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Brothers in Arms: Road to Hill 30 [18289]

 
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ggrobot
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Joined: 28 May 2004
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PostPosted: Sun Mar 27, 2005 5:10 pm    Post subject: Brothers in Arms: Road to Hill 30 [18289] Reply with quote

Brothers in Arms (BiA) is squad based first-person shooter set in the Second World War. The game is based on the real-life missions of the same unit as in Band of Brothers, the famed Screaming Eagles of the 101st Airborne Division. Whereas Band of ...read a full review

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lmer
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PostPosted: Mon Mar 28, 2005 11:47 pm    Post subject: Reply with quote

I began being sick of WW2 games when the 1st CallOfDuty emerged. Theese not-even-PS1 quality textures, and that godawfull bloom effect don't help it that much either.

POS Corporative mainstream no soul game.

die!
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v1m
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PostPosted: Tue Mar 29, 2005 4:38 am    Post subject: Reply with quote

Not only are these cookie-cutter WWII games tiresome. They represent a sad kind of indoctrination in the Land of Bush, glorifying war endlessly and uncritically. Interestingly, though, if the hope is that the population will respond enthusiastically for new wars, it isn't working. Even as the corporations grind out one more cloned game, enlistment is way down, and the US can't get enough volunteers to fight in its current military adventure...
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PostPosted: Tue Mar 29, 2005 2:04 pm    Post subject: Reply with quote

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Sabot
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PostPosted: Tue Mar 29, 2005 3:13 pm    Post subject: Reply with quote

There's several problems with this;
1) The texture quality is attrocious! Compare it to HL2 and it's like exactly what someone said 'a PS1 game' It runs like a bag of spanners which suggest garbage programming.
2)There's no 'band of brothers' here, they die and rejuvenate for the next level!
3)The right mouse works ok in small levels, as soon as you get into open terrain it drops dead. What is the point of telling your men to attack a MG nest by standing up and right-clicking on it to tell them to 'suppress it'? Hello, i'm standing up eating bullets in my face to tell them the bloody obvious!

4)Tanks are useless around you men as they somehow have HUGE collision boxes around them that push your men ahead of it as soon at it goes past you.
5)tell your men to follow you and one IDIOT always runs infront of you and hides behind the wall that the bullets are coming from...

6)there's always only 2 paths that you use to flank the enemy with; case example, 'the bridge with the anti-tank gun and MG nest' I noticed a path leading down to the river under the bridge put there by the devs. So ill wade across and take out this damn MG! ermmm NOPE! there's a boundary box right at the waters edge Evil or Very Mad Now some idiot at GEARBOX either forgot to make this part accessible? Or blew it by letting the player go down there in the first place and finding the obvious flaw.... either way, it's just soooo repetative.

Can't climb waist high fences,go prone or go through *A HEDGE* gee whiz what a balls-up! Rolling Eyes
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CaptStar
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PostPosted: Fri Apr 29, 2005 5:50 pm    Post subject: Reply with quote

HX, you sissy, you have to play with crosshairs? You suck, play the game properly, using IRON SIGHTS!!!!!!!!!!
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