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Artifact Has Lost 60% of Players in Its First Week [47114]

 
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ggrobot
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PostPosted: Sun Dec 09, 2018 8:54 am    Post subject: Artifact Has Lost 60% of Players in Its First Week [47114] Reply with quote

ing real money on the gameâ??s marketplace or by buying card packs directly (each card pack costs $2). Itâ??s a model that severely punishes casual players of your game and serves only to really work for hardcore fans.

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Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news
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Csimbi
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PostPosted: Sun Dec 09, 2018 12:57 pm    Post subject: Reply with quote

I do hope all these people request a refund; that would make the message even clearer.
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Koogle
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PostPosted: Sun Dec 09, 2018 5:00 pm    Post subject: Reply with quote

Valve has really has lost the plot, everything they do is some sort of cash grab.

They used to have a history of making great games/engines that spawned off great mods.. now they make really nothing good at all.

I see Epic's new store front making Valve/Steam even less relevant.
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Tom
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PostPosted: Mon Dec 10, 2018 2:18 pm    Post subject: Reply with quote

Koogle wrote:
Valve has really has lost the plot, everything they do is some sort of cash grab.

They used to have a history of making great games/engines that spawned off great mods.. now they make really nothing good at all.

I see Epic's new store front making Valve/Steam even less relevant.


Funny, and you post nothing really good at all either.. So you and Valve have something in common. Ya sure does make Valve irrelevant when all your games are on it eh mental case? Only thing irrelevant is you.
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