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Dying Light - Techland Is Looking Into Memory Leaks [38924]

 
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ggrobot
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PostPosted: Mon Feb 02, 2015 11:30 pm    Post subject: Dying Light - Techland Is Looking Into Memory Leaks [38924] Reply with quote

After releasing the first PC patch for Dying Light that offered proper multi-threading functionality, the company revealed that it is currently looking into some reports that suggested a possible memory leak, and issued a statement regarding the game's mods that were blocked from the latest version.

With the recent

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Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news
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Tom
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PostPosted: Tue Feb 03, 2015 8:03 pm    Post subject: Reply with quote

Bought this today $10 cheaper in local store than the ridiculous price on Steam.
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Tom
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PostPosted: Thu Feb 05, 2015 3:47 pm    Post subject: Reply with quote

Really nice game. It's fun to play. Gfx at top notch kill my system big time. Not sure if it's more bugs than superior gfx taking a toll on my card. Turned off a few things like motion blur which if totally F'ing hate and it made a huge difference. Even running at medium settings, hard to tell that the gfx are cut down. Game is better than I anticipated and zombies are more realistic in terms of their behaviour. You can run by them pretty much if you need too but they can grab you from time to time. Nice game, if you enjoyed Dead Island's you should like this a lot more.
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