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Malice (X-Box) Preview - preview
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| (hx) 09:22 PM CEST - Apr,25 2001 |
  If you are familiar with Star Fox for the N64/SNES and Croc for the PSX; then you should definitely be familiar with U.K. based developer, Argonaut. Argonaut has been around for a while now and if you are familiar with some of their history then you know that Argonaut was one of the first developers to make the jump from 2D to 3D environments in consoles. Now Argonaut gets set to accomplish yet another feat, that in the form of Malice which [from what we’ve seen and heard] looks to showcase and harness the power of the Xbox. "Currently, not much is known about the specifics of the gameplay of Malice. All that is known is that there are 25 levels of gameplay in where you try to seek and destroy the Malice Incarnate. Completing levels and what not allows you to ‘level up’ and learn new magical abilities while taking on a number of different forms, which ultimately leads to your goal – to become a Goddess, which is a being powerful enough to defeat the Malice incarnate. Alice will have a selection of weapons to choose from, three in total: 1) The Mace of Clubs, 2)The Clockwork Hammer, 3)The Quantum Tuning Fork (a weapon that distorts the very matter around her). Even though very little has been about the game - one thing’s for sure; you’ll be tearing peeps a new one with that huge hammer on your side ... "
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