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NVIDIA Releases GeForce 610.88 WHQL Game Ready Drivers - tech|
| (hx) 12:53 AM CEST - Jul,29 2026 |
NVIDIA has released the GeForce 610.88 WHQL Game Ready driver, following last week's 610.82 Beta, which was a targeted fix specifically addressing crashes in Halo: Campaign Evolved and Path of Exile 2 ahead of this full WHQL release. In addition to the resolved crashes in Halo: Campaign Evolved on RTX 50 series GPUs with 610.xx drivers and the Path of Exile 2 solution for its intermittent long pauses after extended DX12 sessions, several other gaming bugs have been fixed. The Silent Hill F receives stability improvements, and Strange Brigade and Zombie Army 4: Dead War no longer crash on exit when the NVIDIA App In-Game Overlay is active. Frame pacing in certain DX11 games when using Smooth Motion with G-SYNC enabled is also improved. Also, NVIDIA resolved other bugs with the RTX Dynamic Vibrance that were incorrectly applying to Wallpaper Engine and Paint.NET crashes on launch when NVIDIA Surround was enabled.
Game Ready for Halo: Campaign Evolved & Gears of War: E-Day Beta
This new Game Ready Driver provides the best gaming experience for the
latest new games supporting DLSS and RTX technologies including Halo:
Campaign Evolved, Gears of War: E-Day Multiplayer Beta, and Mistfall
Hunter.
Fixed Gaming Bugs
[Halo: Campaign Evolved]: Resolved game crashes
observed on RTX 50 Series GPUs with R610 drivers. [6259837]
Path of Exile 2: Fixed intermittent long pauses that
could occur after extended gameplay sessions in DX12 mode [5090018]
Silent Hill F: Gaming stability improvements
[6432954]
[Strange Brigade/Zombie Army 4:Dead War]: Game may
crash when exiting if NVIDIA App In-Game Overlay is enabled [6392324]
Improves frame pacing in certain DX11 games when
Smooth Motion is used while G-SYNC is enabled [6300603]
Fixed General Bugs
RTX Dynamic Vibrance is incorrectly applied to
Wallpaper Engine [6244021]
Paint.NET may crash during launch when NVIDIA
Surround is enabled [5366537]
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