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 PlayStation 6 Rumors Intensify: Leaked Specs Reveal 30GB GDDR7 RAM, RDNA 5 Powerhouse, and 6-12x Ray Tracing Leap - console
(hx) 11:21 PM CET - Feb,08 2026

A viral post on X from gaming analyst @Zuby_Tech has reignited speculation about the PlayStation 6 (PS6), sharing detailed rumored specifications that align with recent leaks from insiders like Moore's Law Is Dead (MLID) and Kepler L2. The rumored hardware, codenamed "Orion," promises a significant leap in performance, built on advanced AMD architecture and next-gen memory technology.

Leaked Specifications Breakdown

The rumored PS6 centers on a monolithic AMD APU fabricated on TSMC's 3nm process, balancing efficiency and raw power. Here's a consolidated view based on converging leaks:

Component Details
Process Node TSMC 3nm, ~280mm² die size
CPU 7x Zen 6C cores (1 disabled for redundancy) + 2x Zen 6 low-power cores (for OS), up to 4+ GHz
GPU Custom RDNA 5, 52 Compute Units (2 disabled, total 54), 2.6-3GHz clocks, 34-40 TFLOPs FP32
RAM 30GB GDDR7 unified (10x 3GB modules in clamshell config), 160-bit bus @ 32 Gbps, ~640 GB/s bandwidth (up to 40GB possible)
TDP ~160W
Storage NVMe SSD (capacity TBD)
AI/Other Dedicated AI accelerator for PlayStation Spectral Super Resolution (PSSR 2.0 or similar)

These specs suggest the PS6 could deliver roughly 2.5-3x faster rasterization than the base PS5, with ray tracing performance potentially 6-12x stronger — approaching or rivaling high-end PC GPUs in RT workloads.

Performance Expectations and Comparisons

At 34-40 TFLOPs, the PS6 GPU is often compared to PC equivalents like an RTX 4070/4080 in raw compute, though console optimizations could enable consistent 4K/120fps gaming with extensive ray tracing. Backward compatibility with PS4 and PS5 titles is widely expected, enhanced by unified memory and advanced AI upscaling.

Leakers also mention a companion PlayStation handheld (codename "Canis" or "Project Amethyst") sharing similar Zen 6/RDNA 5 architecture, potentially with 24GB LPDDR5X RAM and native support for PS4/PS5/PS6 games when docked or undocked.

Community Reactions: Hype vs. Reality Check

The X post quickly gained traction, with thousands of views and hundreds of likes. Reactions remain divided:

  • Critics question the feasibility and cost of 30GB GDDR7 amid economic pressures, with some joking about the price tag requiring "a kidney."
  • Others call early speculation premature, given the recent PS5 Pro launch and ongoing PS5 game support.
  • Supporters highlight console efficiency: "34–40 TFLOPs RDNA 5 puts PS6 around RTX 4070 level... Strong console potential."

Launch Window Speculation

Reports point to mass production starting mid-2027, targeting a Fall 2027 or early 2028 release — aligning with Sony's traditional ~7-year console cycle. Some insiders suggest possible delays to 2028-2029 to allow more development time.

Sony has not commented on these rumors. All information remains unconfirmed and subject to change — treat as speculation only.

Sources: Aggregated from leaks reported by Moore's Law Is Dead, Kepler L2, Wccftech, TweakTown, and community discussions on X and Reddit (as of February 2026). This is not official Sony information.

last 10 comments:
gx-x(09:50 AM CET - Feb,09 2026 )
30GB of DDR7? What are they planing to price it? $6000? $7000?

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