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ggrobot Elite Member

Joined: 28 May 2004 Posts: 53596
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Posted: Mon Aug 31, 2015 5:40 pm Post subject: Oxide Developer: NVIDIA Was Putting Pressure On Us [40182] |
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According to one of Oxide's developer, NVIDIA was pressuring Oxide to remove certain settings in its benchmark. Oxide refused to do so, which basically led to NVIDIA's statement regarding Ashes of the Singularity.
Wow, there are lots of posts here, so I'll only respond to the last one. The interest in this subject i
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Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
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gx-x Elite Member

Joined: 02 Jul 2007 Posts: 2652
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Posted: Mon Aug 31, 2015 7:30 pm Post subject: |
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why would nVidia dispute anything in this god-awful benchmark? They said something in the line of "this benchmark may not show the real dx12 performance on nVidia cards" and that's it.
All that oxide has shown us is that they have made a terrible engine and they basically have AMD @ DX12 performing like similarly priced nVidia @DX11. That alone makes no sense and goes to show Oxide's codding skills. They should have listened to nVidia.
Oh and they showed us that the game is going to be awful. |
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