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Blizzard: DRM a 'losing battle' [29075]

 
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ggrobot
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PostPosted: Fri May 28, 2010 2:12 am    Post subject: Blizzard: DRM a 'losing battle' [29075] Reply with quote

Fighting PC game piracy with restrictive copy protection is
\'a losing battle\', Blizzard has said. While Ubisoft going so far as to
require an uninterrupted connection to its authentication servers, Activision Blizzard purports to be taking
another approach, focusing on content and features in an
effort to encoura

Read more...

Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news
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Ozieo
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PostPosted: Fri May 28, 2010 4:48 am    Post subject: Reply with quote

Quote:
"We need our development teams focused on content and cool features, not anti-piracy technology."


Finally, someone who doesn't has his head in his ass.
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Renton
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PostPosted: Fri May 28, 2010 4:52 am    Post subject: Re: Blizzard: DRM a 'losing battle' [29075] Reply with quote

ggrobot wrote:
"We need our development teams focused on content and cool features, not anti-piracy technology."


Finally an anti-piracy measure that actually makes sense.
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Tom
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PostPosted: Fri May 28, 2010 4:36 pm    Post subject: Reply with quote

Some suckers are easily won over. You will still always be connected to Battlenet ya morons.
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Venom1
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PostPosted: Fri May 28, 2010 5:30 pm    Post subject: Reply with quote

We need our development teams focused on content and cool features

Yeah, tell this to WOW players LOOOL
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darknothing
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PostPosted: Fri May 28, 2010 6:38 pm    Post subject: Reply with quote

anything made by blizzard is worth buying, all there games are fun, i cant think of any that sucked.
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Tom
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PostPosted: Fri May 28, 2010 7:50 pm    Post subject: Reply with quote

SC2 sucks. I know I played it in beta, bored of in just 3 days. I wont be buying it. Already uninstalled and already passed on 5 serials for it. I rather play C&C and WIC both allow easy LAN play.
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PoliticalMaestro
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PostPosted: Fri May 28, 2010 9:03 pm    Post subject: Reply with quote

Quote:
whether it's because they want to pirate the game or just because it's a curiosity for them


It's because when gameplay is hindered ppl will resort to any means to remove the obstacle(s).

I've never understood the fascination of star craft, speaking as an owner of the original, it failed in comparison the diablo series.
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Tom
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PostPosted: Fri May 28, 2010 11:26 pm    Post subject: Reply with quote

SC is/was a RTS. Diablo is a RPG. How can you compare? I didn't even think Diablo was all that great compared to the Ultima series. Hack and slash is all Diablo was.
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Csimbi
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PostPosted: Fri May 28, 2010 11:31 pm    Post subject: Reply with quote

Yes, piracy is a wild goose chase, and recognizing that is the first step. Ensuring that users receive added value(s) when they legally own the game is the second.

JoWood tried going without copy protection once with Prince of Persia and it did not work out - probably because that particular game was not worth owning.
So far, I did not have to re-sell any of my games from Blizzard be it RTS of RPG - those are worthy titles - so I guess they do not have anything to worry about when they make such move... I truly wish it will work out as planned and it will set a good precedence for others to follow. Worthless games will have to continue use DRM - probably UBI's - but who bothers with those for long?
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PoliticalMaestro
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PostPosted: Mon May 31, 2010 1:02 am    Post subject: Reply with quote

Dont forget those lovely hack tools, imbuing, duping and leveling ..... that was fun, especially battlenet.
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