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Chinese Indie Team Unveils CoD-Style WWII FPS: 'Fourteen Years of Flames' - briefly|
| (hx) 01:27 AM CEST - Jul,09 2026 |
A small Chinese indie studio is crafting a story-driven FPS that channels the gritty, character-focused feel of the original *Call of Duty* games, set during the Second Sino-Japanese War (1931–1945).
Titled Fourteen Years of Flames, players will step into the shoes of seven unique characters across 16 historical missions, each with distinct terrains, atmospheres, and 1:1 recreated weapons and vehicles from the era.
The game emphasizes narrative depth and the human cost of conflict, delivering a cinematic single-player experience without multiplayer.
Developed by Fenghuo Studio in partnership with Wave Games, the title is already generating significant buzz online for its ambitious scope and authentic recreation of an often-overlooked WWII theater.
The reveal trailer highlights intense combat and emotional storytelling that many are calling a fresh take on classic FPS design.
Fourteen Years of Flames is a story-driven FPS that replays China’s struggle in the Second Sino-Japanese War (1931–1945). Players embody 7 key characters and battle through 16 real historical events, experiencing the hardships and sacrifices over 14 years of struggle. Land weeps in 14 years of war.
Fenghuo Fourteen is a story set against the backdrop of the fourteen years of war, offering players a chance to return to the battlefields of the War of Resistance Against Japanese Aggression from a Chinese perspective. Experience once again the smoke of war that engulfed 400 million people in those turbulent years, a time when the entire nation stood united in its struggle for survival.
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