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 Freelancer Fanstock \'02 Interview - interview
(hx) 04:39 PM CET - Dec,23 2002
Lancers Reactor website has posted an interview with Digital Anvil's Lead Designer Jorg Neuman and Lead Project Manager Phil Wattenbarger as they talk about Freelancer, their upcoming space game. The interview offers thirty-seven polished, carefully thought out transcripted questions and answers in all their glory. Freelancer is slated for release in March 2003. Here is a bit:
TLR: So you can upgrade your ship through the game?

Phil: Yes, you can buy different types of ships when you go around but you only have one ship at one time. Jörg: You basically trade it in. You're never without a ship. There're over 30 playable ships. That was a conscious choice, actually, because the universe is so large, so a person's shipyard will be in one specific location and we really want people to explore, to go out there to find new things, find new ships, find new people to talk to, new missions to take. So, it's more a continuing of game-play, not always returning back to the same spot.

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