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S.T.A.L.K.E.R.: Clear Sky DX10 Benchmarks [25847]

 
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ggrobot
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Joined: 28 May 2004
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PostPosted: Tue Sep 09, 2008 9:31 am    Post subject: S.T.A.L.K.E.R.: Clear Sky DX10 Benchmarks [25847] Reply with quote

The chaps over at

PCGH have published a batch of DX10 benchmarks for

S.T.A.L.K.E.R.: Clear Sky using some 11 different video cards. Here\'s a taster:

able since it doesn\'t cost a lot of performance. But you should abstain from any kind of anti-aliasing. MSAA already lowers the fps without improving th

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psolord
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PostPosted: Tue Sep 09, 2008 11:02 am    Post subject: Reply with quote

I'm really happy for ATI. They needed to obliterate Nvidia this round.

What worries me though is that i have a feeling that the same thing will happen for the next round too.
Which is bad for competition.

Unless Nvidia brings out a dual GPU card, they will lose again.
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devilhood
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PostPosted: Tue Sep 09, 2008 2:39 pm    Post subject: Reply with quote

Quote:
but you will have to go down to 1,024 x 768 to make them display the game really smooth


My 8800 GTX absolutely does not require 1024x768 to make the game run really smooth; unless he means achieving 60+ FPS constant during an imaginary scene with 50 fire barrels Laughing

Aside from the occasional CTD's and peculiar bugs, I am enjoying this S.T.A.L.K.E.R. a hell of a lot more than the first.
The artifact detector is just so... unbelievably hardcore Twisted Evil
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