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Inside Unreal - Visual Effects - Part 2 [36298]

 
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ggrobot
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PostPosted: Wed Dec 04, 2013 9:13 pm    Post subject: Inside Unreal - Visual Effects - Part 2 [36298] Reply with quote

Epic's Tim Elek and Zak Parrish talk about implementing advanced VFX such as realistic water effects, lit translucency, GPU particle simulation and collision and more in the Unreal Engine 4 Infiltrator real-time demonstration.

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Source: GGMania headlines
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Thudo
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PostPosted: Thu Dec 05, 2013 5:17 am    Post subject: Reply with quote

Damn looking quite impressive! Next-Gen Consoles and PCs look to have a new powerful 3D engine to work with ESPECIALLY I hope for modding. They've really moved the 3D engine tech forward nicely and, thankfully, the h/w should be plenty fast to use it.
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