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Thursday Reading - Far Cry 2 SP close to 50 hours [25394]

 
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ggrobot
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PostPosted: Fri May 30, 2008 12:53 am    Post subject: Thursday Reading - Far Cry 2 SP close to 50 hours [25394] Reply with quote

Far Cry 2 Interview - C&VG has posted an interview up with the lead designer of Far Cry 2 as he talks about various things about the game such as the AI, graphics, how they started out on the PC and how games like X-Com and Bioshock influence the character relationships. Also comes the annou

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Source: GGMania headlines
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nb411
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PostPosted: Fri May 30, 2008 1:47 am    Post subject: Reply with quote

Farcry 2 is shaping up to be a far more interesting game than Crysis. Will be watching. Smile
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Majnun
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PostPosted: Fri May 30, 2008 5:40 am    Post subject: Reply with quote

I agree, and that comment about the single-player being close to 50 hours is quite nice too.

Of course I can't really remember the last game that delivered 100% of all the hype they were blowing about it...but even if they nail half of it it sounds like it'll be great.
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Badmagic
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PostPosted: Fri May 30, 2008 12:32 pm    Post subject: Reply with quote

Hang on, didn't Crytech say Crysis was going to be something like 50 or 60 hours.

I just don't trust Dev's these days.
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Sabot
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PostPosted: Sat May 31, 2008 4:50 pm    Post subject: Reply with quote

Badmagic wrote:
Hang on, didn't Crytech say Crysis was going to be something like 50 or 60 hours.

I just don't trust Dev's these days.


Except Crytek isn't developing this -thank god!

This is the one of the most important bits for me:
Quote:
As the new engine takes advantage of multi-core processors, what sort of system requirements can we expect for Far Cry 2 on PC?

Guay: That is still in flux. This said, the game is very scalable, including to single-core processors and GPUs that are many years old.

We keep all game features across the quality settings, it is only the detail and quality of the rendition of them that is changed. A little while back, I played the game on a gaming PC that is almost 4 years old.


At the other extreme, I sometimes play the game on a 4 core system running in dual GPU mode. Our development team uses a large array of PCs and they all run the game.

We are still focused on optimizations but as we near the ship date we will be able to give clear requirements.


Also
Quote:
“We decided to abandon [co-op gameplay] for this installment simply because of the complexity and size of the game,” he said. “Add the Multi experience & the Map Editor… gamers will have their money’s worth with FarCry2.”

The game will reportedly mix Grand Theft Auto style free-roaming environments with a mission-focused structure. It is due out later this year on PC, PS3 and Xbox 360.
Cool

http://www.digitalbattle.com/2008/05/30/far-cry-2-campaign-to-be-long/

Gameplay priority over tech-cash-cow demo which *was* Crysis, more like 5-6 hrs gameplay..... Rolling Eyes , but needs a 4k rig (that still hasn't got the power to play it with full settings) Rolling Eyes
As if your going to play it another year down the road when hardware catches up.....what a joke

On the otherhand, the PS3 version Far Cry2 looks gorgeous.... Cool
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