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 RumbleFX Forcefeedback Headphones Review - tech
(hx) 10:00 PM CEST - Apr,02 2001
The serious gamers are always looking for small and large ways to improve their gaming performance, notably the FPS crowd. The first person shooter game is particularly taxing on the reflexive abilities and impulsive accuracy of the player. We buy GeForce3s, PC150 memory, an optical mouse, all to make the gaming environment respond better to us through better frame rates/input. But there’s still something missing, since less is done to make the player respond better to the gaming environment through output. The goal of RumbleFX Force Feedback Headphones is to respond to low frequency sound with heavy vibrations that the user will feel on their ears and head, thus utilizing another human sense in the gaming environment. It's all another move towards realism. The press release explains that in gaming we already use two main senses, sight and hearing. They figure if we add "feeling" to the equation, it will make the user of the device respond to the environment a lot quicker and more accurately.

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