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ggrobot Elite Member

Joined: 28 May 2004 Posts: 53567
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Posted: Tue Sep 09, 2008 9:31 am Post subject: S.T.A.L.K.E.R.: Clear Sky DX10 Benchmarks [25847] |
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The chaps over at
PCGH have published a batch of DX10 benchmarks for
S.T.A.L.K.E.R.: Clear Sky using some 11 different video cards. Here\'s a taster:
able since it doesn\'t cost a lot of performance. But you should abstain from any kind of anti-aliasing. MSAA already lowers the fps without improving th
Read more...
Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
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psolord Elite Member

Joined: 06 Aug 2005 Posts: 960 Location: Greece
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Posted: Tue Sep 09, 2008 11:02 am Post subject: |
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I'm really happy for ATI. They needed to obliterate Nvidia this round.
What worries me though is that i have a feeling that the same thing will happen for the next round too.
Which is bad for competition.
Unless Nvidia brings out a dual GPU card, they will lose again. |
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devilhood Elite Member

Joined: 09 Jun 2004 Posts: 701 Location: Cydonia
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Posted: Tue Sep 09, 2008 2:39 pm Post subject: |
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| Quote: | | but you will have to go down to 1,024 x 768 to make them display the game really smooth |
My 8800 GTX absolutely does not require 1024x768 to make the game run really smooth; unless he means achieving 60+ FPS constant during an imaginary scene with 50 fire barrels
Aside from the occasional CTD's and peculiar bugs, I am enjoying this S.T.A.L.K.E.R. a hell of a lot more than the first.
The artifact detector is just so... unbelievably hardcore  |
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