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ggrobot Elite Member

Joined: 28 May 2004 Posts: 53571
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Posted: Wed Mar 19, 2014 7:46 pm Post subject: Quixel Megascans Environment [36847] |
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ered in CryEngine.
Read more...
Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
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Tom Elite Member

Joined: 07 Jun 2004 Posts: 4289
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Posted: Thu Mar 20, 2014 3:18 pm Post subject: |
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Looks very cool, not really new been known for over a year...but anyway...
don't know of it being used in a game yet but it would be interesting to see the impact on hardware. |
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Csimbi Elite Member

Joined: 05 Mar 2010 Posts: 5355 Location: The bright side of the dark side
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Posted: Thu Mar 20, 2014 9:50 pm Post subject: |
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| I wonder how much power it takes to rendering stationary walls. |
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