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 Daniel Vavra: DLSS 5 Isn't Slop - media
(hx) 09:44 AM CEST - Sep,13 2026
Daniel Vávra posted a four-panel of Katherine from Kingdom Come: Deliverance II the scan of Czech actress Kristýna Leichtová, the vanilla in-game model, DLSS 5 with settings he likes, and the same shot with every slider slammed.

He says panel three is closer to the scanned actress because neural lighting pulls out nose, eye, hair, and neck detail already in the model and normal maps.

Panel four is what he calls a random-idiot max preset, not the intended look.

He still flags uncanny-valley / soap-opera risk if the result gets too real.

That is the director’s take on a leaked DLSS 5 pipeline - not an NVIDIA spec sheet, and not a finished Warhorse patch.

last 10 comments:
Csimbi(10:20 AM CEST - Sep,13 2026 )
Are you saying DLSS5 makes the boobs look larger? I'm sure there's an audience for that!

justaquickcomment(10:34 AM CEST - Sep,13 2026 )
No, this isn't AI slop: https://www.youtube.com/watch?v=XjxusdKdyK8
Throwing AI at the problem with a humongous load of computing power instead of working on better solutions is the very definition of AI slop.

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