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 Activision: Cheat Market Hits $8.5 Billion a Year - briefly
(hx) 02:45 PM CEST - Sep,22 2026
Activision cited research that estimates the global video game cheat economy at about $8.5 billion a year. The figure comes from threat intelligence firm Intorqa, which put cheat subscriptions across 15 games at roughly $3.5 billion and a wider market of account sales, boosting, and spoofing tools at about $8.5 billion.

In a September 18 Call of Duty blog, Team RICOCHET said some players spend hundreds of dollars — and in some cases more than $1,000 a year — on cheats, evasion tools, and replacement accounts. Activision says it has disrupted more than 375 reseller operations, issued more than 80 cease-and-desist demands, and helped shut down 31 primary cheat vendors.

The publisher said RICOCHET anti-cheat is making cheating harder, riskier, and more expensive to sustain. Team RICOCHET called cheating “a losing investment,” arguing the money vanishes the moment an account is banned.

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