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Starmageddon Interview - interview
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| (hx) 08:02 PM CET - Mar,12 2001 |
 
ga-strategy interviews Project Director Adrian Chmielarz, to find out more details about CODA Development's upcoming 3D real-time space strategy game, Starmageddön
ga-strategy: Could you briefly describe to our readers what exactly is Starmageddön? Who is this game being developed for?
Adrian Chmielarz: Starmageddön is a 3D space RTS (real-time strategy). I think the fastest way to describe it is to call it a next-gen Homeworld. Of course these are just words, but hopefully in the forthcoming months - as we release more info about the game - we will prove that not only our game could really be compared to Homeworld, but also that it's next-generation of full 3D RTS. We develop this game for the people who like either space or strategy. We want the space-lovers to have the feeling of actually being out there in space, in all its beauty, while at the same time we want the strategy fans to have very enjoyable experience. There are a lot strategy games on the PC, so we're working very hard in order to be able to compete.
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