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Capcom's Panta Rhei Engine Details [35608]

 
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ggrobot
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PostPosted: Tue Jul 30, 2013 10:17 pm    Post subject: Capcom's Panta Rhei Engine Details [35608] Reply with quote

Dualshockers has revealed some new details about Capcom's next-generation engine, the Panta Rhei. The Deep Down demo ran in real time at the PS4 presentation and displayed between 10 and 20 million polygons per frame. It had a variable frame rate above 30 frames per second and a total texture capacity of 2 GB. It

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