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 Hostile Intent Interview - interview
(hx) 10:14 AM CEST - Sep,05 2003
HomeLAN has posted an interview with Andrew Roberto of Aware Entertainment as he talks about Hostile Intent, their upcoming first person shooter shooter. Here is a bit:
HomeLAN - What other gameplay features will Hostile Intent have?

Andrew Roberto - We are creating an intense game environment through Hostile Intent's variety of features including, deformable landscapes, fully destructible objects, and infinite terrain generation. Also, we do not limit the player's movement at all. If the player sees a building, you can go in it or blow a hole in the side of a wall and walk into the building. The player can also effect their environment with an explosive force, which if powerful enough will create a crater that the player can hide in or use as cover while assessing a new target.

There are over 20 land and air vehicles in Hostile Intent. In several vehicles, including the humvee, one player can drive the vehicle while another mans the machine gun mounted on the roof. Vehicles add more to Hostile Intent's game play, because depending on which vehicle you use you can have a completely different game play experience on the same map.

The player's movement in Hostile Intent is not limited at all because of our infinite terrain generation system. Players are free to use their vehicles full maneuvering capabilities and go where the battle takes them. Therefore, the player can choose to move around the map as they see fit and engage targets from whatever direction they choose.

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