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Gotham Knights Has Problems Beyond 30FPS [56375]

 
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ggrobot
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PostPosted: Tue Oct 25, 2022 10:20 am    Post subject: Gotham Knights Has Problems Beyond 30FPS [56375] Reply with quote

Gotham Knights has dominated discussion pre-launch owing to its 30fps cap on consoles - but this is just the start of the game's issues. Oliver Mackenzie assesses the good, the bad and the ugly in this release, stacks it up against Batman Arkham Knight and delivers all the performance and image quality numbers on PS5,

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Source: GGMania headlines
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Sabot
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PostPosted: Tue Oct 25, 2022 4:22 pm    Post subject: Reply with quote

Churned out, taken for granted trash! What is it with lazy arsed developers these days. They have no standards any more?. No wonder EA is accepted on steam. “Go fund my lack of skills and pay for my child to get a McDonald's happy meal and I can go run with the money” FU!
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Avalanche
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PostPosted: Wed Oct 26, 2022 4:54 am    Post subject: Reply with quote

Sabot wrote:
Churned out, taken for granted trash! What is it with lazy arsed developers these days. They have no standards any more?. No wonder EA is accepted on steam. “Go fund my lack of skills and pay for my child to get a McDonald's happy meal and I can go run with the money” FU!


Actually, the Difference between Gotham Knights and an Early Access game, is that with Early Access games, buyers KNOW that its not finished, but this so called finished game is supposed to be finished, when it is a buggy mess.

The main issue on the PC is Optimisation, even on the consoles, but on the PC version you can turn off Ray Tracing, that helps ALOT, but the Devs need to fix it, but i doubt they will.
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Sabot
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PostPosted: Wed Oct 26, 2022 10:00 pm    Post subject: Reply with quote

Avalanche wrote:
Sabot wrote:
Churned out, taken for granted trash! What is it with lazy arsed developers these days. They have no standards any more?. No wonder EA is accepted on steam. “Go fund my lack of skills and pay for my child to get a McDonald's happy meal and I can go run with the money” FU!


Actually, the Difference between Gotham Knights and an Early Access game, is that with Early Access games, buyers KNOW that its not finished, but this so called finished game is supposed to be finished, when it is a buggy mess.

The main issue on the PC is Optimisation, even on the consoles, but on the PC version you can turn off Ray Tracing, that helps ALOT, but the Devs need to fix it, but i doubt they will.


That was my intended sarcasm. Even Construction Simulator on console was released then the had to turn off mirrors due to severe performance issues, how is that since it’s made for console that it gets released but doesn’t work! The PC version also has idiotic performance issues. Incompetent to the core.
It also has a roadmap of fixes etc. what fully released title gets a roadmap, other than EA. It’s bullshit through and through
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