Gameguru Mania Updated:11:14 PM CEST Jun,06
AR Wallet

66 lottery login

91 club

okwin

bdg game

55 club

Playbonus.ca
CONTACT
Please e-mail us if you have news.

(c) 1998-2026 Gameguru Mania
Privacy Policy statement
SEARCH:
 Climax Motorsports interview - interview
(hx) 03:00 AM CEST - Jun,15 2001
EuroGamer has postedn an interview with Climax's Brighton studio, talking about their cross-platform motor racing game engine which will be powering both in-house and third party games on PC, Xbox, PS2 and GameCube.
All that hard work wringing performance out of Sony's uber-console apparently pays off though, and Tony believes that Climax is "pushing the PS2 as hard as possible" with the first in-house game they have running on the engine on the PlayStation 2 pushing "60 frames per second featuring curved surface geometry and dual pass texturing".
The Xbox also has some tricks up its sleeve though, thanks to the advanced NVIDIA graphics chip powering its visuals. "On the Xbox you get four passes at texturing, which is pretty cool - there's a lot you can do with that, but you'll have to wait and see!"

The old comment system has been replaced. Use the regular FORUMS!