted: Fri Apr 12, 2019 3:26 pm Post subject: |
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gx-x wrote: | People need to remember that change doesn't come over night. |
Problem is, that's how NVidia markets it: it's here, now.
They arse-raped you - and still intend to arse-rape you - pretty much overnight. |
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