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ggrobot Elite Member

Joined: 28 May 2004 Posts: 53613
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Posted: Mon Jun 08, 2015 11:41 pm Post subject: The Witcher 3: Wild Hunt - Cutscene Lighting Mod [39619] |
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This mod changes the default lighting definitions to the definition used for cutscene illumination.
Read more...
Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
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heretic Site Admin

Joined: 27 May 2004 Posts: 2847
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Posted: Mon Jun 08, 2015 11:42 pm Post subject: |
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Here is how you can install the mod:
– Unpack archive content to YourWitcher3Directory\content\content0\bundles
– Launch install_cutscene_lighting.bat file.
– If you are prompted to skip the file you type: force
– Press Enter
– Done |
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lorcro2000 Elite Member

Joined: 23 Jan 2007 Posts: 472
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Posted: Tue Jun 09, 2015 12:28 pm Post subject: |
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| Doesn't look like an improvement to me, to be honest. |
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El_Coyote Elite Member

Joined: 09 Jun 2004 Posts: 611
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Posted: Tue Jun 09, 2015 4:20 pm Post subject: |
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some look basically the same, some look more red.
I don't really see how this has any impact on the game. |
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gx-x Elite Member

Joined: 02 Jul 2007 Posts: 2655
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Posted: Tue Jun 09, 2015 6:13 pm Post subject: |
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| Default looks better in some cases and in other cases they are pretty much similar without any noticeable advantages of one over the other. |
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