| View previous topic :: View next topic |
| Author |
Message |
ggrobot Elite Member

Joined: 28 May 2004 Posts: 53575
|
Posted: Sun Dec 21, 2014 1:50 am Post subject: MGS V: Ground Zeroes PC vs Console [38708] |
|
|
The Digital Foundry has put Metal Gear Solid 5: Ground Zeroes under the microscope in a platform face-off. Given the drawbacks of post-process anti-aliasing along with the power of the PC platform, some flexibility here would have been useful. The lack of any way to treat the stippling effect across character hai
Read more...
Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
|
| Back to top |
|
 |
psolord Elite Member

Joined: 06 Aug 2005 Posts: 960 Location: Greece
|
Posted: Tue Dec 23, 2014 12:10 pm Post subject: |
|
|
I did a quick test to show what impact the two heaviest settings have on framerate.
Not too good quality, since it was recorded with my camera to show pure performance.
https://www.youtube.com/watch?v=GBWnFcABOLo |
|
| Back to top |
|
 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
Powered by phpBB © 2001, 2666 phpBB Group
|
|