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Destiny Makes $500 Million in First 24 Hours [38045]

 
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ggrobot
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PostPosted: Fri Sep 12, 2014 8:48 pm    Post subject: Destiny Makes $500 Million in First 24 Hours [38045] Reply with quote

Activision announced that Destiny has made $500 million in sales in its first 24 hours of release. This makes it the biggest video game launch ever.

uot;Based on extraordinary audience demand, retail and first party orders worldwide have exceeded $500 million for Destiny,uot; said Bobby Kotick, CEO of Activision

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Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news
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Koogle
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PostPosted: Sat Sep 13, 2014 9:00 am    Post subject: Reply with quote

Never heard of it, they should have just called it 'desperate'.. better fits the mentality of anyone who considers buying Blizztard crAptivision shit.

Quote:

We have more confidence than ever that Destiny will become one of the iconic franchises of this generation and Activision's next billion dollar brand. Most importantly, it's just a great game which we can't stop playing. A big thanks to our incredibly talented team and partners who helped make this happen; most importantly, our partners at Bungie."


PR Hype, of course whoever wrote this drivel probably never bought it.
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imgarfield
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PostPosted: Sat Sep 13, 2014 10:41 am    Post subject: Reply with quote

Only proves Hype Sells. I doubt anyone believes the sales are a result from the game quality (Gamespot: 6, User Avarage: 7.3. Nuff said).
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heretic
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PostPosted: Sat Sep 13, 2014 10:43 am    Post subject: Reply with quote

GameSpot - 6/10
Giant Bomb - 3/5
The Escapist - 3/5



Quote:

The repetition may not bother you at first. It's easy to be taken in by Destiny's gorgeous shell, a slick and striking wrapper that surrounds the hollow and unimaginative game languishing inside of it. Everything about the game screams "big budget," and Destiny's versions of Earth, Mars, the Moon, and Venus are meant to be ogled and appreciated. Outside of the pockets of alien invaders and the dropships that bring you even more strange entities to annihilate, these are sterile places, more like stunning screensavers than dynamic domains. But what views Destiny offers! From the golden-red sands of Mars rise rocky crags and abandoned facilities that speak to a history the story offers too few glimpses into. On Venus, you might hesitate to step foot into streams of unknown purple liquid that couldn't exist on the planet as we currently understand it. These sights are awe-inspiring, though Destiny takes a "look but don't touch" approach to them. That purple liquid? It's fine to walk through. Destiny's environments are oblivious to your presence, more cold and indifferent than hostile and mysterious.

Make no mistake: Destiny's mechanical basics are, for the most part, superb. Interacting with this online-only shooter is a delight. The confident shooting model, the intuitive menus, the unblemished frame rate--all of these elements make for a fantastic foundation to build a worthy dynamic multiplayer shooter upon. Pulse rifles shoot their rhythmic barrages with great power, and charging up a fusion rifle and releasing its payload is akin to holding your breath and then expelling it in one rewarding sigh. The game's best combat feature, however, might be its melee attack, regardless of which of the game's three all-too-similar classes you choose. Destiny nails that special, difficult-to-define something comprised of fluid controls, excellent collision detection, and awesome technology that makes every action silky and responsive. You can leap and glide through the air, a mechanic that gives Destiny a sense of freedom that matches its open spaces, and helps you escape danger when encounters get tough.
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El_Coyote
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PostPosted: Sat Sep 13, 2014 10:05 pm    Post subject: Reply with quote

Koogle wrote:
Never heard of it, they should have just called it 'desperate'.. better fits the mentality of anyone who considers buying Blizztard crAptivision shit.

Quote:

We have more confidence than ever that Destiny will become one of the iconic franchises of this generation and Activision's next billion dollar brand. Most importantly, it's just a great game which we can't stop playing. A big thanks to our incredibly talented team and partners who helped make this happen; most importantly, our partners at Bungie."


PR Hype, of course whoever wrote this drivel probably never bought it.



Which rock have you been living under?
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Koogle
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PostPosted: Sat Sep 13, 2014 10:26 pm    Post subject: Reply with quote

@El_Coyote ofc I've NEVER fucking heard of it, maybe you don't get sarcasm Very Happy

I just don't give a shit about it probably have more fun throwing rocks Actishitvision and Blizztard HQ for producing degenerate shite.
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Tom
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PostPosted: Tue Sep 16, 2014 3:26 pm    Post subject: Reply with quote

This is a good example of when it's good a game comes out on console first, because if it fails on console (I don't care about 500 million) then it's a definite skip for PC. Console port for a over-hyped game. Ya, no thanks. All I've heard is the game is boring repetitious and really nothing fantastic.
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