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ggrobot Elite Member

Joined: 28 May 2004 Posts: 53567
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Posted: Sat Jul 10, 2010 12:02 am Post subject: Guild Wars 2 Healing & Death [29333] |
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A long forum post on the official Guild Wars 2 Blog from Game Designer Jon Peters talks about how this upcoming MMORPG will handle Death:
ed to be an experience, not a punishment. Let\'s face it: dying never feels great, even without a death penalty. As weird as it might sound, we decided to look into what would mak
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Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
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gx-x Elite Member

Joined: 02 Jul 2007 Posts: 2652
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Posted: Sat Jul 10, 2010 7:52 pm Post subject: |
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well I don't see the difference. Downed player is not a dead player, defeated player is. It was like that in original GW, they just added the unnecessary downed mode witch will pretty much mean that you are already dead, it will just add to the frustration.
point is: if you do things the right way, pick the right fights etc you wont ever be downed, if you pick the wrong fights or play like headless chicken, downed means you are dead anyway... |
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Baconnaise Elite Member

Joined: 22 Jun 2010 Posts: 710
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Posted: Sun Jul 11, 2010 9:36 am Post subject: |
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| Let's not be realistic here gx. Gosh! |
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