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ggrobot Elite Member

Joined: 28 May 2004 Posts: 53581
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Posted: Wed Sep 21, 2005 3:59 pm Post subject: Day of Defeat Source impressions [19773] |
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PC.IGN has posted its impressions of Day of Defeat Source:
Each of the maps uses the default flag capture mode where teams must capture every flag on the map in order to win the round. Players can choose from a selection of classes like rifleman, assault, support, sniper, heavy machine-gunner, or bazooka Joe and t
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Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
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xxxx Elite Member

Joined: 07 Jun 2004 Posts: 1755 Location: Canada
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Posted: Wed Sep 21, 2005 5:10 pm Post subject: |
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| This 'used' to be such a wicked game back in the early days of HL1. It was fast moving, Omaha beach was a wicked map but then they changed it to the slow moving POS where recoil just became totally stupid, MAJOR campers! Hard to believe they could make such stupid design mistakes and totally destroy a mod.. This mod will never have the stature of DOD when it was 1.1 1.2 back in the HL1 early days. There's recoil and then there's totally stupid recoil. Overdone recoil. I hate games with recoil. If I wanted that much F'ing realism I'd join the f'ing army. |
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